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Helicopter exiting


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it doesnt ahve to be exact im just saying that if they could include a feature that uses the idea of absailing down a rope

this is pure conjecture but sounds about what would have to happen

-spawns a swat guy at whatever offset from centre of heli is

-has it play the animation of going down while the character is moved along z axis for however many meters the heli is off ground

-then plays the landing(rolling) animation

possible at the same time the game could play another animation( the rope) which has no real effect on the person goin down the rope

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