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MTA Radar bug - i think


manve1

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I am creating turf system for community and when i start it, the radar goes colorful or just stay's one color, i'm not sure if it is MTA bug or anything like that, but it kinda scared me when i created another area

PICS:

kOT9Y.jpg

jwccN.jpg

87No7.jpg

Script:

    local pArea     = createRadarArea( 2130, 728, 200, -100, 0, 255, 0, 175 ) 
    local pArea2     = createRadarArea( 2496.5661621094, 764.83386230469, 300, -150, 0, 255, 0, 175 ) 
    local pCuboid   = createColCuboid( 2133.1950683594, 633.66455078125, 10, 197.5, 92, 12 ) 
      
addEventHandler("onResourceStart",resourceRoot,function() 
    outputDebugString("Turf system by Enjoy ( manve ) || Has been turned on!") -- Please don't remove this =) 
end ) 
      
    addEventHandler(  
        'onColShapeHit', root, 
        function( p ) -- you should have added player param here 
            if( source == pCuboid ) then 
                setRadarAreaFlashing( pArea, true ) 
                local pTeam = getPlayerTeam( p ) -- source is the col shape, you should use 'p', the player arg  
                local iR, iG, iB = getTeamColor( pTeam ) 
                setTimer( function() 
                setRadarAreaColor (pArea, iR, iG, iB, 100); 
                givePlayerMoney( p, 4000 ); 
                outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); 
                setRadarAreaFlashing( pArea, false ) 
                end, 1000, 1 ) 
            end 
        end 
    ) 
  
    addEventHandler( 
        'onColShapeLeave', root,    
        function( ) 
            if( source == pCuboid ) then 
                setRadarAreaFlashing( pArea, false ) 
            end 
        end 
    ) 

P.S. I got scared cuz i though i done something wrong in script xD

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