TheSandwich Posted June 3, 2013 Share Posted June 3, 2013 Can anyone help me? I'm trying to load a custom map in MTA but it keeps on crashing, does MTA not support custom maps? The map I've been adding to the game is "sa_akina_hillrace" Can I add it into MTA like in SAMP? Link to comment
xXMADEXx Posted June 3, 2013 Share Posted June 3, 2013 Show your code, on how your loading... Link to comment
TheSandwich Posted June 3, 2013 Author Share Posted June 3, 2013 There's no code. It's custom made by someone. Link to comment
Moderators IIYAMA Posted June 3, 2013 Moderators Share Posted June 3, 2013 Then you are at the wrong section. This is for scripting. Link to comment
DakiLLa Posted June 3, 2013 Share Posted June 3, 2013 I don't know what you mean by 'custom maps', but I think that you could import all the custom models you got there (.dff, .txd, .col) using engine* scripting functions to replace objects and then make a map with map editor (using your replaced objects). Link to comment
TheSandwich Posted June 4, 2013 Author Share Posted June 4, 2013 So I just have to add them to the IMG? Would those files be downloaded to my friends' game? (I'm using it a private server BTW.) Link to comment
DakiLLa Posted June 4, 2013 Share Posted June 4, 2013 You have to make a resource, which includes those models and a script that will load them in your client. There are some tutorials out there on this forum of how to make custom objetcts on your server. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now