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GUIWindow show up for all Players


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when some one hit the marker the Gui-window show up for all players ???????

server side

  
         local Marker2 = createMarker ( -1638.3317871094, -2239.3054199219, 30.4765625, "cylinder", 1.29999995, 255, 255, 0, 255 ) 
    
         function hitthiselement() 
            triggerClientEvent("hitmymarker", getRootElement(), Marker2) 
            end 
    addEventHandler("onMarkerHit", Marker2, hitthiselement) 

client side

  
 addEvent("hitmymarker", true) 
        function hitmymarker(Marker2) 
        guiSetVisible(GUIEditor_Window[2], true) 
        showCursor(true) 
        guiSetInputEnabled(false) 
        end 
  addEventHandler('hitmymarker',getRootElement(),hitmymarker) 
  
GUIEditor_Window[2] = guiCreateWindow(198,228,697,409,"> - | The Farmer House | - <",false) 
guiSetAlpha(GUIEditor_Window[2],1) 
GUIEditor_TabPanel[1] = guiCreateTabPanel(9,22,679,368,false,GUIEditor_Window[2]) 
GUIEditor_Tab[2] = guiCreateTab("English",GUIEditor_TabPanel[1]) 
GUIEditor_Label[8] = guiCreateLabel(223,11,165,18,"The Farmer House",false,GUIEditor_Tab[2]) 
guiLabelSetColor(GUIEditor_Label[8],255,255,0) 
guiLabelSetHorizontalAlign(GUIEditor_Label[8],"center",false) 
guiSetFont(GUIEditor_Label[8],"default-bold-small") 
GUIEditor_Image[4] = guiCreateStaticImage(14,31,656,156,"images/farmerhouse.PNG",false,GUIEditor_Tab[2]) 
GUIEditor_Label[9] = guiCreateLabel(11,191,655,21,"This house is your house and your friends house .. you must save and take this house as possible as you can",false,GUIEditor_Tab[2]) 
guiLabelSetColor(GUIEditor_Label[9],255,0,0) 
guiLabelSetHorizontalAlign(GUIEditor_Label[9],"center",false) 
guiSetFont(GUIEditor_Label[9],"default-bold-small") 
GUIEditor_Label[10] = guiCreateLabel(22,209,656,25,"After your occupation of this house the door will be blocked that the zombies can't get in this house",false,GUIEditor_Tab[2]) 
guiLabelSetColor(GUIEditor_Label[10],255,0,0) 
guiLabelSetHorizontalAlign(GUIEditor_Label[10],"center",false) 
guiSetFont(GUIEditor_Label[10],"default-bold-small") 
GUIEditor_Image[5] = guiCreateStaticImage(5,226,78,96,"images/protectiondoor.PNG",false,GUIEditor_Tab[2]) 
GUIEditor_Label[11] = guiCreateLabel(4,322,210,16,"the house's entrance with out a door",false,GUIEditor_Tab[2]) 
GUIEditor_Label[12] = guiCreateLabel(16,227,655,15,"You must save this house to keep your self unharmed but there's a windows that you can kill the zombies through it",false,GUIEditor_Tab[2]) 
guiLabelSetColor(GUIEditor_Label[12],255,0,0) 
guiSetFont(GUIEditor_Label[12],"default-bold-small") 
GUIEditor_Image[6] = guiCreateStaticImage(417,245,251,77,"images/protectwindow.PNG",false,GUIEditor_Tab[2]) 
GUIEditor_Label[13] = guiCreateLabel(414,320,264,20,"the windows",false,GUIEditor_Tab[2]) 
guiLabelSetHorizontalAlign(GUIEditor_Label[13],"center",false) 
GUIEditor_Button[4] = guiCreateButton(564,6,105,26,"start mession",false,GUIEditor_Tab[2]) 
guiSetVisible(GUIEditor_Window[2], false) 

please i want to fix this problem for fast !!!!

Link to comment
 local Marker2 = createMarker ( -1638.3317871094, -2239.3054199219, 30.4765625, "cylinder", 1.29999995, 255, 255, 0, 255 ) 
function hitthiselement(player) 
     triggerClientEvent(player,"hitmymarker", player) 
end 
addEventHandler("onMarkerHit", Marker2, hitthiselement) 

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