HeK Posted January 3, 2012 Share Posted January 3, 2012 I have these txd files: a51.txd, a51_alpha.txd, a51_detailstuff.txd, a51_ext.txd, a51_imy.txt, a51_labs.txd. How do i replace with the old ones? Normaly i use this for Peds/Weapons/Vehicles: function replaceModel() txd = engineLoadTXD("skins/13.txd", 13 ) engineImportTXD(txd, 13) dff = engineLoadDFF("skins/13.dff", 13 ) engineReplaceModel(dff, 13) Link to comment
bandi94 Posted January 3, 2012 Share Posted January 3, 2012 you wanna restore to the default textures after you changet whit a custum one ? Link to comment
HeK Posted January 3, 2012 Author Share Posted January 3, 2012 I just wanna put these custom TXD files they are "umbrella corporation" textures for Area 51. Link to comment
bandi94 Posted January 3, 2012 Share Posted January 3, 2012 its the same as for ped's search in editor your object id function replaceModel() txd = engineLoadTXD("custum.txd", 0 ) engineImportTXD(txd, the object id ) dff = engineLoadDFF("custom.dff", 0 ) engineReplaceModel(dff, the object id ) Link to comment
HeK Posted January 3, 2012 Author Share Posted January 3, 2012 Which object should i search? I tried to search by these names a51 or something. Theres a lot of objects. Link to comment
bandi94 Posted January 3, 2012 Share Posted January 3, 2012 use the new thing in the map editor i don't know the name but is like a sniper cross (bottom left) and you select an object on the map and it's show object id name ... Link to comment
HeK Posted January 3, 2012 Author Share Posted January 3, 2012 I tried it it only selects the "ground/dirt" around the area 51. Link to comment
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