Phiilip~* Posted December 5, 2012 Share Posted December 5, 2012 Hey guys Help me pls How I make for a Truck spawn with a Trailer attached? "Petrotr" for example... I know the function attachTrailerToVehicle But, I failed to use it (and I'm noob in Script ) Someone could help me do it? Thanks Link to comment
Sparrow Posted December 5, 2012 Share Posted December 5, 2012 function attachTrailerToMyTruck() local x, y, z = getElementPosition(source) local vehicle = createVehicle(vehicleID, x, y, z) local trailer = createVehicle(trailerID, x, y+5, z) warpPedIntoVehicle(source, vehicle) attachTrailerToVehicle(trailer, vehicle) end addCommandHandler("createTruck", attachTrailerToMyTruck) Link to comment
Anderl Posted December 5, 2012 Share Posted December 5, 2012 function attachTrailerToMyTruck() local x, y, z = getElementPosition(source) local vehicle = createVehicle(vehicleID, x, y, z) local trailer = createVehicle(trailerID, x, y+5, z) warpPedIntoVehicle(source, vehicle) attachTrailerToVehicle(trailer, vehicle) end addCommandHandler("createTruck", attachTrailerToMyTruck) local vehicleID = 353; local trailerID = 653; addCommandHandler( "createtruck", function( player ) local nX, nY, nZ = getElementPosition( player ); local pVehicle = createVehicle( vehicleID, nX, nY, nZ ); local pTrailer = createVehicle( trailerID, nX, nY + 5, nZ ); warpPedIntoVehicle( player, pVehicle ); attachTrailerToVehicle( pTrailer, pVehicle ); end ) Link to comment
Phiilip~* Posted December 5, 2012 Author Share Posted December 5, 2012 function attachTrailerToMyTruck() local x, y, z = getElementPosition(source) local vehicle = createVehicle(vehicleID, x, y, z) local trailer = createVehicle(trailerID, x, y+5, z) warpPedIntoVehicle(source, vehicle) attachTrailerToVehicle(trailer, vehicle) end addCommandHandler("createTruck", attachTrailerToMyTruck) Thanks man, but, I don't want command to spawn it, my idea is when start my map, the players spawn with a truck and a trailer attached them Link to comment
Sparrow Posted December 5, 2012 Share Posted December 5, 2012 it's almost the same, just you need: local vehicle = createVehicle(vehicleID, x, y, z) local trailer = createVehicle(trailerID, x, y+5, z) warpPedIntoVehicle(source, vehicle) attachTrailerToVehicle(trailer, vehicle) change (x, y, z) with coordonates where the vehicle will be spawned when you start a map, same for vehicleID and trailerID. also remeber to change 'source' with element that you use Link to comment
Phiilip~* Posted December 5, 2012 Author Share Posted December 5, 2012 also remeber to change 'source' with element that you use Sorry, I don't understand this :z and what element I'll use? I don't know anything about script Link to comment
Anderl Posted December 5, 2012 Share Posted December 5, 2012 Then learn: http://lua.org Link to comment
Tete omar Posted December 6, 2012 Share Posted December 6, 2012 Read this https://wiki.multitheftauto.com/wiki/Scr ... troduction anything hard you face , then post it and we'll help you. Link to comment
Kenix Posted December 6, 2012 Share Posted December 6, 2012 also remeber to change 'source' with element that you use Sorry, I don't understand this :z and what element I'll use? I don't know anything about script viewtopic.php?f=148&t=40809 https://wiki.multitheftauto.com/wiki/Scr ... troduction Link to comment
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