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working in another dimension


zombienation

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It is possible.

For map, you can do something like this:

    for k,v in pairs(getElementsByType"object") do 
        setElementDimension( v, 5 ) 
    end 

For Zombies, ask someone else, because i never worked with them.

Okaay thx man.

One more question, when i set a map in an other dimension will it still work in the normal dimension?

Thx

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if you use CapY's code, then the objects disappear from the default dimension.

To avoid this, double everything first by iterating through all the objects in a map and recreating them and change the dimension alongside

This way the original objects stay in the default dimension and their respective copies are sent to other dimension

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