Jump to content

Water Bug (createWater)


Recommended Posts

I have my own Map, in the very high world 1370 height

Bugsite:

http://bugs.mtasa.com/view.php?id=7664

Screenshot:

mta-screen_2013-06-23_20-46-11.png

  
local water 
local height 
function createWaterResStart() 
    height = 1370.87 
    SizeVal = 2950 
    southWest_X = -SizeVal 
    southWest_Y = -SizeVal 
    southEast_X = SizeVal 
    southEast_Y = -SizeVal 
    northWest_X = -SizeVal 
    northWest_Y = SizeVal 
    northEast_X = SizeVal 
    northEast_Y = SizeVal 
    water = createWater ( southWest_X, southWest_Y, height, southEast_X, southEast_Y, height, northWest_X, northWest_Y, height, northEast_X, northEast_Y, height ) 
    setWaterLevel(height) 
end 
addEventHandler("onResourceStart", getResourceRootElement( getThisResource() ), createWaterResStart ) 
function createWaterResStop() 
    destroyElement ( water ) 
end 
addEventHandler("onResourceStop", getResourceRootElement( getThisResource() ), createWaterResStop ) 
  

if i am restart the script more than 2-5, the water enable, the first start don't enable it

it's server side and client side this problem (it's not a script error) it's a engine error

Edited by Guest
Link to comment
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...