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problem with getting models


Tete omar

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Hello ,

i made this script taking money from the passengers who entered and exited the specific vehicle models.

addEventHandler("onPlayerVehicleExit", getRootElement(), 
function(veh,sea) 
randomMoney = math.random( 50,200 ) 
    if ( getElementModel( veh ) == 420 or 428 ) then 
        if ( sea == 1 or 2 or 3 ) then 
            if ( getPlayerMoney( source ) >= tonumber( randomMoney ) ) then 
                takePlayerMoney( source, tonumber( randomMoney ) ) 
            end 
        end 
    end 
end) 

but unfortunately it takes the money from every vehicle model and every seat i enter and exit .. what's wrong ?.

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  • Other Languages Moderators
    if ( getElementModel( veh ) == 420 or 428 ) then 
        if ( sea == 1 or 2 or 3 ) then 

should be:

if (getElementModel(veh) == 420 or getElementModel(veh) == 428) then 
if (sea == 1 or sea == 2 or sea == 3) then 

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  • Other Languages Moderators

You should put randomMoney below this, so it won't make a random number every time you exit from vehicle, you only need it for 420 and 428.

if (sea == 1 or sea == 2 or sea == 3) then 

Link to comment
You should put randomMoney below this, so it won't make a random number every time you exit from vehicle, you only need it for 420 and 428.
if (sea == 1 or sea == 2 or sea == 3) then 

you mean like that ?

addEventHandler("onPlayerVehicleExit", getRootElement(), 
function(veh,sea) 
    if (getElementModel(veh) == 420 or getElementModel(veh) == 428) then 
        if (sea == 1 or sea == 2 or sea == 3) then 
            randomMoney = math.random( 50,200 ) 
            if ( getPlayerMoney( source ) >= randomMoney ) then 
                takePlayerMoney( source, randomMoney ) 
            end 
        end 
    end 
end) 

No i also think it's the same meaning than the other one, and thanks for the attention.

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