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Hunter alert problem


JoZeFSvK

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Guest Guest4401

Make a variable.

When player hits hunter make the variable false.

When map starts make the variable true.

When player reaches hunter, check if variable is false, if it is, only then output it.

If you're too dumb to do all that, post the serverside script.

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addEvent("onPlayerPickUpRacePickup",true) 
addEventHandler("onPlayerPickUpRacePickup",getRootElement(), 
function(number, sort, model) 
    if (sort == "vehiclechange" and model == 425) then 
        triggerClientEvent("onHunterEvent",getRootElement()) 
  
                return 
    end 
end) 

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Easy Example :

  
hunter = 0 
addEvent("onPlayerPickUpRacePickup",true) 
addEventHandler("onPlayerPickUpRacePickup",getRootElement(), 
function(number, sort, model) 
   if sort == "vehiclechange" and model == 425 and hunter == 0 then 
        triggerClientEvent("onHunterEvent",getRootElement()) 
        hunter = 1 
                return 
    end 
end) 
addEvent("onMapStarting",true) 
addEventHandler("onMapStarting",getRootElement(), 
function () 
hunter = 0 
   end 
) 
  

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