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[HELP]Housing System


xXMADEXx

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Hey guys, i have this Housing system that i downloaded, and i want to change the entrance marker from a corona to the spining green and blue house icons. i tried doing it.... didnt work. If you could do it that would be awsome!

(examples of what i mean)

Icon: http://img255.imageshack.us/img255/4690 ... 030727.png

gResRoot = getResourceRootElement(getThisResource()) 
function loadAllHouses () 
  local root = xmlLoadFile ("homes.xml") 
  local houseroot = xmlFindChild (root,"houses",0) 
  if (houseroot) then 
    allHouses = {} 
    for i,v in ipairs (xmlNodeGetChildren(houseroot)) do 
      local x = xmlNodeGetAttribute (v,"x") 
      local y = xmlNodeGetAttribute (v,"y") 
      local z = xmlNodeGetAttribute (v,"z") 
      local number = xmlNodeGetAttribute (v,"num") 
      if not (xmlNodeGetAttribute (v,"owner") == "") then 
        local marker = createMarker (tonumber(x),tonumber(y),tonumber(z),"corona",1,255,0,0,getRootElement())  -- When bought 
        setElementData (marker,"housenumber",tonumber(number)) 
      else 
        local marker = createMarker (tonumber(x),tonumber(y),tonumber(z),"corona",1,0,255,0,getRootElement())  --When not bought 
        setElementData (marker,"housenumber",tonumber(number)) 
      end 
      outputDebugString ("House " .. tostring(number) .. " loaded!") 
    end 
  end 
end 
addEventHandler("onResourceStart",gResRoot, loadAllHouses) 
  
addEventHandler ("onMarkerHit",getRootElement(), 
function(hitElement, dimension) 
  if (getElementType (hitElement) == "player") and not (isPedInVehicle (hitElement)) then 
    if (getElementData (source,"housenumber")) then 
      local housenumber = getElementData (source,"housenumber") 
      --outputChatBox (tostring(housenumber),hitElement,255,0,0,false) 
      local root = xmlLoadFile ("homes.xml") 
      local houseHeadRootNode = xmlFindChild (root,"houses",0) 
      local houseRootNode = xmlFindChild (houseHeadRootNode,"house",tonumber(housenumber)) 
      if (tostring(xmlNodeGetAttribute (houseRootNode,"owner")) == "") then 
        triggerClientEvent (hitElement,"viewHouseGUIwindow",hitElement,"Nobody!",tostring(xmlNodeGetAttribute (houseRootNode,"cost")),housenumber) 
        xmlUnloadFile (root) 
      else 
        triggerClientEvent (hitElement,"viewHouseGUIwindow",hitElement,tostring(xmlNodeGetAttribute (houseRootNode,"owner")),tostring(xmlNodeGetAttribute (houseRootNode,"cost")),housenumber) 
        xmlUnloadFile (root) 
      end 
    end 
  end 
end) 
  
addEvent("HouseSystemEnterHouse",true) 
addEvent("HouseSystemBuyHouse",true) 
addEvent("HouseSystemSellHouse",true) 
  
addEventHandler ("HouseSystemBuyHouse", getRootElement(), 
function(housenumber) 
  local root = xmlLoadFile ("homes.xml") 
  local houseHeadRootNode = xmlFindChild (root,"houses",0) 
  local houseRootNode = xmlFindChild (houseHeadRootNode,"house",tonumber(housenumber))   
  local price = xmlNodeGetAttribute (houseRootNode,"cost") 
  local owner = xmlNodeGetAttribute (houseRootNode,"owner") 
  if not (isGuestAccount (getPlayerAccount(source))) then 
    if (owner == "") and (getPlayerMoney (source) >= tonumber(price)) then 
      takePlayerMoney (source,tonumber(price)) 
      xmlNodeSetAttribute (houseRootNode,"owner",getAccountName(getPlayerAccount(source))) 
      outputChatBox ("Congratulations, you are the new owner!",source,255,0,0,false) 
      outputChatBox ("Price: ".. tostring(price) .. "$!",source,255,0,0,false) 
      setMarkerColor (getMarkerByHousenumber(housenumber),255,0,0,255) 
      xmlSaveFile (root) 
    elseif not (owner == "") then 
      outputChatBox ("Sorry, This house is already bought!",source,255,0,0,false) 
    elseif (getPlayerMoney (source) < tonumber(price)) then 
      outputChatBox ("Sorry, you are too poor!",source,255,0,0,false) 
    end 
  else 
    outputChatBox ("Please log in!",source,255,0,0,false) 
  end 
  triggerClientEvent (source,"hideHouseGuiWindow",source) 
  xmlUnloadFile (root)   
end) 
  
addEventHandler ("HouseSystemSellHouse", getRootElement(), 
function(housenumber) 
  local root = xmlLoadFile ("homes.xml") 
  local houseHeadRootNode = xmlFindChild (root,"houses",0) 
  local houseRootNode = xmlFindChild (houseHeadRootNode,"house",tonumber(housenumber))   
  local price = xmlNodeGetAttribute (houseRootNode,"cost") 
  local owner = xmlNodeGetAttribute (houseRootNode,"owner") 
  if not (isGuestAccount (getPlayerAccount(source))) then 
    if (owner == getAccountName(getPlayerAccount(source))) then 
      givePlayerMoney (source,tonumber(price)/2) 
      xmlNodeSetAttribute (houseRootNode,"owner","") 
      outputChatBox ("Congratulations, you have sold the home!",source,255,0,0,false) 
      outputChatBox ("Obtain: ".. tostring(price)/2 .. "$!",source,255,0,0,false) 
      setMarkerColor (getMarkerByHousenumber(housenumber),0,255,0,255) 
      xmlSaveFile (root) 
    elseif not (owner == getAccountName(getPlayerAccount(source))) then 
      outputChatBox ("This isn't your house!",source,255,0,0,false) 
    end 
  else 
    outputChatBox ("Please log in!",source,255,0,0,false) 
  end 
  triggerClientEvent (source,"hideHouseGuiWindow",source) 
  xmlUnloadFile (root)   
end) 
  
addEventHandler ("HouseSystemEnterHouse",getRootElement(), 
function(housenumber) 
  local root = xmlLoadFile ("homes.xml") 
  local houseHeadRootNode = xmlFindChild (root,"houses",0) 
  local houseRootNode = xmlFindChild (houseHeadRootNode,"house",tonumber(housenumber))   
  local x,y,z = getElementPosition (source) 
  if (xmlNodeGetAttribute (houseRootNode,"owner") == "") then 
    setElementData (source,"posx",x) 
    setElementData (source,"posy",y) 
    setElementData (source,"posz",z) 
    local interiornumber = xmlNodeGetAttribute (houseRootNode,"interior") 
    local interiorRootNode = xmlFindChild (xmlFindChild (root,"interiors",0),"interior",tonumber(interiornumber))   
    setElementInterior (source,tonumber(xmlNodeGetAttribute (interiorRootNode,"id")),tonumber(xmlNodeGetAttribute (interiorRootNode,"x")),tonumber(xmlNodeGetAttribute (interiorRootNode,"y")),tonumber(xmlNodeGetAttribute (interiorRootNode,"z"))) 
    setElementDimension (source,xmlNodeGetAttribute(houseRootNode,"dim")) 
    outputChatBox ("Welcome! This house isn't bought yet!",source,0,255,0,false) 
    outputChatBox ("To Exit This House, Type /exithouse",source,255,255,0,false) 
    triggerClientEvent (source,"hideHouseGuiWindow",source) 
  elseif (getAccountName(getPlayerAccount(source)) == xmlNodeGetAttribute (houseRootNode,"owner")) then 
    setElementData (source,"posx",x) 
    setElementData (source,"posy",y) 
    setElementData (source,"posz",z) 
    local interiornumber = xmlNodeGetAttribute (houseRootNode,"interior") 
    local interiorRootNode = xmlFindChild (xmlFindChild (root,"interiors",0),"interior",tonumber(interiornumber))   
    setElementInterior (source,tonumber(xmlNodeGetAttribute (interiorRootNode,"id")),tonumber(xmlNodeGetAttribute (interiorRootNode,"x")),tonumber(xmlNodeGetAttribute (interiorRootNode,"y")),tonumber(xmlNodeGetAttribute (interiorRootNode,"z"))) 
    setElementDimension (source,xmlNodeGetAttribute(houseRootNode,"dim")) 
    outputChatBox ("Welcome!",source,0,255,0,false) 
    outputChatBox ("To Exit Your House, Type /exithouse",source,255,255,0,false) 
    triggerClientEvent (source,"hideHouseGuiWindow",source) 
  elseif not (getAccountName(getPlayerAccount(source)) == xmlNodeGetAttribute (houseRootNode,"owner")) then 
    outputChatBox ("You aren't the owner of this home!",source,255,0,0,false) 
    outputChatBox ("If you are, make sure you are logged in!",source,255,0,0,false) 
  end 
  xmlUnloadFile (root) 
end) 
  
addCommandHandler ("exithouse", 
function(thePlayer,command) 
  if (getElementInterior (thePlayer) ~= 0) and (getElementData (thePlayer,"posx")) and (getElementData (thePlayer,"posy")) and (getElementData (thePlayer,"posz")) then 
    setElementPosition (thePlayer,getElementData (thePlayer,"posx"),getElementData (thePlayer,"posy"),getElementData (thePlayer,"posz")) 
    setElementInterior (thePlayer,0) 
    setElementDimension (thePlayer,0) 
    removeElementData (thePlayer,"posx") 
    removeElementData (thePlayer,"posy") 
    removeElementData (thePlayer,"posz") 
  end 
end) 
  
addCommandHandler ("createhouse", 
function(thePlayer,command,interiorid,dimension,price) 
  if (interiorid) and (dimension) and (price) and (not isPedInVehicle(thePlayer)) then 
    if (hasObjectPermissionTo (thePlayer,"command.aexec",false)) then 
      local x,y,z = getElementPosition (thePlayer) 
      local houseCount = tonumber(getHouseCount()) 
      local root = xmlLoadFile ("homes.xml") 
      local housesRoot = xmlFindChild (root,"houses",0) 
      local newHouse = xmlCreateChild (housesRoot,"house") 
      xmlNodeSetAttribute (newHouse,"num",houseCount) 
      xmlNodeSetAttribute (newHouse,"interior",interiorid) 
      xmlNodeSetAttribute (newHouse,"x",x) 
      xmlNodeSetAttribute (newHouse,"y",y) 
      xmlNodeSetAttribute (newHouse,"z",z) 
      xmlNodeSetAttribute (newHouse,"cost",price) 
      xmlNodeSetAttribute (newHouse,"owner","") 
      xmlNodeSetAttribute (newHouse,"dim",dimension)  
      outputChatBox ("The house will appear when you restart the resource!",thePlayer,255,0,0,false)   
      xmlSaveFile (root)    
      xmlUnloadFile (root)    
    else 
      outputChatBox ("Admin only!",thePlayer,255,0,0,false) 
    end 
  else 
    outputChatBox ("Wrong syntax, or get out of your vehicle!",thePlayer,255,0,0,false) 
    outputChatBox ("SYNTAX: /createhouse [interior ID] [Dimension] [price in $]",thePlayer,255,0,0,false) 
    outputChatBox (" Interior ID - standard 0-21 - the standard houses.",thePlayer,255,0,0,false) 
    outputChatBox (" Dimension - number between 0 and 65535, always take another each interior!",thePlayer,255,0,0,false) 
    outputChatBox (" Price - How much does the home cost?",thePlayer,255,0,0,false) 
  end 
end) 
  
function getHouseCount () 
  local root = xmlLoadFile ("homes.xml") 
  local housesRoot = xmlFindChild (root,"houses",0) 
  local allHouses = xmlNodeGetChildren (housesRoot) 
  houses = 0 
  for i,v in ipairs (allHouses) do 
    houses = houses+1 
  end 
  xmlUnloadFile (root) 
  return houses 
end  
  
function getMarkerByHousenumber (housenumber) 
  for i,v in ipairs (getElementsByType("marker")) do 
    if (getElementData (v,"housenumber") == tonumber(housenumber)) then 
      return v 
    end 
  end 
end 
  

Link to comment
  • MTA Team

Try this.

Server-side

addEventHandler("onResourceStart", resourceRoot, 
    function() 
        local root = xmlLoadFile("homes.xml") 
        local houseroot = xmlFindChild(root, "houses", 0) 
        if (houseroot) then 
            allHouses = {} 
            for i,v in ipairs (xmlNodeGetChildren(houseroot)) do 
                local x = xmlNodeGetAttribute(v, "x") 
                local y = xmlNodeGetAttribute(v, "y") 
                local z = xmlNodeGetAttribute(v, "z") 
                local number = xmlNodeGetAttribute(v, "num") 
                if not (xmlNodeGetAttribute(v, "owner") == "") then 
                    local marker = createMarker(tonumber(x), tonumber(y), tonumber(z), "corona", 1, 0, 0, 0, 0)  -- When bought 
                    local pickup = createPickup(tonumber(x), tonumber(y), tonumber(z) + 0.7, 3, 1272) 
                    setElementData(marker, "housenumber", tonumber(number)) 
                    setElementData(pickup, "housenumber", tonumber(number)) 
                else 
                    local marker = createMarker(tonumber(x), tonumber(y), tonumber(z), "corona", 1, 0, 0, 0, 0)  -- When not bought 
                    local pickup = createPickup(tonumber(x), tonumber(y), tonumber(z) + 0.7, 3, 1273) 
                    setElementData(marker, "housenumber", tonumber(number)) 
                    setElementData(pickup, "housenumber", tonumber(number)) 
                end 
                outputDebugString("House " .. tostring(number) .. " loaded!") 
            end 
            xmlUnloadFile(root) 
        end 
    end 
) 
  
addEventHandler("onMarkerHit", root, 
    function(hitElement, matchingDimension) 
        if (getElementType(hitElement) == "player") and not (isPedInVehicle (hitElement)) then 
            if (getElementData (source, "housenumber")) then 
                local housenumber = getElementData(source, "housenumber") 
                local root = xmlLoadFile("homes.xml") 
                local houseHeadRootNode = xmlFindChild(root, "houses", 0) 
                local houseRootNode = xmlFindChild (houseHeadRootNode, "house", tonumber(housenumber)) 
                if (tostring(xmlNodeGetAttribute (houseRootNode, "owner")) == "") then 
                    triggerClientEvent(hitElement, "viewHouseGUIwindow", hitElement, "Nobody!", tostring(xmlNodeGetAttribute(houseRootNode, "cost")), housenumber) 
                    xmlUnloadFile(root) 
                else 
                    triggerClientEvent (hitElement, "viewHouseGUIwindow", hitElement, tostring(xmlNodeGetAttribute(houseRootNode, "owner")), tostring(xmlNodeGetAttribute(houseRootNode, "cost")), housenumber) 
                    xmlUnloadFile(root) 
                end 
            end 
        end 
    end 
) 
  
addEvent("HouseSystemBuyHouse", true) 
addEventHandler ("HouseSystemBuyHouse", root, 
    function(housenumber) 
        local root = xmlLoadFile("homes.xml") 
        local houseHeadRootNode = xmlFindChild(root, "houses", 0) 
        local houseRootNode = xmlFindChild(houseHeadRootNode, "house", tonumber(housenumber))   
        local price = xmlNodeGetAttribute(houseRootNode, "cost") 
        local owner = xmlNodeGetAttribute(houseRootNode, "owner") 
        if not (isGuestAccount (getPlayerAccount(source))) then 
            if (owner == "") and (getPlayerMoney (source) >= tonumber(price)) then 
                local x = xmlNodeGetAttribute(houseRootNode, "x") 
                local y = xmlNodeGetAttribute(houseRootNode, "y") 
                local z = xmlNodeGetAttribute(houseRootNode, "z") 
                takePlayerMoney(source,tonumber(price)) 
                xmlNodeSetAttribute(houseRootNode, "owner", getAccountName(getPlayerAccount(source))) 
                outputChatBox("Congratulations, you are the new owner!", source, 255, 0, 0, false) 
                outputChatBox("Price: ".. tostring(price) .. "$!", source, 255, 0, 0, false) 
                destroyElement(getPickupByHousenumber(housenumber)) 
                local pickup = createPickup(tonumber(x), tonumber(y), tonumber(z) + 0.7, 3, 1272) 
                setElementData(pickup, "housenumber", tonumber(housenumber)) 
                xmlSaveFile(root) 
            elseif not (owner == "") then 
                outputChatBox("Sorry, This house is already bought!", source, 255, 0, 0, false) 
            elseif (getPlayerMoney (source) < tonumber(price)) then 
                outputChatBox("Sorry, you are too poor!", source, 255, 0, 0, false) 
            end 
        else 
            outputChatBox("Please log in!", source, 255, 0, 0, false) 
        end 
        triggerClientEvent(source, "hideHouseGuiWindow", source) 
        xmlUnloadFile(root)   
    end 
) 
  
addEvent("HouseSystemSellHouse", true) 
addEventHandler("HouseSystemSellHouse", root, 
    function(housenumber) 
        local root = xmlLoadFile("homes.xml") 
        local houseHeadRootNode = xmlFindChild(root, "houses", 0) 
        local houseRootNode = xmlFindChild(houseHeadRootNode, "house", tonumber(housenumber))   
        local price = xmlNodeGetAttribute(houseRootNode, "cost") 
        local owner = xmlNodeGetAttribute(houseRootNode, "owner") 
        if not (isGuestAccount(getPlayerAccount(source))) then 
            if (owner == getAccountName(getPlayerAccount(source))) then 
                local x = xmlNodeGetAttribute(houseRootNode, "x") 
                local y = xmlNodeGetAttribute(houseRootNode, "y") 
                local z = xmlNodeGetAttribute(houseRootNode, "z") 
                givePlayerMoney(source, tonumber(price)/2) 
                xmlNodeSetAttribute(houseRootNode, "owner", "") 
                outputChatBox("Congratulations, you have sold the home!", source, 255, 0, 0, false) 
                outputChatBox("Obtain: ".. tostring(price)/2 .. "$!", source, 255, 0, 0, false) 
                destroyElement(getPickupByHousenumber(housenumber)) 
                local pickup = createPickup(tonumber(x), tonumber(y), tonumber(z) + 0.7, 3, 1273) 
                setElementData(pickup, "housenumber", tonumber(housenumber)) 
                xmlSaveFile(root) 
            elseif not (owner == getAccountName(getPlayerAccount(source))) then 
                outputChatBox("This isn't your house!", source, 255, 0, 0, false) 
            end 
        else 
            outputChatBox("Please log in!", source, 255, 0, 0, false) 
        end 
        triggerClientEvent(source, "hideHouseGuiWindow", source) 
        xmlUnloadFile(root)   
    end 
) 
  
addEvent("HouseSystemEnterHouse", true) 
addEventHandler("HouseSystemEnterHouse", root, 
    function(housenumber) 
        local root = xmlLoadFile("homes.xml") 
        local houseHeadRootNode = xmlFindChild(root, "houses", 0) 
        local houseRootNode = xmlFindChild(houseHeadRootNode, "house", tonumber(housenumber))   
        local x,y,z = getElementPosition(source) 
        if (xmlNodeGetAttribute(houseRootNode, "owner") == "") then 
            local interiornumber = xmlNodeGetAttribute(houseRootNode, "interior") 
            local interiorRootNode = xmlFindChild(xmlFindChild(root, "interiors", 0), "interior", tonumber(interiornumber))   
            setElementData(source, "posx", x) 
            setElementData(source, "posy", y) 
            setElementData(source, "posz", z) 
            setElementInterior(source, tonumber(xmlNodeGetAttribute(interiorRootNode, "id")), tonumber(xmlNodeGetAttribute(interiorRootNode, "x")), tonumber(xmlNodeGetAttribute(interiorRootNode, "y")), tonumber(xmlNodeGetAttribute(interiorRootNode, "z"))) 
            setElementDimension(source, xmlNodeGetAttribute(houseRootNode, "dim")) 
            outputChatBox("Welcome! This house isn't bought yet!", source, 0, 255, 0, false) 
            outputChatBox("To Exit This House, Type /exithouse", source, 255, 255, 0, false) 
            triggerClientEvent(source, "hideHouseGuiWindow", source) 
        elseif (getAccountName(getPlayerAccount(source)) == xmlNodeGetAttribute(houseRootNode, "owner")) then 
            local interiornumber = xmlNodeGetAttribute(houseRootNode, "interior") 
            local interiorRootNode = xmlFindChild(xmlFindChild (root, "interiors", 0), "interior", tonumber(interiornumber)) 
            setElementData(source, "posx", x) 
            setElementData(source, "posy", y) 
            setElementData(source, "posz", z) 
            setElementInterior(source, tonumber(xmlNodeGetAttribute(interiorRootNode, "id")), tonumber(xmlNodeGetAttribute(interiorRootNode, "x")), tonumber(xmlNodeGetAttribute(interiorRootNode, "y")), tonumber(xmlNodeGetAttribute(interiorRootNode, "z"))) 
            setElementDimension(source,xmlNodeGetAttribute(houseRootNode, "dim")) 
            outputChatBox("Welcome!", source, 0, 255, 0, false) 
            outputChatBox("To Exit Your House, Type /exithouse", source, 255, 255, 0, false) 
            triggerClientEvent(source, "hideHouseGuiWindow", source) 
        elseif not (getAccountName(getPlayerAccount(source)) == xmlNodeGetAttribute(houseRootNode, "owner")) then 
            outputChatBox("You aren't the owner of this home!", source, 255, 0, 0, false) 
            outputChatBox("If you are, make sure you are logged in!", source, 255, 0, 0, false) 
        end 
        xmlUnloadFile(root) 
    end 
) 
  
addCommandHandler("exithouse", 
    function(thePlayer, cmd) 
        if (getElementInterior(thePlayer) ~= 0) and (getElementData(thePlayer, "posx")) and (getElementData(thePlayer, "posy")) and (getElementData(thePlayer, "posz")) then 
            setElementPosition(thePlayer, getElementData (thePlayer, "posx"), getElementData (thePlayer, "posy"), getElementData (thePlayer, "posz")) 
            setElementInterior(thePlayer, 0) 
            setElementDimension(thePlayer, 0) 
            removeElementData(thePlayer, "posx") 
            removeElementData(thePlayer, "posy") 
            removeElementData(thePlayer, "posz") 
        end 
    end 
) 
  
addCommandHandler("createhouse", 
    function(thePlayer, cmd, interiorid, dimension, price) 
        if (interiorid) and (dimension) and (price) and (not isPedInVehicle(thePlayer)) then 
            if (hasObjectPermissionTo(thePlayer, "command.aexec", false)) then 
                local x, y, z = getElementPosition(thePlayer) 
                local root = xmlLoadFile("homes.xml") 
                local housesRoot = xmlFindChild(root, "houses",0) 
                local newHouse = xmlCreateChild(housesRoot, "house") 
                xmlNodeSetAttribute(newHouse, "num", tonumber(getHouseCount()) 
                xmlNodeSetAttribute(newHouse, "interior", interiorid) 
                xmlNodeSetAttribute(newHouse, "x", x) 
                xmlNodeSetAttribute(newHouse, "y", y) 
                xmlNodeSetAttribute(newHouse, "z", z) 
                xmlNodeSetAttribute(newHouse, "cost", price) 
                xmlNodeSetAttribute(newHouse, "owner", "") 
                xmlNodeSetAttribute(newHouse, "dim", dimension) 
                outputChatBox("The house will appear when you restart the resource!", thePlayer, 255, 0, 0, false)   
                xmlSaveFile(root)   
                xmlUnloadFile(root)   
            else 
                outputChatBox("Admin only!", thePlayer, 255, 0, 0, false) 
            end 
        else 
            outputChatBox("Wrong syntax, or get out of your vehicle!", thePlayer, 255, 0, 0, false) 
            outputChatBox("SYNTAX: /" .. cmd .. " [interior ID] [Dimension] [price in $]", thePlayer, 255, 0, 0, false) 
            outputChatBox(" Interior ID - standard 0-21 - the standard houses.", thePlayer, 255, 0, 0, false) 
            outputChatBox(" Dimension - number between 0 and 65535, always take another each interior!", thePlayer, 255, 0, 0, false) 
            outputChatBox(" Price - How much does the home cost?", thePlayer, 255, 0, 0, false) 
        end 
    end 
) 
  
function getHouseCount() 
    local root = xmlLoadFile("homes.xml") 
    local housesRoot = xmlFindChild(root, "houses", 0) 
    houses = 0 
    for i,v in ipairs(xmlNodeGetChildren(housesRoot)) do 
        houses = houses+1 
    end 
    xmlUnloadFile(root) 
    return houses 
end 
  
function getMarkerByHousenumber(housenumber) 
    for i,v in ipairs(getElementsByType("marker")) do 
        if (tonumber(getElementData(v, "housenumber")) == tonumber(housenumber)) then 
            return v 
        end 
    end 
end 
  
function getPickupByHousenumber(housenumber) 
    for i,v in ipairs(getElementsByType("pickup")) do 
        if (tonumber(getElementData(v, "housenumber")) == tonumber(housenumber)) then 
            return v 
        end 
    end 
end 

Link to comment
Try this.

Server-side

addEventHandler("onResourceStart", resourceRoot, 
    function() 
        local root = xmlLoadFile("homes.xml") 
        local houseroot = xmlFindChild(root, "houses", 0) 
        if (houseroot) then 
            allHouses = {} 
            for i,v in ipairs (xmlNodeGetChildren(houseroot)) do 
                local x = xmlNodeGetAttribute(v, "x") 
                local y = xmlNodeGetAttribute(v, "y") 
                local z = xmlNodeGetAttribute(v, "z") 
                local number = xmlNodeGetAttribute(v, "num") 
                if not (xmlNodeGetAttribute(v, "owner") == "") then 
                    local marker = createMarker(tonumber(x), tonumber(y), tonumber(z), "corona", 1, 0, 0, 0, 0)  -- When bought 
                    local pickup = createPickup(tonumber(x), tonumber(y), tonumber(z) + 0.7, 3, 1272) 
                    setElementData(marker, "housenumber", tonumber(number)) 
                    setElementData(pickup, "housenumber", tonumber(number)) 
                else 
                    local marker = createMarker(tonumber(x), tonumber(y), tonumber(z), "corona", 1, 0, 0, 0, 0)  -- When not bought 
                    local pickup = createPickup(tonumber(x), tonumber(y), tonumber(z) + 0.7, 3, 1273) 
                    setElementData(marker, "housenumber", tonumber(number)) 
                    setElementData(pickup, "housenumber", tonumber(number)) 
                end 
                outputDebugString("House " .. tostring(number) .. " loaded!") 
            end 
            xmlUnloadFile(root) 
        end 
    end 
) 
  
addEventHandler("onMarkerHit", root, 
    function(hitElement, matchingDimension) 
        if (getElementType(hitElement) == "player") and not (isPedInVehicle (hitElement)) then 
            if (getElementData (source, "housenumber")) then 
                local housenumber = getElementData(source, "housenumber") 
                local root = xmlLoadFile("homes.xml") 
                local houseHeadRootNode = xmlFindChild(root, "houses", 0) 
                local houseRootNode = xmlFindChild (houseHeadRootNode, "house", tonumber(housenumber)) 
                if (tostring(xmlNodeGetAttribute (houseRootNode, "owner")) == "") then 
                    triggerClientEvent(hitElement, "viewHouseGUIwindow", hitElement, "Nobody!", tostring(xmlNodeGetAttribute(houseRootNode, "cost")), housenumber) 
                    xmlUnloadFile(root) 
                else 
                    triggerClientEvent (hitElement, "viewHouseGUIwindow", hitElement, tostring(xmlNodeGetAttribute(houseRootNode, "owner")), tostring(xmlNodeGetAttribute(houseRootNode, "cost")), housenumber) 
                    xmlUnloadFile(root) 
                end 
            end 
        end 
    end 
) 
  
addEvent("HouseSystemBuyHouse", true) 
addEventHandler ("HouseSystemBuyHouse", root, 
    function(housenumber) 
        local root = xmlLoadFile("homes.xml") 
        local houseHeadRootNode = xmlFindChild(root, "houses", 0) 
        local houseRootNode = xmlFindChild(houseHeadRootNode, "house", tonumber(housenumber))   
        local price = xmlNodeGetAttribute(houseRootNode, "cost") 
        local owner = xmlNodeGetAttribute(houseRootNode, "owner") 
        if not (isGuestAccount (getPlayerAccount(source))) then 
            if (owner == "") and (getPlayerMoney (source) >= tonumber(price)) then 
                local x = xmlNodeGetAttribute(houseRootNode, "x") 
                local y = xmlNodeGetAttribute(houseRootNode, "y") 
                local z = xmlNodeGetAttribute(houseRootNode, "z") 
                takePlayerMoney(source,tonumber(price)) 
                xmlNodeSetAttribute(houseRootNode, "owner", getAccountName(getPlayerAccount(source))) 
                outputChatBox("Congratulations, you are the new owner!", source, 255, 0, 0, false) 
                outputChatBox("Price: ".. tostring(price) .. "$!", source, 255, 0, 0, false) 
                destroyElement(getPickupByHousenumber(housenumber)) 
                local pickup = createPickup(tonumber(x), tonumber(y), tonumber(z) + 0.7, 3, 1272) 
                setElementData(pickup, "housenumber", tonumber(housenumber)) 
                xmlSaveFile(root) 
            elseif not (owner == "") then 
                outputChatBox("Sorry, This house is already bought!", source, 255, 0, 0, false) 
            elseif (getPlayerMoney (source) < tonumber(price)) then 
                outputChatBox("Sorry, you are too poor!", source, 255, 0, 0, false) 
            end 
        else 
            outputChatBox("Please log in!", source, 255, 0, 0, false) 
        end 
        triggerClientEvent(source, "hideHouseGuiWindow", source) 
        xmlUnloadFile(root)   
    end 
) 
  
addEvent("HouseSystemSellHouse", true) 
addEventHandler("HouseSystemSellHouse", root, 
    function(housenumber) 
        local root = xmlLoadFile("homes.xml") 
        local houseHeadRootNode = xmlFindChild(root, "houses", 0) 
        local houseRootNode = xmlFindChild(houseHeadRootNode, "house", tonumber(housenumber))   
        local price = xmlNodeGetAttribute(houseRootNode, "cost") 
        local owner = xmlNodeGetAttribute(houseRootNode, "owner") 
        if not (isGuestAccount(getPlayerAccount(source))) then 
            if (owner == getAccountName(getPlayerAccount(source))) then 
                local x = xmlNodeGetAttribute(houseRootNode, "x") 
                local y = xmlNodeGetAttribute(houseRootNode, "y") 
                local z = xmlNodeGetAttribute(houseRootNode, "z") 
                givePlayerMoney(source, tonumber(price)/2) 
                xmlNodeSetAttribute(houseRootNode, "owner", "") 
                outputChatBox("Congratulations, you have sold the home!", source, 255, 0, 0, false) 
                outputChatBox("Obtain: ".. tostring(price)/2 .. "$!", source, 255, 0, 0, false) 
                destroyElement(getPickupByHousenumber(housenumber)) 
                local pickup = createPickup(tonumber(x), tonumber(y), tonumber(z) + 0.7, 3, 1273) 
                setElementData(pickup, "housenumber", tonumber(housenumber)) 
                xmlSaveFile(root) 
            elseif not (owner == getAccountName(getPlayerAccount(source))) then 
                outputChatBox("This isn't your house!", source, 255, 0, 0, false) 
            end 
        else 
            outputChatBox("Please log in!", source, 255, 0, 0, false) 
        end 
        triggerClientEvent(source, "hideHouseGuiWindow", source) 
        xmlUnloadFile(root)   
    end 
) 
  
addEvent("HouseSystemEnterHouse", true) 
addEventHandler("HouseSystemEnterHouse", root, 
    function(housenumber) 
        local root = xmlLoadFile("homes.xml") 
        local houseHeadRootNode = xmlFindChild(root, "houses", 0) 
        local houseRootNode = xmlFindChild(houseHeadRootNode, "house", tonumber(housenumber))   
        local x,y,z = getElementPosition(source) 
        if (xmlNodeGetAttribute(houseRootNode, "owner") == "") then 
            local interiornumber = xmlNodeGetAttribute(houseRootNode, "interior") 
            local interiorRootNode = xmlFindChild(xmlFindChild(root, "interiors", 0), "interior", tonumber(interiornumber))   
            setElementData(source, "posx", x) 
            setElementData(source, "posy", y) 
            setElementData(source, "posz", z) 
            setElementInterior(source, tonumber(xmlNodeGetAttribute(interiorRootNode, "id")), tonumber(xmlNodeGetAttribute(interiorRootNode, "x")), tonumber(xmlNodeGetAttribute(interiorRootNode, "y")), tonumber(xmlNodeGetAttribute(interiorRootNode, "z"))) 
            setElementDimension(source, xmlNodeGetAttribute(houseRootNode, "dim")) 
            outputChatBox("Welcome! This house isn't bought yet!", source, 0, 255, 0, false) 
            outputChatBox("To Exit This House, Type /exithouse", source, 255, 255, 0, false) 
            triggerClientEvent(source, "hideHouseGuiWindow", source) 
        elseif (getAccountName(getPlayerAccount(source)) == xmlNodeGetAttribute(houseRootNode, "owner")) then 
            local interiornumber = xmlNodeGetAttribute(houseRootNode, "interior") 
            local interiorRootNode = xmlFindChild(xmlFindChild (root, "interiors", 0), "interior", tonumber(interiornumber)) 
            setElementData(source, "posx", x) 
            setElementData(source, "posy", y) 
            setElementData(source, "posz", z) 
            setElementInterior(source, tonumber(xmlNodeGetAttribute(interiorRootNode, "id")), tonumber(xmlNodeGetAttribute(interiorRootNode, "x")), tonumber(xmlNodeGetAttribute(interiorRootNode, "y")), tonumber(xmlNodeGetAttribute(interiorRootNode, "z"))) 
            setElementDimension(source,xmlNodeGetAttribute(houseRootNode, "dim")) 
            outputChatBox("Welcome!", source, 0, 255, 0, false) 
            outputChatBox("To Exit Your House, Type /exithouse", source, 255, 255, 0, false) 
            triggerClientEvent(source, "hideHouseGuiWindow", source) 
        elseif not (getAccountName(getPlayerAccount(source)) == xmlNodeGetAttribute(houseRootNode, "owner")) then 
            outputChatBox("You aren't the owner of this home!", source, 255, 0, 0, false) 
            outputChatBox("If you are, make sure you are logged in!", source, 255, 0, 0, false) 
        end 
        xmlUnloadFile(root) 
    end 
) 
  
addCommandHandler("exithouse", 
    function(thePlayer, cmd) 
        if (getElementInterior(thePlayer) ~= 0) and (getElementData(thePlayer, "posx")) and (getElementData(thePlayer, "posy")) and (getElementData(thePlayer, "posz")) then 
            setElementPosition(thePlayer, getElementData (thePlayer, "posx"), getElementData (thePlayer, "posy"), getElementData (thePlayer, "posz")) 
            setElementInterior(thePlayer, 0) 
            setElementDimension(thePlayer, 0) 
            removeElementData(thePlayer, "posx") 
            removeElementData(thePlayer, "posy") 
            removeElementData(thePlayer, "posz") 
        end 
    end 
) 
  
addCommandHandler("createhouse", 
    function(thePlayer, cmd, interiorid, dimension, price) 
        if (interiorid) and (dimension) and (price) and (not isPedInVehicle(thePlayer)) then 
            if (hasObjectPermissionTo(thePlayer, "command.aexec", false)) then 
                local x, y, z = getElementPosition(thePlayer) 
                local root = xmlLoadFile("homes.xml") 
                local housesRoot = xmlFindChild(root, "houses",0) 
                local newHouse = xmlCreateChild(housesRoot, "house") 
                xmlNodeSetAttribute(newHouse, "num", tonumber(getHouseCount()) 
                xmlNodeSetAttribute(newHouse, "interior", interiorid) 
                xmlNodeSetAttribute(newHouse, "x", x) 
                xmlNodeSetAttribute(newHouse, "y", y) 
                xmlNodeSetAttribute(newHouse, "z", z) 
                xmlNodeSetAttribute(newHouse, "cost", price) 
                xmlNodeSetAttribute(newHouse, "owner", "") 
                xmlNodeSetAttribute(newHouse, "dim", dimension) 
                outputChatBox("The house will appear when you restart the resource!", thePlayer, 255, 0, 0, false)   
                xmlSaveFile(root)   
                xmlUnloadFile(root)   
            else 
                outputChatBox("Admin only!", thePlayer, 255, 0, 0, false) 
            end 
        else 
            outputChatBox("Wrong syntax, or get out of your vehicle!", thePlayer, 255, 0, 0, false) 
            outputChatBox("SYNTAX: /" .. cmd .. " [interior ID] [Dimension] [price in $]", thePlayer, 255, 0, 0, false) 
            outputChatBox(" Interior ID - standard 0-21 - the standard houses.", thePlayer, 255, 0, 0, false) 
            outputChatBox(" Dimension - number between 0 and 65535, always take another each interior!", thePlayer, 255, 0, 0, false) 
            outputChatBox(" Price - How much does the home cost?", thePlayer, 255, 0, 0, false) 
        end 
    end 
) 
  
function getHouseCount() 
    local root = xmlLoadFile("homes.xml") 
    local housesRoot = xmlFindChild(root, "houses", 0) 
    houses = 0 
    for i,v in ipairs(xmlNodeGetChildren(housesRoot)) do 
        houses = houses+1 
    end 
    xmlUnloadFile(root) 
    return houses 
end 
  
function getMarkerByHousenumber(housenumber) 
    for i,v in ipairs(getElementsByType("marker")) do 
        if (tonumber(getElementData(v, "housenumber")) == tonumber(housenumber)) then 
            return v 
        end 
    end 
end 
  
function getPickupByHousenumber(housenumber) 
    for i,v in ipairs(getElementsByType("pickup")) do 
        if (tonumber(getElementData(v, "housenumber")) == tonumber(housenumber)) then 
            return v 
        end 
    end 
end 

Didnt work, nothing will show when i use that code. Its like the resource never started...

Link to comment
gResRoot = getResourceRootElement(getThisResource()) 
function loadAllHouses () 
  local root = xmlLoadFile ("homes.xml") 
  local houseroot = xmlFindChild (root,"houses",0) 
  if (houseroot) then 
    allHouses = {} 
    for i,v in ipairs (xmlNodeGetChildren(houseroot)) do 
      local x = xmlNodeGetAttribute (v,"x") 
      local y = xmlNodeGetAttribute (v,"y") 
      local z = xmlNodeGetAttribute (v,"z") 
      local number = xmlNodeGetAttribute (v,"num") 
      local pickupModel = ( xmlNodeGetAttribute ( v, "owner" ) == "" and 1273 or 1272 ) 
      local pickup = createPickup ( tonumber ( x ), tonumber ( y ), tonumber ( z ), 3, pickupModel, 0 ) 
      setElementData (pickup,"housenumber",tonumber(number)) 
      outputDebugString ("House " .. tostring(number) .. " loaded!") 
    end 
  end 
end 
addEventHandler("onResourceStart",gResRoot, loadAllHouses) 
  
addEventHandler ("onPickupHit",getRootElement(), 
function(hitElement, dimension) 
  if (getElementType (hitElement) == "player") and not (isPedInVehicle (hitElement)) then 
    if (getElementData (source,"housenumber")) then 
      local housenumber = getElementData (source,"housenumber") 
      --outputChatBox (tostring(housenumber),hitElement,255,0,0,false) 
      local root = xmlLoadFile ("homes.xml") 
      local houseHeadRootNode = xmlFindChild (root,"houses",0) 
      local houseRootNode = xmlFindChild (houseHeadRootNode,"house",tonumber(housenumber)) 
      if (tostring(xmlNodeGetAttribute (houseRootNode,"owner")) == "") then 
        triggerClientEvent (hitElement,"viewHouseGUIwindow",hitElement,"Nobody!",tostring(xmlNodeGetAttribute (houseRootNode,"cost")),housenumber) 
        xmlUnloadFile (root) 
      else 
        triggerClientEvent (hitElement,"viewHouseGUIwindow",hitElement,tostring(xmlNodeGetAttribute (houseRootNode,"owner")),tostring(xmlNodeGetAttribute (houseRootNode,"cost")),housenumber) 
        xmlUnloadFile (root) 
      end 
    end 
  end 
end) 
  
addEvent("HouseSystemEnterHouse",true) 
addEvent("HouseSystemBuyHouse",true) 
addEvent("HouseSystemSellHouse",true) 
  
addEventHandler ("HouseSystemBuyHouse", getRootElement(), 
function(housenumber) 
  local root = xmlLoadFile ("homes.xml") 
  local houseHeadRootNode = xmlFindChild (root,"houses",0) 
  local houseRootNode = xmlFindChild (houseHeadRootNode,"house",tonumber(housenumber))   
  local price = xmlNodeGetAttribute (houseRootNode,"cost") 
  local owner = xmlNodeGetAttribute (houseRootNode,"owner") 
  if not (isGuestAccount (getPlayerAccount(source))) then 
    if (owner == "") and (getPlayerMoney (source) >= tonumber(price)) then 
      takePlayerMoney (source,tonumber(price)) 
      xmlNodeSetAttribute (houseRootNode,"owner",getAccountName(getPlayerAccount(source))) 
      outputChatBox ("Congratulations, you are the new owner!",source,255,0,0,false) 
      outputChatBox ("Price: ".. tostring(price) .. "$!",source,255,0,0,false) 
      setPickupType ( getPickupByHousenumber(housenumber), 3, 1272 ) 
      xmlSaveFile (root) 
    elseif not (owner == "") then 
      outputChatBox ("Sorry, This house is already bought!",source,255,0,0,false) 
    elseif (getPlayerMoney (source) < tonumber(price)) then 
      outputChatBox ("Sorry, you are too poor!",source,255,0,0,false) 
    end 
  else 
    outputChatBox ("Please log in!",source,255,0,0,false) 
  end 
  triggerClientEvent (source,"hideHouseGuiWindow",source) 
  xmlUnloadFile (root)   
end) 
  
addEventHandler ("HouseSystemSellHouse", getRootElement(), 
function(housenumber) 
  local root = xmlLoadFile ("homes.xml") 
  local houseHeadRootNode = xmlFindChild (root,"houses",0) 
  local houseRootNode = xmlFindChild (houseHeadRootNode,"house",tonumber(housenumber))   
  local price = xmlNodeGetAttribute (houseRootNode,"cost") 
  local owner = xmlNodeGetAttribute (houseRootNode,"owner") 
  if not (isGuestAccount (getPlayerAccount(source))) then 
    if (owner == getAccountName(getPlayerAccount(source))) then 
      givePlayerMoney (source,tonumber(price)/2) 
      xmlNodeSetAttribute (houseRootNode,"owner","") 
      outputChatBox ("Congratulations, you have sold the home!",source,255,0,0,false) 
      outputChatBox ("Obtain: ".. tostring(price)/2 .. "$!",source,255,0,0,false) 
      setPickupType ( getPickupByHousenumber(housenumber), 3, 1273 ) 
      xmlSaveFile (root) 
    elseif not (owner == getAccountName(getPlayerAccount(source))) then 
      outputChatBox ("This isn't your house!",source,255,0,0,false) 
    end 
  else 
    outputChatBox ("Please log in!",source,255,0,0,false) 
  end 
  triggerClientEvent (source,"hideHouseGuiWindow",source) 
  xmlUnloadFile (root)   
end) 
  
addEventHandler ("HouseSystemEnterHouse",getRootElement(), 
function(housenumber) 
  local root = xmlLoadFile ("homes.xml") 
  local houseHeadRootNode = xmlFindChild (root,"houses",0) 
  local houseRootNode = xmlFindChild (houseHeadRootNode,"house",tonumber(housenumber))   
  local x,y,z = getElementPosition (source) 
  if (xmlNodeGetAttribute (houseRootNode,"owner") == "") then 
    setElementData (source,"posx",x) 
    setElementData (source,"posy",y) 
    setElementData (source,"posz",z) 
    local interiornumber = xmlNodeGetAttribute (houseRootNode,"interior") 
    local interiorRootNode = xmlFindChild (xmlFindChild (root,"interiors",0),"interior",tonumber(interiornumber))   
    setElementInterior (source,tonumber(xmlNodeGetAttribute (interiorRootNode,"id")),tonumber(xmlNodeGetAttribute (interiorRootNode,"x")),tonumber(xmlNodeGetAttribute (interiorRootNode,"y")),tonumber(xmlNodeGetAttribute (interiorRootNode,"z"))) 
    setElementDimension (source,xmlNodeGetAttribute(houseRootNode,"dim")) 
    outputChatBox ("Welcome! This house isn't bought yet!",source,0,255,0,false) 
    outputChatBox ("To Exit This House, Type /exithouse",source,255,255,0,false) 
    triggerClientEvent (source,"hideHouseGuiWindow",source) 
  elseif (getAccountName(getPlayerAccount(source)) == xmlNodeGetAttribute (houseRootNode,"owner")) then 
    setElementData (source,"posx",x) 
    setElementData (source,"posy",y) 
    setElementData (source,"posz",z) 
    local interiornumber = xmlNodeGetAttribute (houseRootNode,"interior") 
    local interiorRootNode = xmlFindChild (xmlFindChild (root,"interiors",0),"interior",tonumber(interiornumber))   
    setElementInterior (source,tonumber(xmlNodeGetAttribute (interiorRootNode,"id")),tonumber(xmlNodeGetAttribute (interiorRootNode,"x")),tonumber(xmlNodeGetAttribute (interiorRootNode,"y")),tonumber(xmlNodeGetAttribute (interiorRootNode,"z"))) 
    setElementDimension (source,xmlNodeGetAttribute(houseRootNode,"dim")) 
    outputChatBox ("Welcome!",source,0,255,0,false) 
    outputChatBox ("To Exit Your House, Type /exithouse",source,255,255,0,false) 
    triggerClientEvent (source,"hideHouseGuiWindow",source) 
  elseif not (getAccountName(getPlayerAccount(source)) == xmlNodeGetAttribute (houseRootNode,"owner")) then 
    outputChatBox ("You aren't the owner of this home!",source,255,0,0,false) 
    outputChatBox ("If you are, make sure you are logged in!",source,255,0,0,false) 
  end 
  xmlUnloadFile (root) 
end) 
  
addCommandHandler ("exithouse", 
function(thePlayer,command) 
  if (getElementInterior (thePlayer) ~= 0) and (getElementData (thePlayer,"posx")) and (getElementData (thePlayer,"posy")) and (getElementData (thePlayer,"posz")) then 
    setElementPosition (thePlayer,getElementData (thePlayer,"posx"),getElementData (thePlayer,"posy"),getElementData (thePlayer,"posz")) 
    setElementInterior (thePlayer,0) 
    setElementDimension (thePlayer,0) 
    removeElementData (thePlayer,"posx") 
    removeElementData (thePlayer,"posy") 
    removeElementData (thePlayer,"posz") 
  end 
end) 
  
addCommandHandler ("createhouse", 
function(thePlayer,command,interiorid,dimension,price) 
  if (interiorid) and (dimension) and (price) and (not isPedInVehicle(thePlayer)) then 
    if (hasObjectPermissionTo (thePlayer,"command.aexec",false)) then 
      local x,y,z = getElementPosition (thePlayer) 
      local houseCount = tonumber(getHouseCount()) 
      local root = xmlLoadFile ("homes.xml") 
      local housesRoot = xmlFindChild (root,"houses",0) 
      local newHouse = xmlCreateChild (housesRoot,"house") 
      xmlNodeSetAttribute (newHouse,"num",houseCount) 
      xmlNodeSetAttribute (newHouse,"interior",interiorid) 
      xmlNodeSetAttribute (newHouse,"x",x) 
      xmlNodeSetAttribute (newHouse,"y",y) 
      xmlNodeSetAttribute (newHouse,"z",z) 
      xmlNodeSetAttribute (newHouse,"cost",price) 
      xmlNodeSetAttribute (newHouse,"owner","") 
      xmlNodeSetAttribute (newHouse,"dim",dimension) 
      outputChatBox ("The house will appear when you restart the resource!",thePlayer,255,0,0,false)   
      xmlSaveFile (root)   
      xmlUnloadFile (root)   
    else 
      outputChatBox ("Admin only!",thePlayer,255,0,0,false) 
    end 
  else 
    outputChatBox ("Wrong syntax, or get out of your vehicle!",thePlayer,255,0,0,false) 
    outputChatBox ("SYNTAX: /createhouse [interior ID] [Dimension] [price in $]",thePlayer,255,0,0,false) 
    outputChatBox (" Interior ID - standard 0-21 - the standard houses.",thePlayer,255,0,0,false) 
    outputChatBox (" Dimension - number between 0 and 65535, always take another each interior!",thePlayer,255,0,0,false) 
    outputChatBox (" Price - How much does the home cost?",thePlayer,255,0,0,false) 
  end 
end) 
  
function getHouseCount () 
  local root = xmlLoadFile ("homes.xml") 
  local housesRoot = xmlFindChild (root,"houses",0) 
  local allHouses = xmlNodeGetChildren (housesRoot) 
  houses = 0 
  for i,v in ipairs (allHouses) do 
    houses = houses+1 
  end 
  xmlUnloadFile (root) 
  return houses 
end 
  
function getPickupByHousenumber (housenumber) 
  for i,v in ipairs (getElementsByType("pickup")) do 
    if (getElementData (v,"housenumber") == tonumber(housenumber)) then 
      return v 
    end 
  end 
end  

Try it.

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