Sayid Posted April 26, 2012 Share Posted April 26, 2012 So, i have a problem. When i test my map in map editor, palms dont working. Scripts i think OK, .dff and .txd OK. meta.xml OK. client.lua addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), function() txd = engineLoadTXD ( "gta_tree_palm.txd" ) engineImportTXD ( txd, 622 ) engineImportTXD ( txd, 624 ) engineImportTXD ( txd, 710 ) engineImportTXD ( txd, 3510 ) engineImportTXD ( txd, 718 ) dff = engineLoadDFF ( "veg_palm03.dff", 0 ) engineReplaceModel ( dff, 622 ) dff2 = engineLoadDFF ( "vgs_palm01.dff", 0 ) end ) meta.xml Link to comment
jeremaniak Posted April 28, 2012 Share Posted April 28, 2012 Any errors in debugscript 3? Link to comment
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