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Не работает скрипт...


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Вообще не срабатывает скрипт

<meta> 
    <info author="Sektor (c) Ivanov Vitaly" description="Testing mod..." version="1" type="gamemode" /> 
    <include resource="spawnmanager" /> 
    <include resource="freeroam" /> 
     
  
    <file src="icons/zx.png"/> 
    <file src="m5.dff"/> 
    <file src="m5.txd"/> 
     
    <script src="main_s.lua"type="server"/> 
    <script src="main_c.lua"type="client"/> 
</meta> 

main_c.lua

------------------------

function fanFunction() 
  bindKey (source,"forwards","down", 
    function(player,key,state) 
      outputChatBox (getPlayerName (player) .. "#FFFF00 thinks Ransom is cool.",root,255,255,0,true) 
    end 
  ) 
end 
addEventHandler ("onPlayerLogin",root,fanFunction) 
  
  
function ReplaceObject ( ) 
 txd = engineLoadTXD( "M5.txd" ) 
 dff = engineLoadDFF( "M5.dff", 0 ) --modelid is everytime 0, when you replace no vehicle 
  
 engineImportTXD( txd, 356 ) 
 engineReplaceModel( dff, 356 )-- replace the model at least 
end 
  
addEvent ( "replaceObj", true ) 
addEventHandler ( "replaceObj", root, ReplaceObject ) 

main_s.lua

function spawn(source) 
    setPedStat(source, 24, 999.0) 
    setPedStat(source, 21, 0.0) 
    setPedStat(source, 23, 0.0) 
    setPedStat(source, 27, 0.0) 
    setPedStat(source, 165, 10) 
    spawnPlayer(source, 0.0, 0.0, 0.0, 90.0, 1) 
    fadeCamera(source, true) 
    setCameraTarget(source, source) 
    showChat(source, true) 
    setElementPosition(source, 2316.1623, 49.6955, 26.482)  --put v bomjatnik 
    --setElementModel(player, 0) 
    setElementFrozen(source, false) 
end 
  
function explosionOnSpawn(source) 
 setPedStat(source, 22, 0) 
end 
  
addEventHandler ( "onClientPlayerSpawn", root, explosionOnSpawn ) 
  
  
addEventHandler("onPlayerJoin", root, 
    function() 
        spawn(source) 
    end 
) 
  
  
function ReplaceCommand ( ) 
triggerClientEvent( "replaceObj", root, replaceObj ) 
end 
addCommandHandler( "replace", ReplaceCommand ) 
  
  
-------------- если игрок вуриблся ---------------------- 
addEventHandler("onPlayerWasted", root, 
    function() 
        setTimer(spawn, 1800, 1, source) 
    end 
) 
  

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И этот мать его не работает!!!!

function funcInput ( player, key, keyState ) 
  local state = "let go of" 
   
  if ( keyState == "down" ) then 
       state = "pressed" 
  end 
  outputChatBox ( getPlayerName ( player) .. " " .. state .. " the " .. key .. " key!" ) 
end 
  
function bindTheKeys ( player, commandName ) 
  bindKey ( player, "F1", "down", funcInput )   -- bind the player's F1 down key 
  bindKey ( player, "F1", "up", funcInput )     -- bind the player's F1 up key 
  bindKey ( player, "fire", "both", funcInput ) -- bind the player's fire down and up control 
end 
addCommandHandler ( "bindme", bindTheKeys ) 

хоть в клиенте хоть на сервере. Что за твою меть и твою мать.

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