berry172 Posted July 19, 2012 Share Posted July 19, 2012 Hello! Help me please console writing: loading of resources global failed Link to comment
TwiX! Posted July 19, 2012 Share Posted July 19, 2012 Help me please... I'm new... & if not helped me , shut up.. put your resource in folder mta/server/mods/deatchmatch/resources I do not remember exactly what to do with this error Link to comment
denny199 Posted July 19, 2012 Share Posted July 19, 2012 *Edit: berry172, Is it unpacked? so not in a .rar? What says the console? mayby something with the meta.xml? Link to comment
Anderl Posted July 19, 2012 Share Posted July 19, 2012 Do "info global" in the Console and check what it says. Link to comment
berry172 Posted July 19, 2012 Author Share Posted July 19, 2012 [2012-07-19 11:00:01] ERROR: exports: Call to non-running server resource (global) [string "?"] [2012-07-19 11:30:05] ERROR: exports: Call to non-running server resource (global) [string "?"] the resource can be found here: /server/mods/deathmatch/resources/global/ Is that alright?? Info global: Info: Resource was not found... resources/global/meta.xml: <meta> <info author="vG MTA Scripting Team" type="script" description="Global Functions"/> <script src="g_chat_globals.lua" type="server" /> <export function="getNearbyElements" type="server"/> <script src="g_chat_globals.lua" type="client" /> <export function="getNearbyElements" type="client"/> <script src="s_chat_globals.lua" type="server"/> <export function="getOOCState" type="server"/> <export function="setOOCState" type="server"/> <export function="sendMessageToAdmins" type="server"/> <export function="sendLocalText" type="server"/> <export function="sendLocalMeAction" type="server"/> <export function="sendLocalDoAction" type="server"/> <export function="findPlayerByPartialNick" type="server"/> <script src="g_admin_globals.lua" type="server"/> <export function="isPlayerAdmin" type="server"/> <export function="isPlayerFullAdmin" type="server"/> <export function="isPlayerSuperAdmin" type="server"/> <export function="isPlayerHeadAdmin" type="server"/> <export function="isPlayerLeadAdmin" type="server"/> <export function="getPlayerAdminLevel" type="server"/> <export function="getPlayerAdminTitle" type="server"/> <export function="isPlayerScripter" type="server"/> <export function="getAdmins" type="server"/> <export function="isPlayerGameMaster" type="server"/> <export function="isPlayerFullGameMaster" type="server"/> <export function="isPlayerLeadGameMaster" type="server"/> <export function="isPlayerHeadGameMaster" type="server"/> <export function="isPlayerGMTeamLeader" type="server"/> <export function="getPlayerGMTitle" type="server"/> <export function="getGameMasters" type="server"/> <export function="getPlayerGameMasterLevel" type="server"/> <script src="g_admin_globals.lua" type="client"/> <export function="isPlayerAdmin" type="client"/> <export function="isPlayerFullAdmin" type="client"/> <export function="isPlayerSuperAdmin" type="client"/> <export function="isPlayerHeadAdmin" type="client"/> <export function="isPlayerLeadAdmin" type="client"/> <export function="getPlayerAdminLevel" type="client"/> <export function="getPlayerAdminTitle" type="client"/> <export function="isPlayerScripter" type="client"/> <export function="getAdmins" type="client"/> <export function="isPlayerGameMaster" type="client"/> <export function="isPlayerFullGameMaster" type="client"/> <export function="isPlayerLeadGameMaster" type="client"/> <export function="isPlayerHeadGameMaster" type="client"/> <export function="isPlayerGMTeamLeader" type="client"/> <export function="getPlayerGMTitle" type="client"/> <export function="getGameMasters" type="client"/> <export function="getPlayerGameMasterLevel" type="client"/> <script src="s_optomization_globals.lua" type="server"/> <script src="c_vehicle_globals.lua" type="server"/> <script src="c_vehicle_globals.lua" type="client"/> <export function="getVehicleVelocity" type="server"/> <export function="getVehicleVelocity" type="client"/> <export function="relateVelocity" type="server"/> <export function="relateVelocity" type="client"/> <script src="s_vehicle_globals.lua" type="server"/> <export function="getVehiclesOwnedByCharacter" type="server"/> <export function="canPlayerBuyVehicle" type="server"/> <script src="s_money_globals.lua" type="server"/> <script src="c_money_globals.lua" type="client"/> <export function="giveMoney" type="server"/> <export function="takeMoney" type="server"/> <export function="setMoney" type="server"/> <export function="hasMoney" type="server"/> <export function="hasMoney" type="client"/> <export function="getMoney" type="server"/> <export function="getMoney" type="client"/> <export function="checkMoneyHacks" type="server"/> <export function="getTaxAmount" type="server"/> <export function="getIncomeTaxAmount" type="server"/> <export function="setTaxAmount" type="server"/> <export function="setIncomeTaxAmount" type="server"/> <export function="formatMoney" type="client"/> <export function="formatMoney" type="server"/> <script src="s_country_globals.lua" type="server"/> <export function="getPlayerCountry" type="server"/> <export function="getPlayerCountryByIP" type="server"/> <script src="s_item_globals.lua" type="server"/> <export function="hasSpaceForItem" type="server"/> <export function="hasItem" type="server"/> <export function="giveItem" type="server"/> <export function="takeItem" type="server"/> <script src="c_item_globals.lua" type="client"/> <export function="hasSpaceForItem" type="client"/> <export function="hasItem" type="client"/> <export function="getItemName" type="client"/> <script src="g_version_globals.lua" type="server"/> <script src="g_version_globals.lua" type="client"/> <export function="getScriptVersion" type="server"/> <export function="getScriptVersion" type="client"/> <script src="c_animation_globals.lua" type="client"/> <export function="applyAnimation" type="client"/> <export function="removeAnimation" type="client"/> <script src="s_animation_globals.lua" type="server"/> <export function="applyAnimation" type="server"/> <export function="removeAnimation" type="server"/> <script src="s_nametag_globals.lua" type="server"/> <export function="updateNametagColor" type="server"/> <script src="s_zone_globals.lua" type="server"/> <export function="getElementZoneName" type="server"/> <script src="g_benchmark.lua" type="client"/> <export function="startBenchMark" type="client"/> <export function="endBenchMark" type="client"/> <script src="g_benchmark.lua" type="server"/> <export function="startBenchMark" type="server"/> <export function="endBenchMark" type="server"/> <script src="s_weapon_globals.lua" type="server"/> <export function="createWeaponSerial" type="server"/> <export function="retrieveWeaponDetails" type="server"/> <export function="explode" type="server"/> </meta> Link to comment
denny199 Posted July 19, 2012 Share Posted July 19, 2012 Is your'e server running on mysql??? Because when global can't connect to mysql it stops... and that's why this error : [2012-07-19 11:30:05] ERROR: exports: Call to non-running server resource (global) [string "?"] Or there is a error in global resource. Link to comment
berry172 Posted July 19, 2012 Author Share Posted July 19, 2012 Mysql is not connected to the ... I do not know why ... module: server/mods/deathmatch/modules/mta_mysql.dll SQL data: resources/mysql/connection.lua , resources/mysql/s_mysql.lua & settings.xml Please help me and I pay you. Link to comment
berry172 Posted July 20, 2012 Author Share Posted July 20, 2012 Problem is completted.. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now