Fabio(GNR) Posted March 23, 2012 Share Posted March 23, 2012 So i call a server event from clientside, but it repeats endless. Idk why. This is what calls it: Client Side function vehCreate() if guiGetVisible(grid_cars) == true then selectedGrid = grid_cars elseif guiGetVisible(grid_bikes) == true then selectedGrid = grid_bikes elseif guiGetVisible(grid_air) == true then selectedGrid = grid_air elseif guiGetVisible(grid_misc) == true then selectedGrid = grid_misc end if source == button_vehicle_create_warp then warp = true elseif source == button_vehicle_create then warp = false end selectedVeh1, selectedVeh2 = guiGridListGetSelectedItem(selectedGrid) if selectedVeh1 ~= -1 then textItem = guiGridListGetItemText(selectedGrid,selectedVeh1,selectedVeh2) modelVehID = getVehicleModelFromName(textItem) if not modelVehID then dataItem = guiGridListGetItemData(selectedGrid, selectedVeh1,selectedVeh2) if not dataItem then outputChatBox("Can't retrieve data and name isn't good") else triggerServerEvent("giveVehicle",localPlayer, dataItem, warp) end else triggerServerEvent("giveVehicle",localPlayer, modelVehID, warp) end end end Server : addEvent("giveVehicle",true) function createVehicle(vehID,warp) name = getPlayerName(source) outputChatBox("i Am " .. name .. ".") x, y, z = getElementPosition(source) local rx, ry, rz = getElementRotation(source) local veh = createVehicle(vehID,x,y,z+1,rx,ry,rz) if warp == true then warpPedIntoVehicle(source,veh,0) else setElementPosition(source,x,y,z+3) end end addEventHandler("giveVehicle", getRootElement(), createVehicle) Solved, had my function named createVehicle, which created the loop. Topic can be closed. Link to comment
myonlake Posted March 27, 2012 Share Posted March 27, 2012 Try this. Not sure though, I'd rather want to see the whole script. Client-side local selectedGrid = false local warp = false function vehCreate() if guiGetVisible(grid_cars) == true then selectedGrid = grid_cars elseif guiGetVisible(grid_bikes) == true then selectedGrid = grid_bikes elseif guiGetVisible(grid_air) == true then selectedGrid = grid_air elseif guiGetVisible(grid_misc) == true then selectedGrid = grid_misc end if source == button_vehicle_create_warp then warp = true elseif source == button_vehicle_create then warp = false end selectedVeh1, selectedVeh2 = guiGridListGetSelectedItem(selectedGrid) if selectedVeh1 ~= -1 then textItem = guiGridListGetItemText(selectedGrid, selectedVeh1, selectedVeh2) modelVehID = getVehicleModelFromName(textItem) if not modelVehID then dataItem = guiGridListGetItemData(selectedGrid, selectedVeh1, selectedVeh2) if not dataItem then outputChatBox("Can't retrieve data and name isn't good") else triggerServerEvent("giveVehicle", localPlayer, dataItem, warp) end else triggerServerEvent("giveVehicle", localPlayer, modelVehID, warp) end end Server-side function createVehicle(vehID, warp) local name = getPlayerName(source) outputChatBox("I am " .. name .. ".") local x, y, z = getElementPosition(source) local rx, ry, rz = getElementRotation(source) local veh = createVehicle(vehID, x, y, z + 1, rx, ry, rz) if warp == true then warpPedIntoVehicle(source, veh, 0) else setElementPosition(source, x, y, z + 3) end end addEvent("giveVehicle", true) addEventHandler("giveVehicle", root, createVehicle) Link to comment
arezu Posted March 27, 2012 Share Posted March 27, 2012 you overwrote the mta function 'createVehicle', and then you call it inside it again on line 7. Rename the function to something else. function createVehicleBlabla(vehID, warp) local name = getPlayerName(source) outputChatBox("I am " .. name .. ".") local x, y, z = getElementPosition(source) local rx, ry, rz = getElementRotation(source) local veh = createVehicle(vehID, x, y, z + 1, rx, ry, rz) if warp == true then warpPedIntoVehicle(source, veh, 0) else setElementPosition(source, x, y, z + 3) end end addEvent("giveVehicle", true) addEventHandler("giveVehicle", root, createVehicleBlabla) Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now