Laffu Posted April 11, 2012 Share Posted April 11, 2012 addEvent("spawnBike", true) addEventHandler("spawnBike", root, function () local x,y,z = getElementPosition( source ) createVehicle ( 509, x, y, z ) end ) addEvent("spawnBmx", true) addEventHandler("spawnBmx", root, function () local x,y,z = getElementPosition( source ) createVehicle ( 481, x, y, z ) end ) I want when the player withdraw a vehicle, he enters inside the vehicle,automatically. Link to comment
Guest Guest4401 Posted April 11, 2012 Share Posted April 11, 2012 I want when the player withdraw a vehicle, he enters inside the vehicle,automatically. addEvent("spawnBike", true) addEventHandler("spawnBike", root, function () local x,y,z = getElementPosition( source ) local vehicle = createVehicle ( 509, x, y, z ) warpPedIntoVehicle(source, vehicle) end ) addEvent("spawnBmx", true) addEventHandler("spawnBmx", root, function () local x,y,z = getElementPosition( source ) local vehicle = createVehicle ( 481, x, y, z ) warpPedIntoVehicle(source, vehicle) end ) Link to comment
Castillo Posted April 11, 2012 Share Posted April 11, 2012 You could just have one event for all your vehicles, just triggering a vehicle model. addEvent ( "spawnVehicle", true ) addEventHandler ( "spawnVehicle", root, function ( model ) local x,y,z = getElementPosition ( source ) local vehicle = createVehicle ( tonumber ( model ), x, y, z ) if ( vehicle ) then warpPedIntoVehicle ( source, vehicle ) end end ) For the bike: triggerServerEvent ( "spawnVehicle", localPlayer, 509 ) For the BMX: triggerServerEvent ( "spawnVehicle", localPlayer, 481 ) Link to comment
X-SHADOW Posted April 11, 2012 Share Posted April 11, 2012 You could just have one event for all your vehicles, just triggering a vehicle model. addEvent ( "spawnVehicle", true ) addEventHandler ( "spawnVehicle", root, function ( model ) local x,y,z = getElementPosition ( source ) local vehicle = createVehicle ( tonumber ( model ), x, y, z ) if ( vehicle ) then warpPedIntoVehicle ( source, vehicle ) end end ) For the bike: triggerServerEvent ( "spawnVehicle", localPlayer, 509 ) For the BMX: triggerServerEvent ( "spawnVehicle", localPlayer, 481 ) God i like organized Posts Link to comment
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