micheal1230 Posted June 15, 2012 Share Posted June 15, 2012 No Need For Serverside I Have Added The Command It Shows For Like 1 Second Then Disappears Client: addEvent("tdmstart", true) function drawthetext() local redteamname = getTeamFromName("Red Team") local blueteamname = getTeamFromName("Blue Team") local redp = countPlayersInTeam( redteamname ) local bluep = countPlayersInTeam( blueteamname ) local screenWidth, screenHeight = guiGetScreenSize() local ax, ay = screenWidth - 90, 200 local ax1, ay1 = screenWidth - 92, 180 dxDrawText("Red Team: "..tostring(redp), ax,ay) dxDrawText("Blue Team: "..tostring(bluep), ax1,ay1) end addEventHandler("onClientRender", root, drawthetext) addEventHandler("tdmstart",root, drawthetext) Link to comment
TAPL Posted June 15, 2012 Share Posted June 15, 2012 addEvent("tdmstart", true) addEventHandler("tdmstart",root, function() addEventHandler("onClientRender", root, drawthetext) end) function drawthetext() local redteamname = getTeamFromName("Red Team") local blueteamname = getTeamFromName("Blue Team") local redp = countPlayersInTeam( redteamname ) local bluep = countPlayersInTeam( blueteamname ) local screenWidth, screenHeight = guiGetScreenSize() local ax, ay = screenWidth - 90, 200 local ax1, ay1 = screenWidth - 92, 180 dxDrawText("Red Team: "..tostring(redp), ax,ay) dxDrawText("Blue Team: "..tostring(bluep), ax1,ay1) end Link to comment
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