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What karthik said is a fairly common method to use.

for example, you have a small dx rectangle, and it starts at x 6 and ends at x 13

then you simply do this: if ( x >= 6 and x <= 13 ) then

and simply add the same for the y value, it will make a reasonably large if, but it will do the job perfectly without having to use any eventhandlers. ( other than onClientRender ofcourse )

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