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isElementWithinColShape issue


icarus

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i was trying to make that when a player that is inside a colshape after a timer get warped to a place.

I dont know whats wrong with this.

function warpplayer ( thePlayer ) 
        if isElementWithinColShape ( thePlayer, Bankcol ) then 
    setElementPosition ( thePlayer, 2655, 2706, 411 ) 
end 
end 

Also tryed this, actually i tyed this first

function warpplayer ( source ) 
        if isElementWithinColShape ( source, Bankcol ) then 
    setElementPosition ( source, 2655, 2706, 411 ) 
end 

The debugscript 3 message is always the same: Bad argument @ "isElementWithinColShape" [Expected element at argument 1]

Can someone help me at this ?

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i think this is what you looking for.

function warpplayer() 
     for i,player in ipairs(getElementsByType("player")) do 
          if isElementWithinColShape(player, Bankcol) then 
               setElementPosition(player, 2655, 2706, 411) 
          end 
     end 
end 

Link to post

thanks, it works , i have other question, if i wanted to match a random place how could i do it.

Like in this

function (attacker, gun) 
  if getTeamName(getPlayerTeam(attacker)) == "Police" then -- if attacker was a cop 
   if gun == 23 or gun == 3 then -- if it was a tazer or stick 
    setElementPosition(source, -643.82635498047, 1945.7033691406, 2) 
    setElementPosition(source, -1980, 4991, 39)-- set there position 
   end 
end 
end 
) 
  
  

i wanted to make it to warp it or to a place or to the other

Link to post
local positions = 
    { 
        { -643.82635498047, 1945.7033691406, 2 }, 
        { -1980, 4991, 39 } 
    } 
  
function (attacker, gun) 
  if getTeamName(getPlayerTeam(attacker)) == "Police" then -- if attacker was a cop 
   if gun == 23 or gun == 3 then -- if it was a tazer or stick 
    setElementPosition(source, unpack ( positions [ math.random ( #positions ) ] ) ) 
   end 
end 
end 
) 

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