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Little Trolling Script.


WolfPire

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Well... I'm making a Vehicle Info script which consists in getting the vehicle HP and other stuff and render it in a guiLabel.

Weirdly it's trolling me with the HP rendering.

Take a look at it please s: i'm getting dizzy~

Client

    local screenW,screenH=guiGetScreenSize() 
  
function values() 
    vehicle = getPedOccupiedVehicle ( localPlayer ) 
    if vehicle then 
        HP = getElementHealth (vehicle) 
        vehname = getVehicleName ( vehicle ) 
        vehID = getElementModel ( vehicle ) 
    end 
end 
  
addEventHandler("onClientRender",root,values) 
  
function drawGUI() 
    if vehicle then 
        HPG = guiCreateLabel(0,0,1247.0,328.0,"Health: ", false) 
        NG = guiCreateLabel(0,0,1247.0,303.0,"Vehicle: ".. vehname .." (ID: " .. vehID .. " ) ", false) 
        G = guiCreateLabel(0,0,1247.0,303.0,"Vehicle Info", false) 
        guiSetFont(G,"default-bold-small") 
        guiSetFont(NG,"default-small") 
        guiSetFont(HPG,"default-small") 
        guiLabelSetColor(G,0,200,0) 
        local windowW1,windowH1=guiGetSize(HPG,false) 
        local x1,y1 = (screenW-windowW1)/2,(screenH-windowH1)/2 
        guiSetPosition(HPG,x1 + 1020,y1 + 40,false) 
        local windowW2,windowH2=guiGetSize(NG,false) 
        local x2,y2 = (screenW-windowW2)/2,(screenH-windowH2)/2 
        guiSetPosition(NG,x2 + 1020,y2 + 40,false) 
        local windowW3,windowH3=guiGetSize(G,false) 
        local x3,y3 = (screenW-windowW3)/2,(screenH-windowH3)/2 
        guiSetPosition(G,x3 + 1000,y3 + 10,false) 
        addEventHandler("onClientRender",root,renderHP) 
    end 
end 
  
addEventHandler("onClientPlayerVehicleEnter", root, drawGUI) 
  
function renderHP() 
    if HPG then 
        guiSetText(HPG,"Health: ".. math.floor(HP) .."") 
        else 
        removeEventHandler("onClientRender",root,renderHP) 
    end 
end 
  
function doText(command, ...) 
    if command == "showvi" then 
    guiSetVisibility(HPG,true) 
    guiSetVisibility(NG,true) 
    guiSetVisibility(G,true) 
    elseif command == "hidevi" then 
    guiSetVisibility(HPG,false) 
    guiSetVisibility(NG,false) 
    guiSetVisibility(G,false) 
    end 
end 
  
addCommandHandler("showvi", doText) 
addCommandHandler("hidevi", doText) 
  
function deleteGUI() 
    if HPG then 
        destroyElement(HPG) 
        destroyElement(NG) 
        destroyElement(G) 
    end 
end 
  
addEventHandler("onClientVehicleExit",root,deleteGUI) 

Link to comment
local screenW, screenH = guiGetScreenSize() 
  
function values() 
    vehicle = getPedOccupiedVehicle ( localPlayer ) 
    if vehicle then 
        HP = getElementHealth (vehicle) 
        vehname = getVehicleName ( vehicle ) 
        vehID = getElementModel ( vehicle ) 
    end 
end 
addEventHandler("onClientRender",root,values) 
  
function drawGUI() 
    if ( source == localPlayer and vehicle ) then 
        HPG = guiCreateLabel(0,0,1247.0,328.0,"Health: ", false) 
        NG = guiCreateLabel(0,0,1247.0,303.0,"Vehicle: ".. vehname .." (ID: " .. vehID .. " ) ", false) 
        G = guiCreateLabel(0,0,1247.0,303.0,"Vehicle Info", false) 
        guiSetFont(G,"default-bold-small") 
        guiSetFont(NG,"default-small") 
        guiSetFont(HPG,"default-small") 
        guiLabelSetColor(G,0,200,0) 
        local windowW1,windowH1=guiGetSize(HPG,false) 
        local x1,y1 = (screenW-windowW1)/2,(screenH-windowH1)/2 
        guiSetPosition(HPG,x1 + 1020,y1 + 40,false) 
        local windowW2,windowH2=guiGetSize(NG,false) 
        local x2,y2 = (screenW-windowW2)/2,(screenH-windowH2)/2 
        guiSetPosition(NG,x2 + 1020,y2 + 40,false) 
        local windowW3,windowH3=guiGetSize(G,false) 
        local x3,y3 = (screenW-windowW3)/2,(screenH-windowH3)/2 
        guiSetPosition(G,x3 + 1000,y3 + 10,false) 
        addEventHandler("onClientRender",root,renderHP) 
    end 
end 
addEventHandler("onClientPlayerVehicleEnter", root, drawGUI) 
  
function renderHP() 
    if HPG then 
        guiSetText(HPG,"Health: ".. math.floor(HP) .."") 
    else 
        removeEventHandler("onClientRender",root,renderHP) 
    end 
end 
  
function doText(command, ...) 
    if ( command == "showvi" ) then 
        guiSetVisibility(HPG,true) 
        guiSetVisibility(NG,true) 
        guiSetVisibility(G,true) 
    elseif ( command == "hidevi" ) then 
        guiSetVisibility(HPG,false) 
        guiSetVisibility(NG,false) 
        guiSetVisibility(G,false) 
    end 
end 
  
addCommandHandler("showvi", doText) 
addCommandHandler("hidevi", doText) 
  
function deleteGUI( thePlayer ) 
    if ( thePlayer == localPlayer ) then 
        if HPG then 
            destroyElement(HPG) 
            destroyElement(NG) 
            destroyElement(G) 
            removeEventHandler("onClientRender",root,renderHP) 
        end 
    end 
end 
addEventHandler("onClientVehicleExit",root,deleteGUI) 

Try that.

Link to comment
local screenW, screenH = guiGetScreenSize() 
  
function values() 
    vehicle = getPedOccupiedVehicle ( localPlayer ) 
    if vehicle then 
        HP = getElementHealth (vehicle) 
        vehname = getVehicleName ( vehicle ) 
        vehID = getElementModel ( vehicle ) 
    end 
end 
addEventHandler("onClientRender",root,values) 
  
function drawGUI() 
    if ( source == localPlayer and vehicle ) then 
        HPG = guiCreateLabel(0,0,1247.0,328.0,"Health: ", false) 
        NG = guiCreateLabel(0,0,1247.0,303.0,"Vehicle: ".. vehname .." (ID: " .. vehID .. " ) ", false) 
        G = guiCreateLabel(0,0,1247.0,303.0,"Vehicle Info", false) 
        guiSetFont(G,"default-bold-small") 
        guiSetFont(NG,"default-small") 
        guiSetFont(HPG,"default-small") 
        guiLabelSetColor(G,0,200,0) 
        local windowW1,windowH1=guiGetSize(HPG,false) 
        local x1,y1 = (screenW-windowW1)/2,(screenH-windowH1)/2 
        guiSetPosition(HPG,x1 + 1020,y1 + 40,false) 
        local windowW2,windowH2=guiGetSize(NG,false) 
        local x2,y2 = (screenW-windowW2)/2,(screenH-windowH2)/2 
        guiSetPosition(NG,x2 + 1020,y2 + 40,false) 
        local windowW3,windowH3=guiGetSize(G,false) 
        local x3,y3 = (screenW-windowW3)/2,(screenH-windowH3)/2 
        guiSetPosition(G,x3 + 1000,y3 + 10,false) 
        addEventHandler("onClientRender",root,renderHP) 
    end 
end 
addEventHandler("onClientPlayerVehicleEnter", root, drawGUI) 
  
function renderHP() 
    if HPG then 
        guiSetText(HPG,"Health: ".. math.floor(HP) .."") 
    else 
        removeEventHandler("onClientRender",root,renderHP) 
    end 
end 
  
function doText(command, ...) 
    if ( command == "showvi" ) then 
        guiSetVisibility(HPG,true) 
        guiSetVisibility(NG,true) 
        guiSetVisibility(G,true) 
    elseif ( command == "hidevi" ) then 
        guiSetVisibility(HPG,false) 
        guiSetVisibility(NG,false) 
        guiSetVisibility(G,false) 
    end 
end 
  
addCommandHandler("showvi", doText) 
addCommandHandler("hidevi", doText) 
  
function deleteGUI( thePlayer ) 
    if ( thePlayer == localPlayer ) then 
        if HPG then 
            destroyElement(HPG) 
            destroyElement(NG) 
            destroyElement(G) 
            removeEventHandler("onClientRender",root,renderHP) 
        end 
    end 
end 
addEventHandler("onClientVehicleExit",root,deleteGUI) 

Try that.

Works like a charm.

Thanks!

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