ertlflorian1 Posted August 13, 2012 Share Posted August 13, 2012 Hello i will make that /fskin only work every 30 minutes, i get no error and i have no function in the Game? function fskin(thePlayer) if isElementWithinMarker ( thePlayer, ausruestung ) then local fac = getElementData(thePlayer,"Fraktion") local rank = getElementData(thePlayer,"Rank") if (fac == 7) then if getElementData( thePlayer, "fskin" ) ~= false then if (rank == 0) then giveWeapon ( thePlayer, 24, 100 ) giveWeapon ( thePlayer, 32, 100 ) giveWeapon ( thePlayer, 31, 100 ) giveWeapon ( thePlayer, 34, 50 ) giveWeapon ( thePlayer, 46, 1 ) giveWeapon ( thePlayer, 36, 5 ) giveWeapon ( thePlayer, 39, 5 ) giveWeapon ( thePlayer, 40, 5 ) setElementModel(thePlayer, 114) elseif (rank == 1) then giveWeapon ( thePlayer, 24, 200 ) giveWeapon ( thePlayer, 32, 200 ) giveWeapon ( thePlayer, 31, 200 ) giveWeapon ( thePlayer, 34, 75 ) giveWeapon ( thePlayer, 46, 1 ) giveWeapon ( thePlayer, 36, 10 ) giveWeapon ( thePlayer, 39, 10 ) giveWeapon ( thePlayer, 40, 10 ) setElementModel(thePlayer, 116) elseif (rank == 2) then giveWeapon ( thePlayer, 24, 300 ) giveWeapon ( thePlayer, 32, 300 ) giveWeapon ( thePlayer, 31, 300 ) giveWeapon ( thePlayer, 34, 100 ) giveWeapon ( thePlayer, 46, 1 ) giveWeapon ( thePlayer, 36, 15 ) giveWeapon ( thePlayer, 39, 15 ) giveWeapon ( thePlayer, 40, 15 ) setElementModel(thePlayer,109) elseif (rank == 3) then giveWeapon ( thePlayer, 24, 400 ) giveWeapon ( thePlayer, 32, 400 ) giveWeapon ( thePlayer, 31, 400 ) giveWeapon ( thePlayer, 34, 125 ) giveWeapon ( thePlayer, 46, 1 ) giveWeapon ( thePlayer, 36, 20 ) giveWeapon ( thePlayer, 39, 20 ) giveWeapon ( thePlayer, 40, 20 ) setElementModel(thePlayer,108 ) elseif (rank == 4) then giveWeapon ( thePlayer, 24, 500 ) giveWeapon ( thePlayer, 32, 500 ) giveWeapon ( thePlayer, 31, 500 ) giveWeapon ( thePlayer, 34, 150 ) giveWeapon ( thePlayer, 46, 1 ) giveWeapon ( thePlayer, 36, 25 ) giveWeapon ( thePlayer, 39, 25 ) giveWeapon ( thePlayer, 40, 25 ) setElementModel(thePlayer,110) elseif (rank == 5) then giveWeapon ( thePlayer, 31, 600 ) giveWeapon ( thePlayer, 32, 600 ) giveWeapon ( thePlayer, 31, 600 ) giveWeapon ( thePlayer, 34, 200 ) giveWeapon ( thePlayer, 46, 1 ) giveWeapon ( thePlayer, 36, 30 ) giveWeapon ( thePlayer, 39, 30 ) giveWeapon ( thePlayer, 40, 30 ) setElementModel(thePlayer,115) end setElementData( thePlayer, "fskin", false ) setTimer ( function( thePlayer ) setElementData( thePlayer, "fskin", true ) end, 1800000, 1, thePlayer ) end end end end addCommandHandler("fskin", fskin ) Please help me? Link to comment
Guest Guest4401 Posted August 13, 2012 Share Posted August 13, 2012 function fskin(thePlayer) if isElementWithinMarker ( thePlayer, ausruestung ) then local fac = getElementData(thePlayer,"Fraktion") local rank = getElementData(thePlayer,"Rank") if (fac == 7) then if not getElementData( thePlayer, "fskin" ) then if (rank == 0) then giveWeapon ( thePlayer, 24, 100 ) giveWeapon ( thePlayer, 32, 100 ) giveWeapon ( thePlayer, 31, 100 ) giveWeapon ( thePlayer, 34, 50 ) giveWeapon ( thePlayer, 46, 1 ) giveWeapon ( thePlayer, 36, 5 ) giveWeapon ( thePlayer, 39, 5 ) giveWeapon ( thePlayer, 40, 5 ) setElementModel(thePlayer, 114) elseif (rank == 1) then giveWeapon ( thePlayer, 24, 200 ) giveWeapon ( thePlayer, 32, 200 ) giveWeapon ( thePlayer, 31, 200 ) giveWeapon ( thePlayer, 34, 75 ) giveWeapon ( thePlayer, 46, 1 ) giveWeapon ( thePlayer, 36, 10 ) giveWeapon ( thePlayer, 39, 10 ) giveWeapon ( thePlayer, 40, 10 ) setElementModel(thePlayer, 116) elseif (rank == 2) then giveWeapon ( thePlayer, 24, 300 ) giveWeapon ( thePlayer, 32, 300 ) giveWeapon ( thePlayer, 31, 300 ) giveWeapon ( thePlayer, 34, 100 ) giveWeapon ( thePlayer, 46, 1 ) giveWeapon ( thePlayer, 36, 15 ) giveWeapon ( thePlayer, 39, 15 ) giveWeapon ( thePlayer, 40, 15 ) setElementModel(thePlayer,109) elseif (rank == 3) then giveWeapon ( thePlayer, 24, 400 ) giveWeapon ( thePlayer, 32, 400 ) giveWeapon ( thePlayer, 31, 400 ) giveWeapon ( thePlayer, 34, 125 ) giveWeapon ( thePlayer, 46, 1 ) giveWeapon ( thePlayer, 36, 20 ) giveWeapon ( thePlayer, 39, 20 ) giveWeapon ( thePlayer, 40, 20 ) setElementModel(thePlayer,108 ) elseif (rank == 4) then giveWeapon ( thePlayer, 24, 500 ) giveWeapon ( thePlayer, 32, 500 ) giveWeapon ( thePlayer, 31, 500 ) giveWeapon ( thePlayer, 34, 150 ) giveWeapon ( thePlayer, 46, 1 ) giveWeapon ( thePlayer, 36, 25 ) giveWeapon ( thePlayer, 39, 25 ) giveWeapon ( thePlayer, 40, 25 ) setElementModel(thePlayer,110) elseif (rank == 5) then giveWeapon ( thePlayer, 31, 600 ) giveWeapon ( thePlayer, 32, 600 ) giveWeapon ( thePlayer, 31, 600 ) giveWeapon ( thePlayer, 34, 200 ) giveWeapon ( thePlayer, 46, 1 ) giveWeapon ( thePlayer, 36, 30 ) giveWeapon ( thePlayer, 39, 30 ) giveWeapon ( thePlayer, 40, 30 ) setElementModel(thePlayer,115) end setElementData( thePlayer, "fskin", true ) setTimer ( function() setElementData( thePlayer, "fskin", false ) end, 1800000, 1) end end end end addCommandHandler("fskin", fskin ) Link to comment
Callum Posted August 14, 2012 Share Posted August 14, 2012 With timers you always need to have an isElement check within the function, otherwise you will get errors if the timer is triggered, but the player quits. Link to comment
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