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[HELP]search system


smacky

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Okay I decided to make /search system. When player enter in shop and he type /search, than he will find weapons or items, but i want to make it as random, is there any function like "RANDOM" script? I can't find anything like this in wiki if you know how I can make random things please tell me.

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function search ( playerSource ) 
    if ( getElementInterior(playerSource) == 0 ) then 
     outputChatBox ( "გილოცავთ, თქვენ იპოვეთ M4" .. getPlayerName(playerSource), playerSource ) 
     giveWeapon ( playerSource, 31, 200 ) 
    else 
     outputChatBox ( "თქვენ არ ხართ 24/7ში ან ნებისმიერ ინტერიერში." .. getPlayerName(playerSource), playerSource ) 
    end 
end 
addCommandHandler ( "search", search ) 

Agr-, I tried my best but can't do anything, can you add that Math.Rand in this script? I'll take your lesson and I'll use it everytime :))

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local weapons = 
    { 
        22, 
        31 
    } 
  
function search ( playerSource ) 
    if ( getElementInterior ( playerSource ) == 0 ) then 
        giveWeapon ( playerSource, weapons [ math.random ( #weapons ) ], 200 ) 
    end 
end 
addCommandHandler ( "search", search ) 

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Oh.. If you can tell me any idea how I can script Item system please tell me, I mean when player find Cheeseburger in shop he will have it and when he will type /eat he will eat it... If you have any idea of this please tell me, thank you again.

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I don't want to sound rude, but maybe you should start with easier scripts.

Uhm-, it's simple I guess, I'll take simple thing, if zombie hit you and you're infected I know this in SAMP but I don't know how to code it here, when you're infected and you write /inject medicinb you'll not be infected anymore,

CODE LIKE:

if (playerid, infected == 1)

{

infected = 0 (Something like that.)

return 1;

}

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