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transparant textures in 3DS models?


hulpje

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Im trying to make a custom object with a transparant texture.

I have seen player and water models being transparant so I thought it would be possible with custom models as well.

so the goal is have an object like this into the editor:

glassf.png

I tried several things but they both failed in the end:

1» create transparant .png in photoshop and use it as model in 3DS

(original texture and transparant textures uploaded here: http://speedy.sh/xYPAF/glass.zip)

2» change opacity in 3DS of material attached to .dff (tried this with original and transparant texture)

converting my .png into a .txd I tried compressed option as usal but also tried to use alpha (which turns in some strange black box).

If someone can help me out I'd be very happy

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