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Label setting position


Renkon

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Hello fellas. I am having an issue right now at the moment.

twdn.png

As you can see, DEATHMATCHIN position is fine above the radar. However, when resolution is different, it isn't!. I have tried many different ways such as using absolute and relative, using many other mathematical ecuations, but couldn't make it work correctly in all resolutions.

Mine is 800x600, but at 1400x900, position's quite different....

Here's the code I have.

    local LabelInf1 = guiCreateLabel(sW/13, sH/1.4, 200, 50, "deathmatchin", false) 
    guiLabelSetColor ( LabelInf1, 255, 255, 255 ) 
    guiSetFont ( LabelInf1, Chino ) 

Would you mind explaining me how to make it exactly in the same position (or almost the same position) above the radar, centered?

Thank you. In advance.

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dxCreateFont doesn't create the font I want to, so I had to use GUI.
x,y = guiGetScreenSize() 
local font = dxCreateFont("font.ttf", 10) -- or just "Chino" idk chino is mta font? 
local size = 1 
dxDrawText ("deathmatch" ,x/2,y/2,x,y, tocolor ( 0,0,0,100 ), font, size ) 

you can do it with dx.

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dxCreateFont with the custom font I have isn't working correctly. That's why I am not using dx. It looks like an Arial Font with dx, but with GUI it's fine.

can you show me your dx code? maybe it has a bugs?

btw:

x,y = guiGetScreenSize() 
local LabelInf1 = guiCreateLabel(50, y-200, 200, 50, "deathmatchin", false) 
guiLabelSetColor ( LabelInf1, 255, 255, 255 ) 
guiSetFont ( LabelInf1, Chino ) 

you can edit the position of text in here: 50, y-200

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Finally done..

local LabelInf1 = guiCreateLabel(sW/17.3913043, sH/1.4, sW/6.34920635, 50, "deathmatchin", false) 
    guiLabelSetColor ( LabelInf1, 255, 255, 255 ) 
    guiSetFont ( LabelInf1, Chino ) 
    guiLabelSetHorizontalAlign ( LabelInf1, "center" ) 

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