Jokeℝ1472771893 Posted June 28, 2012 Share Posted June 28, 2012 function createTeamsOnStart () Busdriver = createTeam ( "Busdriver", 0, 200, 255 ) end addEventHandler("onResourceStart", resourceRoot, createTeamsOnStart) marker1 = createMarker (1808,-1904.3000488281,12.5,"cylinder",1.2,0,0,225,100) marker2 = createMarker (1794.4000244141,-1932.1999511719,12.39999961853,"cylinder",2,0,255,225,100) blip1 = createBlip ( 1808,-1904.3000488281,12.5, 56, 2) blip2 = createBlip ( 1794.4000244141,-1932.1999511719,12.39999961853, 53 ) attachElements (blip1,marker1,0,0,0) ped1 = createPed (1808,-1904.3000488281,12.5) ped2 = createPed (1794.4000244141,-1932.1999511719,12.39999961853,4) attachElements (ped2,marker2,0,0,0) setPedRotation (ped1,180) setPedAnimation( ped1, "paulnmac", "wank_loop" ) setElementDimension ( marker2, 0 ) setElementDimension ( ped2, 0 ) setElementDimension ( blip2, 0 ) setElementFrozen ( ped1, true ) function showGUI(hitPlayer) triggerClientEvent (hitPlayer,"show",getRootElement(),hitPlayer) end addEventHandler ("onMarkerHit",marker1,showGUI) addEventHandler("onMarkerLeave",marker1, function (leavePlayer) triggerClientEvent(leavePlayer,"hide",leavePlayer) end) function start(hitPlayer) help = createVehicle(437,1783.0999755859,-1929.1999511719,13.60000038147) outputChatBox("Go now to the flag to get your money", source, 255, 2, 0) setElementDimension ( help, 0 ) end addEventHandler ("onMarkerHit",marker2,start) jobmarker = createMarker ( 1536.1999511719,-1669.9000244141,12.39999961853, cylinder, 5, 255, 200, 0, 250, getRootElement() ) blip4 = createBlip ( 1536.1999511719,-1669.9000244141,12.39999961853, 53 ) setElementDimension ( blip4, 0 ) setElementDimension ( jobmarker, 0 ) function eindMission (player) if ( getElementDimension ( source ) == 0 ) then destroyElement ( help ) setElementPosition( player, 1536.1999511719,-1669.9000244141,12.39999961853 ) setElementDimension ( player, 0 ) givePlayerMoney ( player, 500 ) end end addEventHandler( "onMarkerHit", jobmarker, eindMission ) Server Side windpw = {} button = {} window = guiCreateWindow(0.3,0.2,0.4,0.5,"Bus Job",true) guiSetAlpha(window,255) guiCreateStaticImage ( 0, 0, 1, 0.8,"boot.png",true,window) guiSetVisible(window,false) button[1] = guiCreateButton(0.52,0.85,0.45,0.1,"Accept",true,window) button[2] = guiCreateButton(0,0.85,0.45,0.1,"Decline",true,window) function show() guiSetVisible (window,true) showCursor(true) end addEvent("show",true) addEventHandler("show",getRootElement(),show) addEvent("hide",true) addEventHandler("hide",getRootElement(), function () guiSetVisible(window,false) showCursor (false) end) addEventHandler("onClientGUIClick",getRootElement(), function (player) if (source == button[2]) then guiSetVisible (window,false) showCursor (false) outputChatBox ("You have declined this mission",225,0,0) elseif (source == button[1]) then money = getPlayerMoney (source) if (money < 0) then outputChatBox ("Jaap:Ok, Come later back for money",225,250,0) else player = getLocalPlayer() outputChatBox ("Jaap:Ok, This mission start now",225, 255,0) setElementModel (player, 255) setElementPosition( player, 1794.4000244141,-1932.1999511719,12.39999961853, 4 ) setElementDimension ( player, 0 ) outputChatBox ("Step one time in the marker for spam a Bus",225,0,0) end end end) Client Side but i whant to add that 1 player can spwan 1 car and when someone hit Job Marker then you can see youre job destination Blip Link to comment
micheal1230 Posted June 28, 2012 Share Posted June 28, 2012 Its not whant its want and its not spam its spawn outputChatBox ("Step one time in the marker for spam a Bus",225,0,0) ServerSide: function spawnbus(player) local x,y,z = getElementPosition(player) if ( getTeamName( getPlayerTeam( player ) ) == 'Busdriver' ) createVehicle(437, x+3,y,z) else outputChatBox("You are not a Bus Driver.", player, 255,0,0) end end addEventHandler("onMarkerHit", marker1, spawnbus) Link to comment
Jokeℝ1472771893 Posted June 28, 2012 Author Share Posted June 28, 2012 ServerSide: function spawnbus(player) local x,y,z = getElementPosition(player) if ( getTeamName( getPlayerTeam( player ) ) == 'Busdriver' ) createVehicle(437, x+3,y,z) else outputChatBox("You are not a Bus Driver.", player, 255,0,0) end end addEventHandler("onMarkerHit", marker1, spawnbus) what is this? Link to comment
micheal1230 Posted June 28, 2012 Share Posted June 28, 2012 ServerSide: function spawnbus(player) local x,y,z = getElementPosition(player) if ( getTeamName( getPlayerTeam( player ) ) == 'Busdriver' ) createVehicle(437, x+3,y,z) else outputChatBox("You are not a Bus Driver.", player, 255,0,0) end end addEventHandler("onMarkerHit", marker1, spawnbus) what is this? When you enter the marker it gives you a bus thats what you wanted? Link to comment
micheal1230 Posted June 28, 2012 Share Posted June 28, 2012 Here function createTeamsOnStart () Busdriver = createTeam ( "Busdriver", 0, 200, 255 ) end addEventHandler("onResourceStart", resourceRoot, createTeamsOnStart) marker1 = createMarker (1808,-1904.3000488281,12.5,"cylinder",1.2,0,0,225,100) marker2 = createMarker (1794.4000244141,-1932.1999511719,12.39999961853,"cylinder",2,0,255,225,100) blip1 = createBlip ( 1808,-1904.3000488281,12.5, 56, 2) blip2 = createBlip ( 1794.4000244141,-1932.1999511719,12.39999961853, 53 ) attachElements (blip1,marker1,0,0,0) ped1 = createPed (1808,-1904.3000488281,12.5) ped2 = createPed (1794.4000244141,-1932.1999511719,12.39999961853,4) attachElements (ped2,marker2,0,0,0) setPedRotation (ped1,180) setPedAnimation( ped1, "paulnmac", "wank_loop" ) setElementDimension ( marker2, 0 ) setElementDimension ( ped2, 0 ) setElementDimension ( blip2, 0 ) setElementFrozen ( ped1, true ) function showGUI(hitPlayer) triggerClientEvent (hitPlayer,"show",getRootElement(),hitPlayer) end addEventHandler ("onMarkerHit",marker1,showGUI) addEventHandler("onMarkerLeave",marker1, function (leavePlayer) triggerClientEvent(leavePlayer,"hide",leavePlayer) end) function start(hitPlayer) help = createVehicle(437,1783.0999755859,-1929.1999511719,13.60000038147) outputChatBox("Go now to the flag to get your money", source, 255, 2, 0) setElementDimension ( help, 0 ) end addEventHandler ("onMarkerHit",marker2,start) jobmarker = createMarker ( 1536.1999511719,-1669.9000244141,12.39999961853, cylinder, 5, 255, 200, 0, 250, getRootElement() ) blip4 = createBlip ( 1536.1999511719,-1669.9000244141,12.39999961853, 53 ) setElementDimension ( blip4, 0 ) setElementDimension ( jobmarker, 0 ) function eindMission (player) if ( getElementDimension ( source ) == 0 ) then destroyElement ( help ) setElementPosition( player, 1536.1999511719,-1669.9000244141,12.39999961853 ) setElementDimension ( player, 0 ) givePlayerMoney ( player, 500 ) end end addEventHandler( "onMarkerHit", jobmarker, eindMission ) function spawnbus(player) local x,y,z = getElementPosition(player) if ( getTeamName( getPlayerTeam( player ) ) == 'Busdriver' ) createVehicle(437, x+3,y,z) else outputChatBox("You are not a Bus Driver.", player, 255,0,0) end end addEventHandler("onMarkerHit", marker1, spawnbus) Link to comment
Jokeℝ1472771893 Posted June 28, 2012 Author Share Posted June 28, 2012 Here function createTeamsOnStart () Busdriver = createTeam ( "Busdriver", 0, 200, 255 ) end addEventHandler("onResourceStart", resourceRoot, createTeamsOnStart) marker1 = createMarker (1808,-1904.3000488281,12.5,"cylinder",1.2,0,0,225,100) marker2 = createMarker (1794.4000244141,-1932.1999511719,12.39999961853,"cylinder",2,0,255,225,100) blip1 = createBlip ( 1808,-1904.3000488281,12.5, 56, 2) blip2 = createBlip ( 1794.4000244141,-1932.1999511719,12.39999961853, 53 ) attachElements (blip1,marker1,0,0,0) ped1 = createPed (1808,-1904.3000488281,12.5) ped2 = createPed (1794.4000244141,-1932.1999511719,12.39999961853,4) attachElements (ped2,marker2,0,0,0) setPedRotation (ped1,180) setPedAnimation( ped1, "paulnmac", "wank_loop" ) setElementDimension ( marker2, 0 ) setElementDimension ( ped2, 0 ) setElementDimension ( blip2, 0 ) setElementFrozen ( ped1, true ) function showGUI(hitPlayer) triggerClientEvent (hitPlayer,"show",getRootElement(),hitPlayer) end addEventHandler ("onMarkerHit",marker1,showGUI) addEventHandler("onMarkerLeave",marker1, function (leavePlayer) triggerClientEvent(leavePlayer,"hide",leavePlayer) end) function start(hitPlayer) help = createVehicle(437,1783.0999755859,-1929.1999511719,13.60000038147) outputChatBox("Go now to the flag to get your money", source, 255, 2, 0) setElementDimension ( help, 0 ) end addEventHandler ("onMarkerHit",marker2,start) jobmarker = createMarker ( 1536.1999511719,-1669.9000244141,12.39999961853, cylinder, 5, 255, 200, 0, 250, getRootElement() ) blip4 = createBlip ( 1536.1999511719,-1669.9000244141,12.39999961853, 53 ) setElementDimension ( blip4, 0 ) setElementDimension ( jobmarker, 0 ) function eindMission (player) if ( getElementDimension ( source ) == 0 ) then destroyElement ( help ) setElementPosition( player, 1536.1999511719,-1669.9000244141,12.39999961853 ) setElementDimension ( player, 0 ) givePlayerMoney ( player, 500 ) end end addEventHandler( "onMarkerHit", jobmarker, eindMission ) function spawnbus(player) local x,y,z = getElementPosition(player) if ( getTeamName( getPlayerTeam( player ) ) == 'Busdriver' ) createVehicle(437, x+3,y,z) else outputChatBox("You are not a Bus Driver.", player, 255,0,0) end end addEventHandler("onMarkerHit", marker1, spawnbus) ok thnx i try now Link to comment
Jokeℝ1472771893 Posted June 28, 2012 Author Share Posted June 28, 2012 Nothing no Markers no Bus its wrong Script Link to comment
Jokeℝ1472771893 Posted June 28, 2012 Author Share Posted June 28, 2012 please Help me Link to comment
micheal1230 Posted June 28, 2012 Share Posted June 28, 2012 please Help me i dont know what is wrong with your markers you need to fix them, they seem fine check /debugscript 3 Link to comment
Jokeℝ1472771893 Posted June 28, 2012 Author Share Posted June 28, 2012 please Help me i dont know what is wrong with your markers you need to fix them, they seem fine check /debugscript 3 read this viewtopic.php?f=91&t=44818 poll too please Link to comment
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