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[Ayuda] Error en resource y dudas


JAVI10210

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Hola, estoy montando un server con MTA Paradise, y va todo genial, pero tengo algunas dudas, y un problema con una resource, bueno, empezemos.

1. Cuando te metes al sv, esta en ingles todo eso, donde edito eso, lo de new chartacter y todo eso, es que no se donde.

2. Lo de la resource:

local rbWindow, rbList, bUse, bClose, tempObject, tempObjectID, tempObjectRot = nil 
local tempObjectPosX, tempObjectPosY, tempObjectPosZ, tempObjectPosRot = nil 
  
local roadblockID =     {   "978",                  "981",                  "3578",         "1228",                 "1282",                             "1422",                 "1424",             "1425",         "1459",             "3091"          } -- objectid 
local roadblockTypes =  {   "Bloqueo pequeño",         "Bloqueo grande", "Barrera amarilla", "Pequeña barrera de aviso", "Pequeña barrera de aviso con luz", "Barrera fea pequeña", "Bloqueo de paso",  "Desvio ->", "Barrera de aviso","Vehiculos ->"  } -- name 
local roadblockRot =    {   "180",                  "0",                    "0",            "90",                   "90",                               "0",                    "0",                "0",            "0",                "0"             } -- rotation needed to face to player 
  
local thePlayer = getLocalPlayer() 
  
function enableRoadblockGUI(enable) 
    if not (rbWindow) then 
        local width, height = 300, 400 
        local scrWidth, scrHeight = guiGetScreenSize() 
         
        local x = scrWidth*0.8 - (width/2) 
        local y = scrHeight*0.75 - (height/2) 
     
        rbWindow = guiCreateWindow ( x, y, width, height, "Crear bloqueos", false) 
        rbList = guiCreateGridList(0.05, 0.05, 0.9, 0.8, true, rbWindow) 
        addEventHandler("onClientGUIDoubleClick", rbList, selectRoadblockGUI, false) 
        local column = guiGridListAddColumn(rbList, "ID", 0.2) 
        local column2 = guiGridListAddColumn(rbList, "Tipo", 0.6) 
        local column3 = guiGridListAddColumn(rbList, "Rot", 0.1) 
         
        for key, value in ipairs(roadblockID) do 
            local newRow = guiGridListAddRow(rbList) 
            guiGridListSetItemText(rbList, newRow, column, roadblockID[key], true, false) 
            guiGridListSetItemText(rbList, newRow, column2, roadblockTypes[key], false, false) 
            guiGridListSetItemText(rbList, newRow, column3, roadblockRot[key], false, false) 
        end 
  
        bUse = guiCreateButton(0.05, 0.85, 0.45, 0.1, "Usar", true, rbWindow) 
        addEventHandler("onClientGUIClick", bUse, selectRoadblockGUI, false) 
         
        bClose = guiCreateButton(0.5, 0.85, 0.45, 0.1, "Cerrar", true, rbWindow) 
        addEventHandler("onClientGUIClick", bClose, cancelRoadblockGUI, false) 
     
        outputChatBox("Selecciona una barrera y ponla donde tu quieras.", 0, 255, 0) 
        outputChatBox("Pulsa alt izda para poner el objeto.", 0, 255, 0) 
     
        showCursor(true) 
    else 
        cleanupRoadblockGUI() 
    end 
end 
  
function cleanupRoadblockGUI() 
    cleanupRoadblock() 
    destroyElement(rbWindow) 
    rbWindow = nil 
    showCursor(false) 
end 
  
function cleanupRoadblock() 
    if (isElement(tempObject)) then 
        destroyElement(tempObject) 
        tempObjectPosX, tempObjectPosY, tempObjectPosZ, tempObjectPosRot = nil 
        tempObjectID, tempObjectRot = nil 
        unbindKey ( "lalt", "down", convertTempToRealObject) 
    end 
    removeEventHandler("onClientPreRender",getRootElement(),updateRoadblockObject) 
end 
  
function selectRoadblockGUI(button, state) 
    if (source==bUse) and (button=="left") or (source==rbList) and (button=="left") then 
        local row, col = guiGridListGetSelectedItem(rbList) 
         
        if (row==-1) or (col==-1) then 
            outputChatBox("¡Por favor elige un tipo!", 255, 0, 0) 
        else 
            if (isElement(tempObject)) then 
                destroyElement(tempObject) 
            end 
             
            local objectid = tonumber(guiGridListGetItemText(rbList, guiGridListGetSelectedItem(rbList), 1)) 
            local objectrot = tonumber(guiGridListGetItemText(rbList, guiGridListGetSelectedItem(rbList), 3)) 
            spawnTempObject(objectid, objectrot) 
            showCursor(false) 
        end 
    end 
end 
  
function spawnTempObject(objectid, objectrot) 
    -- create temporary object 
    tempObjectID = objectid 
    tempObjectRot = objectrot 
    tempObject = createObject( objectid, 0, 0, 0, 0, 0, 0) 
    setElementAlpha(tempObject, 150) 
    setElementInterior ( tempObject, getElementInterior ( thePlayer ) ) 
    setElementDimension ( tempObject, getElementDimension ( thePlayer ) ) 
  
    bindKey ( "lalt", "down", convertTempToRealObject) 
    updateRoadblockObject() 
    addEventHandler("onClientPreRender",getRootElement(),updateRoadblockObject) 
end 
  
function convertTempToRealObject(key, keyState) 
    if (isElement(tempObject)) then 
        triggerServerEvent("roadblockCreateWorldObject", thePlayer, tempObjectID, tempObjectPosX, tempObjectPosY, tempObjectPosZ, tempObjectPosRot) 
        cleanupRoadblock() 
        showCursor(true) 
    end 
end 
  
function updateRoadblockObject(key, keyState) 
    if (isElement(tempObject)) then 
        local distance = 6 
        local px, py, pz = getElementPosition ( thePlayer ) 
        local rz = getPedRotation ( thePlayer )     
  
        local x = distance*math.cos((rz+90)*math.pi/180) 
        local y = distance*math.sin((rz+90)*math.pi/180) 
        local b2 = 15 / math.cos(math.pi/180) 
        local nx = px + x 
        local ny = py + y 
        local nz = pz - 0.5 
           
        local objrot =  rz + tempObjectRot 
        if (objrot > 360) then 
            objrot = objrot-360 
        end 
           
        setElementRotation ( tempObject, 0, 0, objrot ) 
        moveObject ( tempObject, 10, nx, ny, nz) 
         
        tempObjectPosX = nx 
        tempObjectPosY = ny 
        tempObjectPosZ = nz 
        tempObjectPosRot = objrot 
    end 
end 
  
function cancelRoadblockGUI(button, state) 
    if (source==bClose) and (button=="left") then 
        cleanupRoadblockGUI() 
    end 
end 
  
addEvent( "enableRoadblockGUI", true ) 
addEventHandler( "enableRoadblockGUI", getRootElement(), enableRoadblockGUI ) 
addCommandHandler("bloqueos", enableRoadblockGUI) 

Todo va bien, pero cuando le doy ya al lalt para ponerlo, el srv en la consola me da el siguiente error:

but event is not added serverside.

Espero respuestas.

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