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How object streamer works?


H5N1

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Hello, I have problem that I can't solve. My script creates about 100 objects near player and I need to check 3 states of each object.

1st state - Object is streamed in and visible (loaded)

2nd state - Object is streamed in (in range) but is not visible and is still loading

3rd state - Object is too far away to load/stream

But I have problem to calculate second state, because some objects stream in about 100 units, and other in about 400. Can anyone help me how to check draw distance for each model?

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