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Need Help In /Sit


B7raani

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Hey guys i just want a little help in My Code Its sitting command i made it but i cant make it unsit this is my code

function makePlayerSitDown(player,cmdname) 
  
    setPedAnimation(player,"ped","SEAT_idle",-1,true,false,true) 
  
end 
  
addCommandHandler("sit",makePlayerSitDown) 
  
function makePlayerunSitDown(player,cmdname) 
  
setPedAnimation( thePlayer, nil, nil,-1,true,false,true ) 
outputChatBox( "Sitting Mode: Off!", thePlayer, 255, 0, 0 ) 
setElementData( thePlayer, "sit", "deactivated" ) 
toggleControl( thePlayer, "forward", true ) 
toggleControl( thePlayer, "jump", true ) 
toggleControl( thePlayer, "aim_weapon", true ) 
toggleControl( thePlayer, "fire", true ) 
     
    addCommandHandler("unsit",makePlayerunSitDown) 
  
end 
  
  

wish you can help me to make it /unsit

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And this

setPedAnimation( thePlayer, nil, nil,-1,true,false,true ) 
outputChatBox( "Sitting Mode: Off!", thePlayer, 255, 0, 0 ) 
setElementData( thePlayer, "sit", "deactivated" ) 
toggleControl( thePlayer, "forward", true ) 
toggleControl( thePlayer, "jump", true ) 
toggleControl( thePlayer, "aim_weapon", true ) 
toggleControl( thePlayer, "fire", true ) 

shoud be

setPedAnimation( player, nil, nil,-1,true,false,true ) 
outputChatBox( "Sitting Mode: Off!", player, 255, 0, 0 ) 
setElementData( player, "sit", "deactivated" ) 
toggleControl( player, "forward", true ) 
toggleControl( player, "jump", true ) 
toggleControl( player, "aim_weapon", true ) 
toggleControl( player, "fire", true ) 

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Guest Guest4401
And this
setPedAnimation( thePlayer, nil, nil,-1,true,false,true ) 
outputChatBox( "Sitting Mode: Off!", thePlayer, 255, 0, 0 ) 
setElementData( thePlayer, "sit", "deactivated" ) 
toggleControl( thePlayer, "forward", true ) 
toggleControl( thePlayer, "jump", true ) 
toggleControl( thePlayer, "aim_weapon", true ) 
toggleControl( thePlayer, "fire", true ) 

shoud be

setPedAnimation( player, nil, nil,-1,true,false,true ) 
outputChatBox( "Sitting Mode: Off!", player, 255, 0, 0 ) 
setElementData( player, "sit", "deactivated" ) 
toggleControl( player, "forward", true ) 
toggleControl( player, "jump", true ) 
toggleControl( player, "aim_weapon", true ) 
toggleControl( player, "fire", true ) 

Changing this

function makePlayerunSitDown(player,cmdname) 

to

function makePlayerunSitDown(thePlayer,cmdname) 

is easier I guess. What'say?

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guys i think its not working see this is the code i remade with your help

function makePlayerSitDown(player,cmdname) 
  
    setPedAnimation(player,"ped","SEAT_idle",-1,true,false,true) 
  
end 
  
addCommandHandler("sit",makePlayerSitDown) 
  
function makePlayerunSitDown(thePlayer,cmdname) 
  
setPedAnimation( player, nil, nil,-1,true,false,true ) 
outputChatBox( "Sitting Mode: Off!", player, 255, 0, 0 ) 
setElementData( player, "sit", "deactivated" ) 
toggleControl( player, "forward", true ) 
toggleControl( player, "jump", true ) 
toggleControl( player, "aim_weapon", true ) 
toggleControl( player, "fire", true ) 
  
end 
  
addCommandHandler("unsit",makePlayerUnSitDown) 
  

please help whats the mistake i made what you told

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Guest Guest4401

In line 9 you have: makePlayerunSitDown

In line 21 you have: makePlayerUnSitDown

LUA is case-sensitive.

Try this:

addCommandHandler("sit", 
    function(player) 
        setPedAnimation(player,"ped","SEAT_idle",-1,true,false,true) 
    end 
) 
  
addCommandHandler("unsit", 
    function(player) 
        setPedAnimation( player, nil, nil,-1,true,false,true ) 
        outputChatBox( "Sitting Mode: Off!", player, 255, 0, 0 ) 
        setElementData( player, "sit", "deactivated" ) 
        toggleControl( player, "forward", true ) 
        toggleControl( player, "jump", true ) 
        toggleControl( player, "aim_weapon", true ) 
        toggleControl( player, "fire", true ) 
    end 
) 
  

Edited by Guest4401
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guys while this subject is on i upgraded the /sit and /unsit to make them market hit

i made when player gets in the marker it should automatically makes him /sit but not working wish you help me again :( this is the code

chair = createObject ( 1810, 1470.5999755859, -2231.399023438 , 12.39999961853, 0, 0, 0 ) 
chair2 = createObject ( 1810, 1471.5999755859, -2231.3999023438 , 12.39999961853, 0, 0, 0 ) 
chair3 = createObject ( 1810, 1472.5, -2231.3999023438 , 12.39999961853, 0, 0, 0 ) 
chair4 = createObject ( 1810, 1473.5, -2231.3999023438 , 12.39999961853, 0, 0, 0 ) 
chair5 = createObject ( 1810, 1474.4000244141, -2231.3999023438 , 12.39999961853, 0, 0, 0 ) 
chair6 = createObject ( 1810, 1475.4000244141, -2231.3999023438, 12.39999961853, 0, 0, 0 ) 
chair7 = createObject ( 1810, 1476.3000488281, -2231.5 , 12.39999961853, 0, 0, 0 ) 
chair8 = createObject ( 1810, 1477.3000488281, -2231.6000976563 , 12.39999961853, 0, 0, 0 ) 
chair9 = createObject ( 1810, 1478.4000244141, -2231.6999511719 , 12.39999961853, 0, 0, 0 ) 
chair10 = createObject ( 1810, 1479.5,-2231.8999023438 , 12.39999961853, 0, 0, 0 ) 
chair11 = createObject ( 1810, 1481.4000244141, -2226.6000976563 , 12.5, 0, 0, 0 ) 
chair12 = createObject ( 1810, 1479, -2226.5 , 12.39999961853, 0, 0, 0 ) 
chair13 = createObject ( 1810, 1477.8000488281, -2226.6000976563 , 12.39999961853, 0, 0, 0 ) 
chair14 = createObject ( 1810, 1476.5, -2226.6000976563 , 12.39999961853, 0, 0, 0 ) 
chair15 = createObject ( 1810, 1475.3000488281, -2226.5 , 12.39999961853, 0, 0, 0 ) 
chair16 = createObject ( 1810, 1474.1999511719, -2226.6000976563 , 12.39999961853, 0, 0, 0 ) 
chair17 = createObject ( 1810, 1473.0999755859, -2226.6000976563 , 12.39999961853, 0, 0, 0 ) 
chair18 = createObject ( 1810, 1471.8000488281, -2226.6000976563 , 12.39999961853, 0, 0, 0 ) 
chair19 = createObject ( 1810, 1470.5, -2226.6999511719 , 12.39999961853, 0, 0, 0 ) 
chair20 = createObject ( 1810, 1468.4000244141, -2226.6000976563 , 12.5, 0, 0, 0 ) 
myMarker1 = createMarker( 1482.5, -2233.6000976563, 13.5, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker2 = createMarker( 1480.0999755859, -2235.3000488281, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker3 = createMarker( 1478, -2234.8999023438, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker4 = createMarker( 1475.9000244141, -2234.8999023438, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker5 = createMarker( 1473.9000244141, -2234.8000488281, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker6 = createMarker( 1471.9000244141, -2235.1000976563, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker7 = createMarker( 1469.9000244141, -2234.6000976563, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker8 = createMarker( 1466.0999755859, -2233.1000976563, 13.5, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker9 = createMarker( 1482.5, -2226.8000488281, 13.5, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker10 = createMarker( 1478.0999755859, -2227.8000488281, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker11 = createMarker( 1476.3000488281, -2227.1000976563, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker12 = createMarker( 1474.4000244141, -2227.3999023438, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker13 = createMarker = createMarker( 1472.5, -2227.3999023438, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker14 = createMarker( 1470.5, -2227, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker15 = createMarker( 1474.6999511719, -2230.5, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker16 = createMarker( 1467.1999511719, -2226.5, 13.5, 'cylinder', 3, 255, 0, 0, 150 ) 
  
addEventHandler( "onMarkerHit", myMarker1, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker2, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker3, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker4, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker5, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker6, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker7, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker8, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker9, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker10, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker11, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker12, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker13, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker14, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker15, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker16, MarkerHit1 ) 
  
function MarkerLeave1( leaveElement, matchingDimension ) 
    function(player) 
        setPedAnimation(player,"ped","SEAT_idle",-1,true,false,true) 
    end 
) 
  
  

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chair = createObject ( 1810, 1470.5999755859, -2231.399023438 , 12.39999961853, 0, 0, 0 ) 
chair2 = createObject ( 1810, 1471.5999755859, -2231.3999023438 , 12.39999961853, 0, 0, 0 ) 
chair3 = createObject ( 1810, 1472.5, -2231.3999023438 , 12.39999961853, 0, 0, 0 ) 
chair4 = createObject ( 1810, 1473.5, -2231.3999023438 , 12.39999961853, 0, 0, 0 ) 
chair5 = createObject ( 1810, 1474.4000244141, -2231.3999023438 , 12.39999961853, 0, 0, 0 ) 
chair6 = createObject ( 1810, 1475.4000244141, -2231.3999023438, 12.39999961853, 0, 0, 0 ) 
chair7 = createObject ( 1810, 1476.3000488281, -2231.5 , 12.39999961853, 0, 0, 0 ) 
chair8 = createObject ( 1810, 1477.3000488281, -2231.6000976563 , 12.39999961853, 0, 0, 0 ) 
chair9 = createObject ( 1810, 1478.4000244141, -2231.6999511719 , 12.39999961853, 0, 0, 0 ) 
chair10 = createObject ( 1810, 1479.5,-2231.8999023438 , 12.39999961853, 0, 0, 0 ) 
chair11 = createObject ( 1810, 1481.4000244141, -2226.6000976563 , 12.5, 0, 0, 0 ) 
chair12 = createObject ( 1810, 1479, -2226.5 , 12.39999961853, 0, 0, 0 ) 
chair13 = createObject ( 1810, 1477.8000488281, -2226.6000976563 , 12.39999961853, 0, 0, 0 ) 
chair14 = createObject ( 1810, 1476.5, -2226.6000976563 , 12.39999961853, 0, 0, 0 ) 
chair15 = createObject ( 1810, 1475.3000488281, -2226.5 , 12.39999961853, 0, 0, 0 ) 
chair16 = createObject ( 1810, 1474.1999511719, -2226.6000976563 , 12.39999961853, 0, 0, 0 ) 
chair17 = createObject ( 1810, 1473.0999755859, -2226.6000976563 , 12.39999961853, 0, 0, 0 ) 
chair18 = createObject ( 1810, 1471.8000488281, -2226.6000976563 , 12.39999961853, 0, 0, 0 ) 
chair19 = createObject ( 1810, 1470.5, -2226.6999511719 , 12.39999961853, 0, 0, 0 ) 
chair20 = createObject ( 1810, 1468.4000244141, -2226.6000976563 , 12.5, 0, 0, 0 ) 
myMarker1 = createMarker( 1482.5, -2233.6000976563, 13.5, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker2 = createMarker( 1480.0999755859, -2235.3000488281, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker3 = createMarker( 1478, -2234.8999023438, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker4 = createMarker( 1475.9000244141, -2234.8999023438, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker5 = createMarker( 1473.9000244141, -2234.8000488281, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker6 = createMarker( 1471.9000244141, -2235.1000976563, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker7 = createMarker( 1469.9000244141, -2234.6000976563, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker8 = createMarker( 1466.0999755859, -2233.1000976563, 13.5, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker9 = createMarker( 1482.5, -2226.8000488281, 13.5, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker10 = createMarker( 1478.0999755859, -2227.8000488281, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker11 = createMarker( 1476.3000488281, -2227.1000976563, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker12 = createMarker( 1474.4000244141, -2227.3999023438, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker13 = createMarker( 1472.5, -2227.3999023438, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker14 = createMarker( 1470.5, -2227, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker15 = createMarker( 1474.6999511719, -2230.5, 13.39999961853, 'cylinder', 3, 255, 0, 0, 150 ) 
myMarker16 = createMarker( 1467.1999511719, -2226.5, 13.5, 'cylinder', 3, 255, 0, 0, 150 ) 
  
function MarkerHit1( player, matchingDimension ) 
        setPedAnimation( player, "ped", "SEAT_idle", -1, true, false, true ) 
end 
addEventHandler( "onMarkerHit", myMarker1, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker2, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker3, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker4, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker5, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker6, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker7, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker8, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker9, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker10, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker11, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker12, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker13, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker14, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker15, MarkerHit1 ) 
addEventHandler( "onMarkerHit", myMarker16, MarkerHit1 ) 

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