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[HELP] Not Save


K4stic

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Server Side:

function playerLogin (thePreviousAccount, theCurrentAccount, autoLogin) 
  if not isGuestAccount(getPlayerAccount(source)) then 
    local accountData = getAccountData(getPlayerAccount(source), "stat0") 
  end 
  if (accountData) then 
      local Staminastat = getAccountData (getPlayerAccount(source), "stat0") 
      local Musculestat = getAccountData (getPlayerAccount(source), "stat1") 
      local Healthstat = getAccountData (getPlayerAccount(source), "stat2") 
      local Pistolskill = getAccountData (getPlayerAccount(source), "stat22") 
      local SilencedPistolskill = getAccountData (getPlayerAccount(source), "stat23") 
      local DesertEagleskill = getAccountData (getPlayerAccount(source), "stat24") 
      local Shotgunskill = getAccountData (getPlayerAccount(source), "stat25") 
      local SawnOffskill = getAccountData (getPlayerAccount(source), "stat26") 
      local Spaz12skill = getAccountData (getPlayerAccount(source), "stat27") 
      local Uziskill = getAccountData (getPlayerAccount(source), "stat28") 
      local MP5skill = getAccountData (getPlayerAccount(source), "stat29") 
      local AK47skill = getAccountData (getPlayerAccount(source), "stat30") 
      local M4skill = getAccountData (getPlayerAccount(source), "stat31") 
      local Sniperskill = getAccountData (getPlayerAccount(source), "stat32") 
      setPedStat(source, 22, Staminastat) 
      setPedStat(source, 23, Musculestat) 
      setPedStat(source, 24, Healthstat) 
      setPedStat(source, 69, Pistolskill) 
      setPedStat(source, 70, SilencedPistolskill) 
      setPedStat(source, 71, DesertEagleskill) 
      setPedStat(source, 72, Shotgunskill) 
      setPedStat(source, 73, SawnOffskill) 
      setPedStat(source, 74, Spaz12skill) 
      setPedStat(source, 75, Uziskill) 
      setPedStat(source, 76, MP5skill) 
      setPedStat(source, 77, AK47skill) 
      setPedStat(source, 78, M4skill) 
      setPedStat(source, 79, Sniperskill) 
  end 
end 
addEventHandler ("onPlayerLogin", getRootElement(), playerLogin) 
  
function onQuit (quitType, reason, responsibleElement) 
  if not (isGuestAccount (getPlayerAccount (source))) then 
    account = getPlayerAccount (source) 
    if (account) then 
      setAccountData(account, "stat22", tostring(getPedStat(source, 69))) 
      setAccountData(account, "stat23", tostring(getPedStat(source, 70))) 
      setAccountData(account, "stat24", tostring(getPedStat(source, 71))) 
      setAccountData(account, "stat25", tostring(getPedStat(source, 72))) 
      setAccountData(account, "stat26", tostring(getPedStat(source, 73))) 
      setAccountData(account, "stat27", tostring(getPedStat(source, 74))) 
      setAccountData(account, "stat28", tostring(getPedStat(source, 75))) 
      setAccountData(account, "stat29", tostring(getPedStat(source, 76))) 
      setAccountData(account, "stat30", tostring(getPedStat(source, 77))) 
      setAccountData(account, "stat31", tostring(getPedStat(source, 78))) 
      setAccountData(account, "stat32", tostring(getPedStat(source, 79))) 
      setAccountData(account, "stat0", tostring(getPedStat(source, 22))) 
      setAccountData(account, "stat1", tostring(getPedStat(source, 23))) 
      setAccountData(account, "stat2", tostring(getPedStat(source, 24))) 
    end 
  end 
end 
addEventHandler ("onPlayerQuit", getRootElement(), onQuit) 
  

It's just not save

Edited by Guest
Link to comment
function playerLogin (source) 
if isGuestAccount(getPlayerAccount(source)) then 
    -- do nothing 
else     
        local Staminastat = getAccountData (getPlayerAccount(source), "stat0") 
        local Musculestat = getAccountData (getPlayerAccount(source), "stat1") 
        local Healthstat = getAccountData (getPlayerAccount(source), "stat2") 
        local Pistolskill = getAccountData (getPlayerAccount(source), "stat22") 
        local SilencedPistolskill = getAccountData (getPlayerAccount(source), "stat23") 
        local DesertEagleskill = getAccountData (getPlayerAccount(source), "stat24") 
        local Shotgunskill = getAccountData (getPlayerAccount(source), "stat25") 
        local SawnOffskill = getAccountData (getPlayerAccount(source), "stat26") 
        local Spaz12skill = getAccountData (getPlayerAccount(source), "stat27") 
        local Uziskill = getAccountData (getPlayerAccount(source), "stat28") 
        local MP5skill = getAccountData (getPlayerAccount(source), "stat29") 
        local AK47skill = getAccountData (getPlayerAccount(source), "stat30") 
        local M4skill = getAccountData (getPlayerAccount(source), "stat31") 
        local Sniperskill = getAccountData (getPlayerAccount(source), "stat32") 
        setPedStat(source, 22, Staminastat) 
        setPedStat(source, 23, Musculestat) 
        setPedStat(source, 24, Healthstat) 
        setPedStat(source, 69, Pistolskill) 
        setPedStat(source, 70, SilencedPistolskill) 
        setPedStat(source, 71, DesertEagleskill) 
        setPedStat(source, 72, Shotgunskill) 
        setPedStat(source, 73, SawnOffskill) 
        setPedStat(source, 74, Spaz12skill) 
        setPedStat(source, 75, Uziskill) 
        setPedStat(source, 76, MP5skill) 
        setPedStat(source, 77, AK47skill) 
        setPedStat(source, 78, M4skill) 
        setPedStat(source, 79, Sniperskill) 
    end 
end 
end 
addEventHandler ("onPlayerLogin", getRootElement(), playerLogin) 
  
function onQuit (quitType, reason, responsibleElement) 
if (isGuestAccount (getPlayerAccount (source))) then 
    -- do nothing 
else 
    local account = getPlayerAccount (source) 
    if (account) then 
        setAccountData(account, "stat22", tostring(getPedStat(source, 69))) 
        setAccountData(account, "stat23", tostring(getPedStat(source, 70))) 
        setAccountData(account, "stat24", tostring(getPedStat(source, 71))) 
        setAccountData(account, "stat25", tostring(getPedStat(source, 72))) 
        setAccountData(account, "stat26", tostring(getPedStat(source, 73))) 
        setAccountData(account, "stat27", tostring(getPedStat(source, 74))) 
        setAccountData(account, "stat28", tostring(getPedStat(source, 75))) 
        setAccountData(account, "stat29", tostring(getPedStat(source, 76))) 
        setAccountData(account, "stat30", tostring(getPedStat(source, 77))) 
        setAccountData(account, "stat31", tostring(getPedStat(source, 78))) 
        setAccountData(account, "stat32", tostring(getPedStat(source, 79))) 
        setAccountData(account, "stat0", tostring(getPedStat(source, 22))) 
        setAccountData(account, "stat1", tostring(getPedStat(source, 23))) 
        setAccountData(account, "stat2", tostring(getPedStat(source, 24))) 
    end 
end 
end 
addEventHandler ("onPlayerQuit", getRootElement(), onQuit)  

Link to comment
function onQuit (quitType, reason, responsibleElement) 
if (isGuestAccount (getPlayerAccount (source))) then 
    -- do nothing 
else 
    local account = getPlayerAccount (source) 
    if (account) then 
        setAccountData(account, "stat22", tostring(getPedStat(source, 69))) 
        setAccountData(account, "stat23", tostring(getPedStat(source, 70))) 
        setAccountData(account, "stat24", tostring(getPedStat(source, 71))) 
        setAccountData(account, "stat25", tostring(getPedStat(source, 72))) 
        setAccountData(account, "stat26", tostring(getPedStat(source, 73))) 
        setAccountData(account, "stat27", tostring(getPedStat(source, 74))) 
        setAccountData(account, "stat28", tostring(getPedStat(source, 75))) 
        setAccountData(account, "stat29", tostring(getPedStat(source, 76))) 
        setAccountData(account, "stat30", tostring(getPedStat(source, 77))) 
        setAccountData(account, "stat31", tostring(getPedStat(source, 78))) 
        setAccountData(account, "stat32", tostring(getPedStat(source, 79))) 
        setAccountData(account, "stat0", tostring(getPedStat(source, 22))) 
        setAccountData(account, "stat1", tostring(getPedStat(source, 23))) 
        setAccountData(account, "stat2", tostring(getPedStat(source, 24))) 
    end 
end 
end 
addEventHandler ("onPlayerQuit", getRootElement(), onQuit) 
  
function playerLogin (source) 
if isGuestAccount(getPlayerAccount(source)) then 
    -- do nothing 
else    
        local Staminastat = getAccountData (getPlayerAccount(source), "stat0") 
        local Musculestat = getAccountData (getPlayerAccount(source), "stat1") 
        local Healthstat = getAccountData (getPlayerAccount(source), "stat2") 
        local Pistolskill = getAccountData (getPlayerAccount(source), "stat22") 
        local SilencedPistolskill = getAccountData (getPlayerAccount(source), "stat23") 
        local DesertEagleskill = getAccountData (getPlayerAccount(source), "stat24") 
        local Shotgunskill = getAccountData (getPlayerAccount(source), "stat25") 
        local SawnOffskill = getAccountData (getPlayerAccount(source), "stat26") 
        local Spaz12skill = getAccountData (getPlayerAccount(source), "stat27") 
        local Uziskill = getAccountData (getPlayerAccount(source), "stat28") 
        local MP5skill = getAccountData (getPlayerAccount(source), "stat29") 
        local AK47skill = getAccountData (getPlayerAccount(source), "stat30") 
        local M4skill = getAccountData (getPlayerAccount(source), "stat31") 
        local Sniperskill = getAccountData (getPlayerAccount(source), "stat32") 
        setPedStat(source, 22, Staminastat) 
        setPedStat(source, 23, Musculestat) 
        setPedStat(source, 24, Healthstat) 
        setPedStat(source, 69, Pistolskill) 
        setPedStat(source, 70, SilencedPistolskill) 
        setPedStat(source, 71, DesertEagleskill) 
        setPedStat(source, 72, Shotgunskill) 
        setPedStat(source, 73, SawnOffskill) 
        setPedStat(source, 74, Spaz12skill) 
        setPedStat(source, 75, Uziskill) 
        setPedStat(source, 76, MP5skill) 
        setPedStat(source, 77, AK47skill) 
        setPedStat(source, 78, M4skill) 
        setPedStat(source, 79, Sniperskill) 
    end 
end 
end 
addEventHandler ("onPlayerLogin", getRootElement(), playerLogin) 

How do you get an acc data that isn't set yet?

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function onQuit ( ) 
    local account = getPlayerAccount ( source ) 
    if ( isGuestAccount ( account ) ) then 
        return 
    end 
  
    setAccountData ( account, "stat22", tostring ( getPedStat ( source, 69 ) ) ) 
    setAccountData ( account, "stat23", tostring ( getPedStat ( source, 70 ) ) )  
    setAccountData ( account, "stat24", tostring ( getPedStat ( source, 71 ) ) ) 
    setAccountData ( account, "stat25", tostring ( getPedStat ( source, 72 ) ) ) 
    setAccountData ( account, "stat26", tostring ( getPedStat ( source, 73 ) ) ) 
    setAccountData ( account, "stat27", tostring ( getPedStat ( source, 74 ) ) ) 
    setAccountData ( account, "stat28", tostring ( getPedStat ( source, 75 ) ) ) 
    setAccountData ( account, "stat29", tostring ( getPedStat ( source, 76 ) ) ) 
    setAccountData ( account, "stat30", tostring ( getPedStat ( source, 77 ) ) ) 
    setAccountData ( account, "stat31", tostring ( getPedStat ( source, 78 ) ) ) 
    setAccountData ( account, "stat32", tostring ( getPedStat ( source, 79 ) ) ) 
    setAccountData ( account, "stat0", tostring ( getPedStat ( source, 22 ) ) ) 
    setAccountData ( account, "stat1", tostring ( getPedStat ( source, 23 ) ) ) 
    setAccountData ( account, "stat2", tostring ( getPedStat ( source, 24 ) ) ) 
end 
addEventHandler ( "onPlayerQuit", getRootElement(), onQuit ) 
  
function playerLogin ( _, account ) 
    local Staminastat = getAccountData ( account, "stat0" ) 
    local Musculestat = getAccountData ( account, "stat1" ) 
    local Healthstat = getAccountData ( account, "stat2" ) 
    local Pistolskill = getAccountData ( account, "stat22" ) 
    local SilencedPistolskill = getAccountData ( account, "stat23" ) 
    local DesertEagleskill = getAccountData ( account, "stat24" ) 
    local Shotgunskill = getAccountData ( account, "stat25" ) 
    local SawnOffskill = getAccountData ( account, "stat26" ) 
    local Spaz12skill = getAccountData ( account, "stat27" ) 
    local Uziskill = getAccountData ( account, "stat28" ) 
    local MP5skill = getAccountData ( account, "stat29" ) 
    local AK47skill = getAccountData ( account, "stat30" ) 
    local M4skill = getAccountData ( account, "stat31" ) 
    local Sniperskill = getAccountData ( account, "stat32" ) 
    setPedStat ( source, 22, Staminastat ) 
    setPedStat ( source, 23, Musculestat ) 
    setPedStat ( source, 24, Healthstat ) 
    setPedStat ( source, 69, Pistolskill ) 
    setPedStat ( source, 70, SilencedPistolskill ) 
    setPedStat ( source, 71, DesertEagleskill ) 
    setPedStat ( source, 72, Shotgunskill ) 
    setPedStat ( source, 73, SawnOffskill ) 
    setPedStat ( source, 74, Spaz12skill ) 
    setPedStat ( source, 75, Uziskill ) 
    setPedStat ( source, 76, MP5skill ) 
    setPedStat ( source, 77, AK47skill ) 
    setPedStat ( source, 78, M4skill ) 
    setPedStat ( source, 79, Sniperskill ) 
end 
addEventHandler ( "onPlayerLogin", getRootElement(), playerLogin ) 

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