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bindKey


yanvr

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hi i have problem with this bind:

bindKey("o", "down",

function ()

guiSetVisible ( GUIEditor_Window[1], not guiGetVisible ( GUIEditor_Window[1] ) )

showCursor ( guiGetVisible ( GUIEditor_Window[1] ) )

guiSetVisible ( GUIEditor_Window[2], not guiGetVisible ( GUIEditor_Window[2] ) )

showCursor ( guiGetVisible ( GUIEditor_Window[2] ) )

end

)

The gui is not open.

It's my first time using guieditor.

someone could help me?

try commenting on the previous post but it was closed

I did not want to steal resources

just download community resources and modify for my server

I did not know could not do that

just think I'm a newbie and I'm lua learning little by little

and now I can only modify community resources and ask for help from the people in this place.

really sorry I did not want to be angry or think you tried to steal

sorry x shadow and sorry again for my clumsy English

Link to comment
bindKey ( "o", "down",  
    function ( ) 
        guiSetVisible ( GUIEditor_Window[1], not guiGetVisible ( GUIEditor_Window[1] ) ) 
        guiSetVisible ( GUIEditor_Window[2], not guiGetVisible ( GUIEditor_Window[2] ) ) 
        showCursor ( guiGetVisible ( GUIEditor_Window[1] ) ) 
    end 
) 

I don't see anything wrong with it, can you post your entire script?

Link to comment
GUIEditor_Window = {} 
GUIEditor_TabPanel = {} 
GUIEditor_Tab = {} 
GUIEditor_Button = {} 
GUIEditor_Label = {} 
GUIEditor_Grid = {} 
  
GUIEditor_Window[1] = guiCreateWindow(227,186,309,254,"test",false) 
GUIEditor_TabPanel[1] = guiCreateTabPanel(0.0291,0.1063,0.9385,0.8583,true,GUIEditor_Window[1]) 
GUIEditor_Tab[1] = guiCreateTab("Information",GUIEditor_TabPanel[1]) 
GUIEditor_Label[1] = guiCreateLabel(0.0724,0.1031,0.5138,0.1443,"stats:",true,GUIEditor_Tab[1]) 
GUIEditor_Label[2] = guiCreateLabel(0.069,0.3299,0.4448,0.2268,"skill:",true,GUIEditor_Tab[1]) 
GUIEditor_Label[3] = guiCreateLabel(0.0724,0.5361,0.331,0.2216,"rank:",true,GUIEditor_Tab[1]) 
GUIEditor_Tab[2] = guiCreateTab("vehicles",GUIEditor_TabPanel[1]) 
GUIEditor_Grid[1] = guiCreateGridList(0.0138,0.0309,0.4655,0.9381,true,GUIEditor_Tab[2]) 
guiGridListSetSelectionMode(GUIEditor_Grid[1],2) 
GUIEditor_Button[1] = guiCreateButton(0.5241,0.1082,0.4241,0.1959,"spawn",true,GUIEditor_Tab[2]) 
GUIEditor_Button[2] = guiCreateButton(0.5207,0.3557,0.431,0.1907,"buy",true,GUIEditor_Tab[2]) 
GUIEditor_Button[3] = guiCreateButton(0.5241,0.6237,0.431,0.1856,"sell",true,GUIEditor_Tab[2]) 
GUIEditor_Tab[3] = guiCreateTab("Tab",GUIEditor_TabPanel[1]) 
  
  
bindKey("o", "down",  
function () 
    guiSetVisible ( GUIEditor_Window[1], not guiGetVisible ( GUIEditor_Window[1] ) ) 
    showCursor ( guiGetVisible ( GUIEditor_Window[1] ) ) 
    guiSetVisible ( GUIEditor_Window[2], not guiGetVisible ( GUIEditor_Window[2] ) ) 
    showCursor ( guiGetVisible ( GUIEditor_Window[2] ) ) 
end 
) 

In this time it works But the panel appears when you connect I want to see panel when you press the button

Edited by Guest
Link to comment
GUIEditor_Window = {} 
GUIEditor_TabPanel = {} 
GUIEditor_Tab = {} 
GUIEditor_Button = {} 
GUIEditor_Label = {} 
GUIEditor_Grid = {} 
  
GUIEditor_Window[1] = guiCreateWindow(227,186,309,254,"test",false) 
guiSetVisible ( GUIEditor_Window[1], false ) 
GUIEditor_TabPanel[1] = guiCreateTabPanel(0.0291,0.1063,0.9385,0.8583,true,GUIEditor_Window[1]) 
GUIEditor_Tab[1] = guiCreateTab("Information",GUIEditor_TabPanel[1]) 
GUIEditor_Label[1] = guiCreateLabel(0.0724,0.1031,0.5138,0.1443,"stats:",true,GUIEditor_Tab[1]) 
GUIEditor_Label[2] = guiCreateLabel(0.069,0.3299,0.4448,0.2268,"skill:",true,GUIEditor_Tab[1]) 
GUIEditor_Label[3] = guiCreateLabel(0.0724,0.5361,0.331,0.2216,"rank:",true,GUIEditor_Tab[1]) 
GUIEditor_Tab[2] = guiCreateTab("vehicles",GUIEditor_TabPanel[1]) 
GUIEditor_Grid[1] = guiCreateGridList(0.0138,0.0309,0.4655,0.9381,true,GUIEditor_Tab[2]) 
guiGridListSetSelectionMode(GUIEditor_Grid[1],2) 
GUIEditor_Button[1] = guiCreateButton(0.5241,0.1082,0.4241,0.1959,"spawn",true,GUIEditor_Tab[2]) 
GUIEditor_Button[2] = guiCreateButton(0.5207,0.3557,0.431,0.1907,"buy",true,GUIEditor_Tab[2]) 
GUIEditor_Button[3] = guiCreateButton(0.5241,0.6237,0.431,0.1856,"sell",true,GUIEditor_Tab[2]) 
  
bindKey ( "o", "down", 
    function ( ) 
        guiSetVisible ( GUIEditor_Window[1], not guiGetVisible ( GUIEditor_Window[1] ) ) 
        guiSetVisible ( GUIEditor_Window[2], not guiGetVisible ( GUIEditor_Window[2] ) ) 
        showCursor ( guiGetVisible ( GUIEditor_Window[1] ) ) 
    end 
) 

Link to comment

This code try easy :)

addEventHandler("onClientResourceStart",resourceRoot, 
    function() 
    guiwindow = guiCreateWindow(227,186,309,254,"test",false) 
    guiSetVisible ( guiwindow, false ) 
    guitabpanel = guiCreateTabPanel(0.0291,0.1063,0.9385,0.8583,true,guiwindow) 
    guitab = guiCreateTab("Information",guitabpanel) 
    guilabel1 = guiCreateLabel(0.0724,0.1031,0.5138,0.1443,"stats:",true,guitab) 
    guilabel2 = guiCreateLabel(0.069,0.3299,0.4448,0.2268,"skill:",true,guitab) 
    guilabel3 = guiCreateLabel(0.0724,0.5361,0.331,0.2216,"rank:",true,guitab) 
    guitab2 = guiCreateTab("vehicles",guitabpanel) 
    guigrid = guiCreateGridList(0.0138,0.0309,0.4655,0.9381,true,guitab2) 
    guiGridListSetSelectionMode(guigrid,2) 
    guibutton1 = guiCreateButton(0.5241,0.1082,0.4241,0.1959,"spawn",true,guitab2) 
    guibutton2 = guiCreateButton(0.5207,0.3557,0.431,0.1907,"buy",true,guitab2) 
    guibutton3 = guiCreateButton(0.5241,0.6237,0.431,0.1856,"sell",true,guitab2) 
    end 
) 
  
function windowcloseopen () 
    local IsWindowVisible = guiGetVisible(guiwindow) 
    if (IsWindowVisible == true) then    
        guiSetVisible(guiwindow, false) 
        guiSetInputEnabled(false) 
        showCursor(false) 
    end 
    if (IsWindowVisible == false) then 
        guiSetVisible(guiwindow, true)       
        showCursor(true) 
    end 
end 
  
bindKey("o", "down", windowcloseopen) 

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