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Problema com chat


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  • Moderators

Abra o script fr_server.lua no recurso freeroam, e remova (ou deixe como comentário) isto:

addEventHandler('onPlayerChat', g_Root, 
    function(msg, type) 
        if type == 0 then 
            cancelEvent() 
            if chatTime[source] and chatTime[source] + tonumber(get("*chat/mainChatDelay")) > getTickCount() then 
                outputChatBox("Stop spamming main chat!", source, 255, 0, 0) 
                return 
            else 
                chatTime[source] = getTickCount() 
            end 
            if get("*chat/blockRepeatMessages") == "true" and lastChatMessage[source] and lastChatMessage[source] == msg then 
                outputChatBox("Stop repeating yourself!", source, 255, 0, 0) 
                return 
            else 
                lastChatMessage[source] = msg 
            end 
            local r, g, b = getPlayerNametagColor(source) 
            outputChatBox(getPlayerName(source) .. ': #FFFFFF' .. msg:gsub('#%x%x%x%x%x%x', ''), g_Root, r, g, b, true) 
            outputServerLog( "CHAT: " .. getPlayerName(source) .. ": " .. msg ) 
        end 
    end 
) 

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  • Moderators

Você quer que o jogador se teleporte para dentro do veículo quando ele criar um?

Se for isso, abra o script fr_server.lua e coloque isso depois da função createVehicle (deve estar na linha 328):

warpPedIntoVehicle(source, vehicle)

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