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It is Possible?


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A custom sound?

Try:

Client.

function play() 
playSound ("sound.mp3") 
end 
addEvent("playSound",true ) 
addEventHandler("playSound",root, play ) 

Server.

addEventHandler("onPlayerChat", root, 
function ( msg, type ) 
    if msg == "hey" and type == 0 then 
    triggerClientEvent ( "playSound", source) 
    end 
end 
) 

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