Majhol Posted July 13, 2013 Share Posted July 13, 2013 السلام عليكم محتاج مساعدة في هذا المود البسيط لما يدخل الماركر يسوي انميشن يشرب وامبي الشراب يكون في ايده ويكمل مع مع الانمشن ويختفي من يده مو يبقى ممكن مساعدة؟ وهذا الكود local pepsi = createObject( 955, 1463.5, -2206, 12.5, 0, 0, 0 ) local myMarker1 = createMarker( 1463.4791259766, -2207.4919433594, 13.546875, "cylinder", 1, 255, 255, 0, 170 ) local kb_beer = createObject( 1950, 0, 0, 0, 0, 0, 0 ) function MarkerHit1( player, matchingDimension ) takePlayerMoney ( player, tonumber(150) ) setPedAnimation( player, "VENDING", "VEND_Drink_P", -1, true, false, true ) setTimer(function () setPedAnimation ( player, nil, nil) end,1300,1, true) outputChatBox( "لقد استعدت قوتك", player, 255, 0, 0 ) setPedRotation ( player, 0 ) setElementHealth ( player, 100 ) exports [ "bone_attach" ]:attachElementToBone ( kb_beer, player, 12, 0.015, 0.03, 0, 180, 0, 0 ) end setTimer(function () bone_attach ( player, nil, nil) end,1300,1, true) addEventHandler( "onMarkerHit", myMarker1, MarkerHit1 ) Link to comment
jafar Posted July 13, 2013 Share Posted July 13, 2013 (edited) local pepsi = createObject( 955, 1463.5, -2206, 12.5, 0, 0, 0 ) local myMarker1 = createMarker( 1463.4791259766, -2207.4919433594, 13.546875, "cylinder", 1, 255, 255, 0, 170 ) function MarkerHit1( player, matchingDimension ) local kb_beer = createObject( 1950, 0, 0, 0, 0, 0, 0 ) takePlayerMoney ( player, tonumber(150) ) setPedAnimation( player, "VENDING", "VEND_Drink_P", -1, true, false, true ) setTimer(function () setPedAnimation ( player, nil, nil) end,1300,1, true) outputChatBox( "لقد استعدت قوتك", player, 255, 0, 0 ) setPedRotation ( player, 0 ) setElementHealth ( player, 100 ) exports [ "bone_attach" ]:attachElementToBone ( kb_beer, player, 12, 0.015, 0.03, 0, 180, 0, 0 ) setTimer(function () destroyElement (kb_beer) end,1300,1) end addEventHandler( "onMarkerHit", myMarker1, MarkerHit1 ) Edited July 13, 2013 by Guest Link to comment
jafar Posted July 13, 2013 Share Posted July 13, 2013 مو شغال تم التعديل كان خطأ بسيط : ) Link to comment
3ssol Posted July 13, 2013 Share Posted July 13, 2013 اخوي جعفر عادي اسوي الصاق للاوبجكت بـ استخدام هذا ؟ exports [ "bone_attach" ]:attachElementToBone ( kb_beer, player, 12, 0.015, 0.03, 0, 180, 0, 0 ) بدون ماضيف مود اخر او شي .؟ يعني بس اضيف هذا الكود وخلاص يلصق بـ الاعب ؟؟؟ Link to comment
jafar Posted July 13, 2013 Share Posted July 13, 2013 اخوي جعفرعادي اسوي الصاق للاوبجكت بـ استخدام هذا ؟ exports [ "bone_attach" ]:attachElementToBone ( kb_beer, player, 12, 0.015, 0.03, 0, 180, 0, 0 ) بدون ماضيف مود اخر او شي .؟ يعني بس اضيف هذا الكود وخلاص يلصق بـ الاعب ؟؟؟ لازم تضيف مود bone_attach وتشغله لأن الوظيفة شغاله على المود ومستخرجه منها Link to comment
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