yMassai Posted July 9, 2012 Share Posted July 9, 2012 local price_m4 = 18000 local bullet_m4 = 300 function BuyWeaponOnServer(weapon_name) player_money = getPlayerMoney(source) player_account = getPlayerAccount(source) if (getAccountData(player_account, "GunLicense")) then if(weapon_name == "weapon_m4") then if(player_money >= price_m4) then takePlayerMoney(source, price_m4) setAccountData(player_account, "m4data", true) if(not getAccountData(player_account, "m4data")) then return if(player_money >= bullet_m4) then giveWeapon(source, 31, 50) takePlayerMoney(source, bullet_m4) outputChatBox("Você comprou uma M4.", source, 0, 255, 0) else outputChatBox("Você não tem dinheiro para comprar uma M4.", source, 255, 0, 0) end end end end addEvent("onClientBuyWeapon", true) addEventHandler("onClientBuyWeapon", getRootElement(), BuyWeaponOnServer) function BuyWeaponLicense() player_money = getPlayerMoney(source) player_account = getPlayerAccount(source) local license_price = 55000 if(not getAccountData(player_account, "GunLicense")) then if(player_money >= license_price) then setAccountData(player_account, "GunLicense", true) takePlayerMoney(source, license_price) outputChatBox("Agora você tem uma Licença para portar Armas!", source, 0, 255, 0) else outputChatBox("Você não tem dinheiro pra comprar a Licença!", source, 255, 0, 0) end else outputChatBox("Você já tem uma licença para portar Armas!", source, 255, 0, 0) end end addEvent("onClientBuyLicense", true) addEventHandler("onClientBuyLicense", getRootElement(), BuyWeaponLicense) I wanted the player buy the license, then the gun and after bullets. Link to comment
50p Posted July 9, 2012 Share Posted July 9, 2012 You seem to have problem with code indentation. Indent your code properly and you'll find your problem, also check debugscript window to trace your errors. You haven't even explained what your problem is. Link to comment
Anderl Posted July 9, 2012 Share Posted July 9, 2012 local aPrices = { ['M4'] = 18000, ['Ammo M4'] = 300, ['License'] = 55000; } addEvent( 'onClientBuyWeapon', true ); addEvent( 'onClientBuyLicense', true ); addEventHandler( 'onClientBuyWeapon', root, function( sWeapon ) local pAccount = getPlayerAccount( source ); -- is source defined? local nMoney = getPlayerMoney( source ); -- is source defined? if( getAccountData( pAccount, 'GunLicense' ) ) then if( sWeapon == 'weapon_m4' ) then if( nMoney >= ( aPrices['M4'] + aPrices['Ammo M4'] ) ) then takePlayerMoney( source, aPrices['M4'] + aPrices['Ammo M4'] ); setAccountData( pAccount, 'm4data', true ); giveWeapon( source, 31, 50 ); outputChatBox( 'Você comprou uma M4!', source, 0, 255, 0, false ); else outputChatBox( 'Você não tem dinheiro para comprar uma M4!', source, 255, 0, 0, false ); end end else outputChatBox( 'Você não tem licença de arma!', source, 255, 0, 0, false ); end end ) addEventHandler( 'onClientBuyLicense', root, function( ) local pAccount = getPlayerAccount( source ); local nMoney = getPlayerMoney( source ); if( not getAccountData( pAccount, 'GunLicense' ) ) then if( nMoney >= aPrices['License'] ) then setAccountData( pAccount, 'GunLicense', true ); takePlayerMoney( source, aPrices['License'] ); outputChatBox( 'Você comprou uma licença para portar armas!', source, 0, 255, 0, false ); else outputChatBox( 'Você não tem grana suficiente para comprar a licença!', source, 255, 0, 0, false ); end else outputChatBox( 'Você já tem uma licença para portar armas!', source, 255, 0, 0, false ); end end ) The problem: You forgot an 'end'. Link to comment
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