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GiveWeapon please help


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local Marker = createMarker ( 2056.0913085938, 1542.1124388281, 10.671875, "cylinder", 1.29999995, 255, 0, 0, 255 ) 
    addEventHandler('onClientMarkerHit', Marker, 
            function(hitPlayer) 
            if (hitPlayer == localPlayer) then 
            guiSetVisible(GUIEditor_Window[1], true) 
            showCursor(true) 
            end 
        end) 
         
    function CreateGUIWindow() 
     GUIEditor_Window = {} 
     GUIEditor_Memo = {} 
     GUIEditor_Button = {} 
      
      
     GUIEditor_Window[1] = guiCreateWindow(502,268,480,290,"glallllalll",false) 
     GUIEditor_Button[1] = guiCreateButton(155,251,69,30,"exit",false,GUIEditor_Window[1]) 
     GUIEditor_Button[2] = guiCreateButton(10,251,91,30,"lol",false,GUIEditor_Window[1]) 
     GUIEditor_Memo[1] = guiCreateMemo(15,20,219,221,"Type any thing here",false,GUIEditor_Window[1]) 
     guiSetVisible(GUIEditor_Window[1], false) 
      
     addEventHandler("onClientGUIClick", GUIEditor_Button[2], kalla, false) 
     end 
     addEventHandler("onClientResourceStart", root, CreateGUIWindow) 
     addEventHandler('onClientGUIClick', root, 
        function () 
        if ( source == GUIEditor_Button[1] ) then 
            guiSetVisible(GUIEditor_Window[1],false) 
            guiSetInputEnabled(false) 
            showCursor(false) 
            elseif ( source == GUIEditor_Button[4] ) then 
            guiSetVisible(GUIEditor_Window[2],false) 
            guiSetInputEnabled(false) 
            showCursor(false) 
        end 
        end) 
     
    function kalla() 
     givePlayerMoney ( 900000 ) 
      
     outputChatBox("#00ff00 Thanks",255,255,255,true) 
       -- i want it here 
     GUIEditor_Label = {} 
      
     GUIEditor_Label[1] = guiCreateLabel(300,147,786,433,"Hey you thanks !",false) 
     guiLabelSetColor(GUIEditor_Label[1],255,0,0) 
     guiLabelSetHorizontalAlign(GUIEditor_Label[1],"left",true) 
     guiSetFont(GUIEditor_Label[1],"sa-header") 
     guiSetVisible(GUIEditor_Window[1],false) 
     guiSetInputEnabled(false) 
     showCursor(false) 
    end 

is there any code to give a weapon on client side ?

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I guess not. You must create a function server-side and call it adding a custom event. Example:

addEvent("myCustomEvent", true) 
function myFunction() 
-- ... your code goes here 
end 
addEventHandler("myCustomEvent", getRootElement(), myFunction) 

Later, call it from client-side

triggerServerEvent("myCustomEvent", getRootElement()) 

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You Cant Give Weapon ClientSide You have to use triggerServerEvent.

---make a triggerServerEvent-- 
addEventHandler('onClientGUIClick', root, 
function() 
if ( source == 'Here the Stuped GUI Button') 
then 
triggerServerEvent('onStupedWeapon', localPlayer) 
end 
---serverSide  
addEvent('onStupedWeapon', true) 
addEventHandler('onStupedWeapon', root, 
function() 
giveWeapon ( source, 31, 200 )--- give him M-4 with 200 ammo 
outputChatBox('Wow You Have Got Your Stuped Weapon.',source,255,255,0) 
end) 
end) 

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HaHa You'r Right But i can Script realy its easy to make this give weapon thing

1# addEvent Hanlder-- clientSide

#2 trigger it

-- server give it and add the event esay to do if you got any problem i can help you :wink:

thanks brother

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Be welcome.

Why it says "=" expected near end

  
--Server side 
addEvent("onVehicleRide", true) 
function vehicleas() 
warpPedIntoVehicle 
end -- = here ? 
addEventHandler("onVehicleRide", localPlayer, vehicleas) 

  
--Client side 
function vehicleas() 
    local Marker = createMarker ( -29.7998046875, 5.8994140625, 2.0999999046326, "cylinder", 3, 234, 70, 0, 19 ) 
    addEventHandler('onClientMarkerHit', Marker,function(hitPlayer) 
        if (hitPlayer == localPlayer) then 
    local vehicle = createVehicle ( 532, -29.7998046875 , 5.8994140625, 5.8994140625 ) 
    triggerServerEvent ( "onVehicleRide", localPlayer ) 
                     end 
             end) 
    end 
  

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--Server side 
addEvent("onVehicleRide", true) 
function vehicleas() 
warpPedIntoVehicle 
end -- = here ? 
addEventHandler("onVehicleRide", localPlayer, vehicleas) 

warpPedIntoVehicle 

How could this possible be a correct syntax to call a function?

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