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[WIP] DotA 2 Nametags, Pingsystem & Sniper


Noneatme

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Hello everybody,

Some days ago I tried to remake some DotA 2 stuff.

Stuff done so far:

- Nametags

- Pingsystem

- Some sounds

- Lightning Bolts

Heres a short video about it:

Image:

Pinger:

pingwevmxoy.png

Nametags:

nametag-1agx1o.png

The pingsystem is usefull, in roleplay servers to show someone a position for example.

Any feedback? :)

Greetings

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I can't release It right now, because it's for a secret project I'm currently working with ;)

Anyways, thank you all ;)

Dota 2 MTA ? ^^

I still thinking of making this.

The only problem is that we need the original models from dota 2, and I think I would be in troubles with valve if we use their material.

(Also now, because I use the ping sounds, extracted from the dota 2 files)

The map and gameplay features are not the big problem.

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  • 3 weeks later...

To get the permission, this is the one thingy.

The second is, to convert the files into .dff and .txd files.

To Do List:

- Get permission from valve 
    + sounds 
    + images 
    + models 
    + other crap (Textures) 
     
- Convert files into valid GTA Renderware .dff and .txd files 
    + Autodesk, 3dmax (?) 
     
    + Including 
        + Hero models 
        + Creep models 
        + Animals(?) 
        + Towers and ancids 
     
- Create the animations for each hero and import then into MTA (Not possible yet) 
    + 102 animation-files for each hero 
        + 4 skill animations 
        + move animations 
        + fire and damage animations 
        ~~~ Around 1000 animations and more 
  
- Create a particle libary for custom particles (e.g. Fireballs) 
    + Particle class 
        + Math functions, holy shit 
        + Nope 
    + Spinning balls 
        + Inherit and classes    
         
- DotA 2 map 
    + Maybe winter and autumn too 
    + Mapping with available objects 
        + Trees 
        + Rocks 
     
    + Import of textures 
    + Replacing models with towers, ancids 
     
- Gameplay stuff 
    + Freecam               done 
    + Hero controlling 
    + Click to move         done 
    + Matchmarking system 
        + 5 vs 5 player system 
        + Storage of player data while in-match 
        + Ability to re-join matches 
     
    + In-game items 
        + Icons 
        + Usage 
        + For EACH HERO 
            + Dafuq 
         
    + Hero selection 
     
    + Damage system 
        + e.g. damaging towers and ancid 
            (Detection) 
         
    + DotA 2 TV ( + delay) 
        (Holey doley) 
     
+ UI 
    + Global server profile 
        + Level system 
        + Items and stuff 
        + Clothes 
         
  

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  • 4 weeks later...

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