kalyn Posted August 19, 2012 Share Posted August 19, 2012 Hi guys! I would to know how can I make the tank from invulnerable to vulnerable, because in my servere when a player is in a tank noone can kill him.... Thanks! Link to comment
Castillo Posted August 19, 2012 Share Posted August 19, 2012 You could make a custom script which will lower tank health when player shoots a weapon. onClientPlayerWeaponFire -- The event for when a player fires a weapon. getElementType -- To check if the hit element is a vehicle. getElementModel -- To check if the hit vehicle is a "Rhino". setElementHealth -- To lower it's health. Link to comment
kalyn Posted August 19, 2012 Author Share Posted August 19, 2012 You could make a custom script which will lower tank health when player shoots a weapon.onClientPlayerWeaponFire -- The event for when a player fires a weapon. getElementType -- To check if the hit element is a vehicle. getElementModel -- To check if the hit vehicle is a "Rhino". setElementHealth -- To lower it's health. the problem is the tank is invulnerable i shoot about 20 rockets to him and the healt was at 100% and I need the tank to not blow the cars when he touches them, the only moment when the tank was losing healt was when you colide whit some objects... Link to comment
sockz Posted August 19, 2012 Share Posted August 19, 2012 function rhinohit(weapon, ammo, ammoInClip, hitX, hitY, hitZ, hitElement) if getElementType(hitElement)=="vehicle" and getElementModel (hitElement) == 432 then setElementHealth (hitElement, getElementHealth(hitElement)-50) end end addEventHandler("onClientPlayerWeaponFire", root, rhinohit) Link to comment
kalyn Posted August 20, 2012 Author Share Posted August 20, 2012 function rhinohit(weapon, ammo, ammoInClip, hitX, hitY, hitZ, hitElement) if getElementType(hitElement)=="vehicle" and getElementModel (hitElement) == 432 then setElementHealth (hitElement, getElementHealth(hitElement)-50) end end addEventHandler("onClientPlayerWeaponFire", root, rhinohit) doesn't work, the tank after 1 rocket explodes but when is a player in becomes invulnerable and whit other fireweapons you can't do nothing against it..... Link to comment
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