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pedAnimation problem


'parasight

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For those who have this issue, here's an example, which shouldn't be too hard to produce yourself.

bool setPedAnimation ( ped thePed [, string block=nil, string anim=nil, int time=-1, bool loop=true, bool updatePosition=true, bool interruptable=true, bool freezeLastFrame = true] ) 

setPedAnimation(player, "block", "animation", -1, true, false, false, true) 

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