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how i can do this ?


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addEventHandler("onClientVehicleEnter", getRootElement(), 
function () 
local vehicle = getPedOccupiedVehicle ( localPlayer ) 
local x,y,z = getElementPosition( vehicle ) 
local collision = createColSphere ( x, y, z, 10.0 ) 
local playersincol = getElementsWithinColShape( collision, "player" ) 
        sound = playSound3D( "music.mp3", x, y, z, true ) 
        setSoundVolume( sound, 5 ) 
        setSoundMaxDistance( sound, 20 ) 
        attachElements ( sound, vehicle ) 
        attachElements ( collision, vehicle ) 
addEventHandler("onClientVehicleExit", getRootElement(), 
    function(thePlayer, seat) 
        if thePlayer == getLocalPlayer() then 
stopSound ( sound ) 

i want to all player hears the sound if close to vehicle

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