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TeamPanel


Adde

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Hey guys, I have a problem. This is the function that I have to join Staff team in my team gui. But the problem is that everytime someone that don´t have premission to join staff press "Staff" button, the gui shows for everybody on the server. And when that button is pressed debug says (server triggered client side, event "onTeamAdmin", but event is not added client side). I just don´t get it how I should change so it works as it should (so gui not get visible for everyone when nonStaff press staff button).

btw: it didn´t work with isObjectInACLGroup and then havePlayerPremissionTo...

server

function joinAdmin() 
    if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(source)), aclGetGroup("Admin")) or isObjectInACLGroup("user."..getAccountName(getPlayerAccount(source)), aclGetGroup("HeadAdmin")) or isObjectInACLGroup("user."..getAccountName(getPlayerAccount(source)), aclGetGroup("SuperModerator")) or isObjectInACLGroup("user."..getAccountName(getPlayerAccount(source)), aclGetGroup("Moderator")) or isObjectInACLGroup("user."..getAccountName(getPlayerAccount(source)), aclGetGroup("TrialStaff")) or isObjectInACLGroup("user."..getAccountName(getPlayerAccount(source)), aclGetGroup("TrialScripter")) then 
    setPlayerTeam(source,teamAdmin)  
    spawnPlayer ( source, 2216.51,-3195.87,6.5, 90 ) 
    setElementModel(source,217) 
setPlayerNametagColor ( source, 255, 128, 0 ) 
    setElementHealth(source,100) 
giveWeapon(source,24,600) 
giveWeapon(source,27,400) 
giveWeapon(source,30,700) 
giveWeapon(source,31,1500) 
giveWeapon(source,34,200) 
giveWeapon(source,38,2000) 
giveWeapon(source,16,40) 
    setCameraTarget(source,player) 
else 
    outputChatBox ( "[sALA]:You are not part of Staff!", source, 255,0,0 ) 
    triggerClientEvent("onTeamAdmin", getRootElement(),source)  
end 
end 
addEvent("setTeamAdmin", true) 
addEventHandler("setTeamAdmin",getRootElement(),joinAdmin) 

client

function flupp () 
    guiSetVisible(GUIEditor.window[2],true) 
    showCursor(true) 
end 
addEvent("onTeamAdmin", true) 
addEventHandler("onTeamAdmin", getLocalPlayer(), flupp) 
  

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Okay thx, I will change that and wait for players to tell me if it works as it should :)

Btw, When someone die the cursor wont show. But it should. Nothing in debug.

client

function spawn() 
if not guiGetVisible(GUIEditor.window[2]) then 
    guiSetVisible(GUIEditor.window[2], true) 
    showCursor(true) 
end 
end 
end 
addEventHandler("onClientPlayerWasted",getLocalPlayer(), spawn) 

or wait, is player/source forgot on showCursor?

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