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ayuda con Vehiculo System


Zoon

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hola todos amigos.. vengo esta ves a ver si me podrian ayudar con esto porfavor. Tengo este shop vehiculo systen que esta en la comunidad http://community.multitheftauto.com/ind ... ls&id=2604

le e editado y acomodado algunas cosas. pero tengo un problema como `puedo hacer para que guarde los upgrades, color?

solo necesito eso si me pueden ayudar o decirme que puedo hacer se los agradesco...

client

local screenX, screenY = guiGetScreenSize() 
local width, height = 500, 200 
local x = (screenX/2) - (width/2) 
local y = (screenY/2) - (height/2) 
local lp = getLocalPlayer() 
  
theWindow = guiCreateWindow(x,y,width,height,"Sistema Vehicular",false) 
guiWindowSetSizable(theWindow,false) 
guiSetVisible (theWindow, false) 
spawnBut = guiCreateButton(0.0604,0.120,0.4,0.2,"Usar Vehiculo",true,theWindow) 
engenieBut = guiCreateButton(0.0604,0.420,0.4,0.2,"Encender/Apagar",true,theWindow) 
lockBut = guiCreateButton(0.490,0.420,0.4,0.2,"Bloquear/Desbloquear",true,theWindow) 
lightsBut = guiCreateButton(0.0604,0.720,0.4,0.2,"Luces On/Off",true,theWindow) 
destroyBut = guiCreateButton(0.490,0.120,0.4,0.2,"Guardar Vehiculo",true,theWindow) 
  
function resourceStart () 
  bindKey ("F3", "down", menuShow) 
end 
addEventHandler ("onClientResourceStart", getResourceRootElement ( getThisResource () ), resourceStart) 
  
function menuShow () 
    visableornot = guiGetVisible (theWindow) 
    if (visableornot == true) then 
        guiSetVisible (theWindow, false) 
        showCursor (false) 
    end 
    if (visableornot == false) then 
        guiSetVisible (theWindow, true) 
        showCursor (true) 
    end 
end 
  
addEvent ("carSpawn", true) 
addEvent ("carDestroy", true) 
  
function guiClick (button, state, absoluteX, absoluteY) 
  if (source == spawnBut) then 
    triggerServerEvent ("carSpawn", lp) 
  elseif (source == destroyBut) then 
    triggerServerEvent ("carDestroy", lp) 
  elseif (source == engenieBut) then 
    triggerServerEvent ("engenieSwitch", lp)     
  elseif (source == lockBut) then 
    triggerServerEvent ("lockSwitch", lp)    
  elseif (source == lightsBut) then 
    triggerServerEvent ("lightsSwitch", lp)  
  end 
end 
addEventHandler ("onClientGUIClick", getRootElement(), guiClick) 
  
  
carshopWindow = guiCreateWindow(500,200,290,440,"Tienda Vehicular",false) 
guiSetVisible (carshopWindow, false) 
guiSetAlpha(carshopWindow,1) 
guiWindowSetSizable(carshopWindow,false) 
selectLabel = guiCreateLabel(0.0423,0.1009,0.8889,0.078,"Selecciona tu Vehiculo",true,carshopWindow) 
guiSetAlpha(selectLabel,1) 
guiLabelSetColor(selectLabel,255,255,255) 
guiLabelSetVerticalAlign(selectLabel,"top") 
guiLabelSetHorizontalAlign(selectLabel,"left",false) 
guiSetFont(selectLabel,"default-bold-small") 
carGridList = guiCreateGridList(0.0476,0.1789,0.9048,0.6789,true,carshopWindow) 
guiGridListSetSelectionMode(carGridList,0) 
carColumn = guiGridListAddColumn(carGridList,"vehiculo",0.5) 
costColumn = guiGridListAddColumn(carGridList,"$",0.3) 
local cars = {{579,60000},{400,60000},{404,28000},{489,65000},{505,65000},{479,45000},{442,45000},{458,45000},{602,50000},{496,42500},{401,41000},{518,60000},{527,75000},{589,75000},{419,45000},{533,75000},{526,50000},{474,55000},{545,50000},{517,45000},{410,41000},{600,50000},{436,41000},{580,50000},{439,75000},{549,75000},{491,45000},{445,45000},{507,45000},{585,45000},{587,75000},{466,55000},{492,50000},{546,45000},{551,45000},{516,45000},{467,45000},{426,47500},{547,45000},{405,55000},{409,75000},{550,45000},{566,45000},{540,45000},{421,50000},{529,45000},{402,120000},{542,65000},{603,120000},{475,75000},{562,120000},{565,95000},{559,120000},{561,50000},{560,120000},{558,100000},{429,120000},{541,120000},{415,120000},{480,95000},{434,100000},{494,120000},{502,120000},{503,120000},{411,120000},{506,120000},{451,120000},{555,95000},{477,95000},{499,25000},{498,25000},{578,50000},{486,70000},{455,75000},{588,50000},{403,75000},{414,50000},{443,75000},{515,75000},{514,75000},{531,12000},{456,45000},{422,45000},{482,95000},{530,12000},{418,45000},{572,12000},{582,50000},{413,50000},{440,50000},{543,65000},{583,12000},{478,35000},{554,50000},{536,75000},{575,75000},{534,75000},{567,75000},{535,75000},{576,75000},{412,75000},{568,75000},{457,12000},{483,45000},{508,40000},{571,10000},{500,55000},{444,120000},{556,120000},{557,120000},{471,20000},{495,100000},{539,75000},{481,2500},{509,2500},{581,45000},{462,12000},{521,60000},{463,50000},{522,75000},{448,12000},{468,45000},{586,45000},{485,12000},{431,60000},{438,45000},{437,60000},{574,12000},{420,45000},{525,75000},{408,50000},{428,65000}} 
for i,v in ipairs (cars) do 
    local carName = getVehicleNameFromModel (v[1]) 
    local row = guiGridListAddRow (carGridList) 
    guiGridListSetItemText (carGridList, row, 1, carName, false, true) 
    guiGridListSetItemText (carGridList, row, 2, tostring(v[2]), false, true) 
end 
guiSetAlpha(carGridList,1) 
buyButton = guiCreateButton(0.0476,0.8624,0.7778,0.0963,"Comprar!",true,carshopWindow) 
guiSetAlpha(buyButton,1) 
closeButton = guiCreateButton(0.8571,0.8624,0.0899,0.1009,"X",true,carshopWindow) 
  
  
addEvent ("viewGUI", true) 
function viewGUI () 
  if (getLocalPlayer() == source) then 
    guiSetVisible (carshopWindow, true) 
    showCursor (true) 
  end 
end 
addEventHandler ("viewGUI", getRootElement(), viewGUI) 
  
function onClientGUIClick (button, state, absoluteX, absoluteYe) 
  if (source == buyButton) then guiSetVisible (carshopWindow, false) showCursor (false) 
    if (guiGridListGetSelectedItem (carGridList)) then 
      local carName = guiGridListGetItemText (carGridList, guiGridListGetSelectedItem (carGridList), 1) 
      local carID = getVehicleModelFromName (carName) 
      local carCost = guiGridListGetItemText (carGridList, guiGridListGetSelectedItem (carGridList), 2) 
      triggerServerEvent ("carShopCarBuy", getLocalPlayer(), carID, carCost, carName) 
    end 
  elseif (source == closeButton) then 
  guiSetVisible (carshopWindow, false) 
  showCursor (false) 
  end 
end 
addEventHandler ("onClientGUIClick", getRootElement(), onClientGUIClick) 

server

carShopMarker = createMarker (-1587.6134033203,-2725.6538085938, 48.5390625, "corona", 3, 255, 0, 0, 180) 
carShopMarker2 = createMarker (341.69842529297,2534.3059082031,16.780323028564, "corona", 2, 255, 0, 0, 180)  
carShopMarker3 = createMarker (-1954,299,34,"cylinder",2,255,0,0,127) 
carShopMarker4 = createMarker (-1663,1208,6,"cylinder",2,255,0,0,127) 
carShopMarker5 = createMarker (1946,2068,10,"cylinder",2,255,0,0,127) 
createBlipAttachedTo(carShopMarker,55,2,0,255,0,0,0,200) 
createBlipAttachedTo(carShopMarker2,55,2,0,255,0,0,0,200) 
createBlipAttachedTo(carShopMarker3,55,2,0,255,0,0,0,200) 
createBlipAttachedTo(carShopMarker4,55,2,0,255,0,0,0,200) 
createBlipAttachedTo(carShopMarker5,55,2,0,255,0,0,0,200) 
  
addEvent ("viewGUI", true) 
function markerHit (hitPlayer, matchingDimension) 
  if (source == carShopMarker) or (source == carShopMarker2) or (source == carShopMarker3) or (source == carShopMarker4) or (source == carShopMarker5) then 
    triggerClientEvent ("viewGUI", hitPlayer) 
  end 
end 
addEventHandler ("onMarkerHit", getRootElement(), markerHit) 
  
addEvent ("carShopCarBuy", true) 
addEventHandler ("carShopCarBuy", getRootElement(),  
function(id, cost, name) 
  if (getPlayerMoney (source) >= tonumber(cost)) then 
    outputChatBox ("Has comprado un " .. name, source, 0, 255, 0, false) 
    outputChatBox ("ID: " .. id, source, 0, 255, 0, false) 
    outputChatBox ("Costo: " .. cost, source, 0, 255, 0, false) 
    outputChatBox ("preciona F3 para sacar/guardar tu vehiculo", source, 0, 255, 0, false) 
    takePlayerMoney (source, tonumber (cost)) 
    setAccountData (getPlayerAccount (source), "funmodev2-car", tonumber(id)) 
    setAccountData (getPlayerAccount (source), "funmodev2-paintjob", 3) 
    setAccountData (getPlayerAccount (source), "funmodev2-carupg", 0) 
  else 
    outputChatBox ("Usted no tiene suficiente dinero!", source, 255, 0, 0, false) 
  end 
end) 
  
  
addEvent ("carSpawn", true) 
addEvent ("carDestroy", true) 
  
  
function carSpawn () 
  if not (isGuestAccount (getPlayerAccount (source))) and not (isPedInVehicle(source)) then 
    if (getElementData (source, "hisCar")) and (getElementData (source, "hisCar") ~= nil) and (getElementType(getElementData (source, "hisCar")) == "vehicle") then 
      setElementVelocity (getElementData (source, "hisCar"), 0,0,0) 
      local x,y,z = getElementPosition (source) 
      setVehicleRotation (getElementData (source, "hisCar"), 0, 0, 0) 
      setElementPosition (getElementData (source, "hisCar"), x+2,y,z +1) 
      outputChatBox ("Car spawned.", source, 255, 0, 0) 
    elseif not (getElementData (source, "hisCar")) then 
      local accountData = getAccountData (getPlayerAccount (source), "funmodev2-car") 
      if (accountData) then 
        carID = getAccountData (getPlayerAccount (source), "funmodev2-car") 
        x,y,z = getElementPosition (source) 
        vehicle = createVehicle (carID, x +2, y, z +1) 
        setElementID (vehicle, getAccountName (getPlayerAccount(source))) 
        setElementData (source, "hisCar", vehicle) 
        outputChatBox ("Vehiculo Spawned.", source, 255, 0, 0) 
        if (getAccountData (getPlayerAccount(source), "funmodev2-carupg")) then 
          local upgrades = nil 
          local upgrades = {} 
          local upgrades = getAccountData (getPlayerAccount(source), "funmodev2-carupg") 
          for i,v in ipairs (getElementsByType ("player")) do 
          end 
        end 
        if (getAccountData (getPlayerAccount(source), "funmodev2-paintjob")) then 
          local paintjob = getAccountData (getPlayerAccount(source), "funmodev2-paintjob") 
          setVehiclePaintjob (vehicle, paintjob) 
        end 
        if (getAccountData (getPlayerAccount(source), "funmodev2-carcolor1")) and (getAccountData (getPlayerAccount(source), "funmodev2-carcolor2")) then 
          local c1 = getAccountData (getPlayerAccount(source), "funmodev2-carcolor1") 
          local c2 = getAccountData (getPlayerAccount(source), "funmodev2-carcolor2") 
          setVehicleColor (vehicle, c1,c2,0,0) 
        end 
      else 
        outputChatBox ("Tu no tienes vehiculo.", source, 255, 0, 0) 
      end 
    else 
      outputChatBox ("Ya tienes un vehiculo!", source, 255, 0, 0) 
    end 
  end 
end 
addEventHandler ("carSpawn", getRootElement(), carSpawn) 
  
function carDestroy ()  
  if  not (isGuestAccount (getPlayerAccount (source))) then 
    if (isPedInVehicle (source)) then 
      if (getElementID(getPedOccupiedVehicle(source)) == getAccountName (getPlayerAccount(source))) then 
        setElementHealth (getElementData (source, "hisCar"), 0) 
        destroyElement (getPedOccupiedVehicle (source)) 
        removeElementData (source, "hisCar") 
        outputChatBox ("Vehiculo guardado.", source, 255, 0, 0) 
      else 
        outputChatBox ("Este no es su coche", source, 255, 0, 0) 
      end 
    elseif (not (isPedInVehicle (source))) and (getElementData (source, "hisCar")) and (getElementData (source, "hisCar") ~= nil) then 
      car=getElementData(source, "hisCar") 
      destroyElement(car) 
      outputChatBox ("Vehiculo Guardado.", source, 255, 0, 0) 
      removeElementData (source, "hisCar") 
    end 
  end 
end 
addEventHandler ("carDestroy", getRootElement(), carDestroy) 
  
function engineSwitch () 
  if (isPedInVehicle (source)) then 
    local veh = getPedOccupiedVehicle (source) 
    if (getVehicleEngineState (veh) == true) then 
      setVehicleEngineState (veh, false) 
      outputChatBox ("Vehiculo Apagado.", source, 255, 0, 0) 
    elseif (getVehicleEngineState (veh) == false) then 
      setVehicleEngineState (veh, true) 
      outputChatBox ("Vehiculo Encendido.", source, 255, 0, 0) 
    end 
  else 
    outputChatBox ("No estás en un vehículo!", source, 255, 0, 0) 
  end 
end 
addEvent("engenieSwitch",true) 
addEventHandler("engenieSwitch",getRootElement(),engineSwitch) 
  
function lightsSwitch () 
  if (isPedInVehicle (source)) then 
    local veh = getPedOccupiedVehicle (source) 
    if (getVehicleOverrideLights(veh) ~= 2) then 
      setVehicleOverrideLights(veh, 2) 
      outputChatBox ("Luces del vehículo on.", source, 255, 0, 0) 
    elseif (getVehicleOverrideLights(veh) ~= 1) then 
      setVehicleOverrideLights(veh, 1) 
      outputChatBox ("Luces del vehículo off.", source, 255, 0, 0) 
    end 
  else 
    outputChatBox ("No estás en un vehículo!", source, 255, 0, 0) 
  end 
end 
addEvent("lightsSwitch",true) 
addEventHandler("lightsSwitch",getRootElement(),lightsSwitch) 
  
function lockSwitch () 
  if (isPedInVehicle (source)) then 
    local veh = getPedOccupiedVehicle (source) 
    if not (isVehicleLocked (veh)) then 
      setVehicleLocked (veh, true) 
      setVehicleDoorsUndamageable (veh, true) 
      setVehicleDoorState (veh, 0, 0) 
      setVehicleDoorState (veh, 1, 0) 
      setVehicleDoorState (veh, 2, 0) 
      setVehicleDoorState (veh, 3, 0)  
      outputChatBox ("Vehiculo Bloqueado.", source, 255, 0, 0) 
    elseif (isVehicleLocked (veh)) then 
      setVehicleLocked (veh, false) 
      setVehicleDoorsUndamageable (veh, false) 
      outputChatBox ("Vehiculo Desbloqueado.", source, 255, 0, 0) 
    end 
  else 
    outputChatBox ("No estás en un vehículo!", source, 255, 0, 0) 
  end 
end 
addEvent("lockSwitch",true) 
addEventHandler("lockSwitch",getRootElement(),lockSwitch ) 
  
addEventHandler ("onVehicleStartEnter", getRootElement(),  
function(player, seat, jacked, door) 
  if (isVehicleLocked (source) == true) then 
    local mannetjeNaam = getAccountName (getPlayerAccount (player)) 
    local autoNaam = getElementID (source) 
    if (mannetjeNaam == autoNaam) then 
      setVehicleLocked (source, false) 
      outputChatBox ("Vehiculo Desbloqueado!", player, 255, 0, 0, false) 
    end 
  end 
end) 
  
  
addEventHandler ("onVehicleExplode", getRootElement(), 
function() 
  
  if (theOwner) then 
    removeElementData (theOwner, "hisCar") 
  end 
end) 
  
addEventHandler ("onPlayerQuit", getRootElement(),  
function(quitType, reason, responsibleElement) 
  if (getElementData (source, "hisCar")) then 
    blowVehicle (getElementData (source, "hisCar")) 
    removeElementData (source, "hisCar") 
  end 
end) 
  
addEventHandler( "onResourceStop", getResourceRootElement( getThisResource() ), 
    function () 
        for i,v in ipairs (getElementsByType ("player")) do 
            if (getElementData (v, "hisCar")) then 
                setElementHealth (getElementData (v, "hisCar"), 0) 
                removeElementData (v, "hisCar") 
            end 
        end 
    end 
) 
  
function destroyOnExplode () 
    setTimer (destroyElement, 2500, 1, source) 
end 
addEventHandler ("onVehicleExplode", getRootElement(), destroyOnExplode) 

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