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Starting Global resource failed


berry172

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[2012-07-19 11:00:01] ERROR: exports: Call to non-running server resource (global) [string "?"] 
[2012-07-19 11:30:05] ERROR: exports: Call to non-running server resource (global) [string "?"] 

the resource can be found here: /server/mods/deathmatch/resources/global/

Is that alright??

Info global:

Info: Resource was not found... 

resources/global/meta.xml:

<meta> 
    <info author="vG MTA Scripting Team" type="script" description="Global Functions"/> 
  
    <script src="g_chat_globals.lua" type="server" /> 
    <export function="getNearbyElements" type="server"/>     
     
    <script src="g_chat_globals.lua" type="client" /> 
    <export function="getNearbyElements" type="client"/> 
     
    <script src="s_chat_globals.lua" type="server"/> 
    <export function="getOOCState" type="server"/> 
    <export function="setOOCState" type="server"/> 
    <export function="sendMessageToAdmins" type="server"/> 
    <export function="sendLocalText" type="server"/> 
    <export function="sendLocalMeAction" type="server"/> 
    <export function="sendLocalDoAction" type="server"/> 
    <export function="findPlayerByPartialNick" type="server"/> 
     
    <script src="g_admin_globals.lua" type="server"/> 
    <export function="isPlayerAdmin" type="server"/> 
    <export function="isPlayerFullAdmin" type="server"/> 
    <export function="isPlayerSuperAdmin" type="server"/> 
    <export function="isPlayerHeadAdmin" type="server"/> 
    <export function="isPlayerLeadAdmin" type="server"/> 
    <export function="getPlayerAdminLevel" type="server"/> 
    <export function="getPlayerAdminTitle" type="server"/> 
    <export function="isPlayerScripter" type="server"/> 
    <export function="getAdmins" type="server"/> 
     
    <export function="isPlayerGameMaster" type="server"/> 
    <export function="isPlayerFullGameMaster" type="server"/> 
    <export function="isPlayerLeadGameMaster" type="server"/> 
    <export function="isPlayerHeadGameMaster" type="server"/> 
    <export function="isPlayerGMTeamLeader" type="server"/> 
    <export function="getPlayerGMTitle" type="server"/> 
    <export function="getGameMasters" type="server"/> 
    <export function="getPlayerGameMasterLevel" type="server"/> 
     
    <script src="g_admin_globals.lua" type="client"/> 
    <export function="isPlayerAdmin" type="client"/> 
    <export function="isPlayerFullAdmin" type="client"/> 
    <export function="isPlayerSuperAdmin" type="client"/> 
    <export function="isPlayerHeadAdmin" type="client"/> 
    <export function="isPlayerLeadAdmin" type="client"/> 
    <export function="getPlayerAdminLevel" type="client"/> 
    <export function="getPlayerAdminTitle" type="client"/> 
    <export function="isPlayerScripter" type="client"/> 
    <export function="getAdmins" type="client"/> 
     
    <export function="isPlayerGameMaster" type="client"/> 
    <export function="isPlayerFullGameMaster" type="client"/> 
    <export function="isPlayerLeadGameMaster" type="client"/> 
    <export function="isPlayerHeadGameMaster" type="client"/> 
    <export function="isPlayerGMTeamLeader" type="client"/> 
    <export function="getPlayerGMTitle" type="client"/> 
    <export function="getGameMasters" type="client"/> 
    <export function="getPlayerGameMasterLevel" type="client"/> 
     
    <script src="s_optomization_globals.lua" type="server"/> 
     
    <script src="c_vehicle_globals.lua" type="server"/> 
    <script src="c_vehicle_globals.lua" type="client"/> 
    <export function="getVehicleVelocity" type="server"/> 
    <export function="getVehicleVelocity" type="client"/> 
    <export function="relateVelocity" type="server"/> 
    <export function="relateVelocity" type="client"/> 
     
    <script src="s_vehicle_globals.lua" type="server"/> 
    <export function="getVehiclesOwnedByCharacter" type="server"/> 
    <export function="canPlayerBuyVehicle" type="server"/> 
     
    <script src="s_money_globals.lua" type="server"/> 
    <script src="c_money_globals.lua" type="client"/> 
    <export function="giveMoney" type="server"/> 
    <export function="takeMoney" type="server"/> 
    <export function="setMoney" type="server"/> 
    <export function="hasMoney" type="server"/> 
    <export function="hasMoney" type="client"/> 
    <export function="getMoney" type="server"/> 
    <export function="getMoney" type="client"/> 
    <export function="checkMoneyHacks" type="server"/> 
    <export function="getTaxAmount" type="server"/> 
    <export function="getIncomeTaxAmount" type="server"/> 
    <export function="setTaxAmount" type="server"/> 
    <export function="setIncomeTaxAmount" type="server"/> 
    <export function="formatMoney" type="client"/> 
    <export function="formatMoney" type="server"/> 
  
    <script src="s_country_globals.lua" type="server"/> 
    <export function="getPlayerCountry" type="server"/> 
    <export function="getPlayerCountryByIP" type="server"/> 
     
    <script src="s_item_globals.lua" type="server"/> 
    <export function="hasSpaceForItem" type="server"/> 
    <export function="hasItem" type="server"/> 
    <export function="giveItem" type="server"/> 
    <export function="takeItem" type="server"/> 
  
    <script src="c_item_globals.lua" type="client"/> 
    <export function="hasSpaceForItem" type="client"/> 
    <export function="hasItem" type="client"/> 
    <export function="getItemName" type="client"/> 
     
    <script src="g_version_globals.lua" type="server"/> 
    <script src="g_version_globals.lua" type="client"/> 
    <export function="getScriptVersion" type="server"/> 
    <export function="getScriptVersion" type="client"/> 
         
    <script src="c_animation_globals.lua" type="client"/> 
    <export function="applyAnimation" type="client"/> 
    <export function="removeAnimation" type="client"/> 
     
    <script src="s_animation_globals.lua" type="server"/> 
    <export function="applyAnimation" type="server"/> 
    <export function="removeAnimation" type="server"/> 
     
    <script src="s_nametag_globals.lua" type="server"/> 
    <export function="updateNametagColor" type="server"/> 
     
    <script src="s_zone_globals.lua" type="server"/> 
    <export function="getElementZoneName" type="server"/> 
     
    <script src="g_benchmark.lua" type="client"/> 
    <export function="startBenchMark" type="client"/> 
    <export function="endBenchMark" type="client"/> 
     
    <script src="g_benchmark.lua" type="server"/> 
    <export function="startBenchMark" type="server"/> 
    <export function="endBenchMark" type="server"/> 
     
    <script src="s_weapon_globals.lua" type="server"/> 
    <export function="createWeaponSerial" type="server"/> 
    <export function="retrieveWeaponDetails" type="server"/> 
    <export function="explode" type="server"/> 
     
</meta> 

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Is your'e server running on mysql??? Because when global can't connect to mysql it stops... and that's why this error : [2012-07-19 11:30:05] ERROR: exports: Call to non-running server resource (global) [string "?"]

Or there is a error in global resource.

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