The_GTA

Green Candy

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Apparently, it's a texture export tool. I didn't really check the whole source code.

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The MTA devs should at least implement into MTA what's been done in Eir until now.

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I believe MTA:Blue and MTA:Eir aren't compatible, as far as I got told, it was going to be a completely different "branch".

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At least this awesome streamer worked in blue @this 8 month old eir test build and that is a big difference imho.

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Does anyone know anything about The_GTA? Can't anyone contact him?

Yes, I spoke to him a couple months ago. He said the EIR is still very close to his heart but was lacking documentation which made it very difficult for him to work on it. He's planning a documentation framework which should simplify his work, after that he'll continue his project.

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The project is still ongoing, i think a new source update will come very soon within the next 2 weeks (But no Eir release), the last update was 2 weeks ago. He is currently working on LUA Multi Threading support and some other "big things" (I dont know what exactly) but i track the repo almost everyday.

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"Sorry that it is taking so long. Eir is my dearest child and I am not going to give up on it."

Quote from 2-3 Months ago

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It still doesn't mean he gave up on it...

He can't be on 1 project everyday, it would drive him crazy.

Either way, it's going to be done and it looks like he is dealing with other things that he thought has to be done.

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PS2 Export Tool has been created while he researched the renderWare engine of GTA SA to improve his own knowledge about it. He also found a way to improve GTA SA's mipmaps. Both projects are finished.

Mipmapping:

GTA SA PS2 texture mod:

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How do you know? is there a site where he is doing updates or? on nightly.mtasa.com latest eir build was 1 year ago..

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Yea you're right,

I checked his Assembla project and last update was almost a year ago.

I don't know what to say now...

Edited by Guest

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There has been a small update, almost exactly one year later :D

Huuuh...what...where? :D

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