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Weather blend system


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How does it work?

How does the server know what weather comes next and when is time to change it?

Do you think it is possible to make a similar system with a resource?

I'm asking this because I read somewhere that it was not possible to change the blended-weather system to work with a blending time (not the game clock) without some ugly game hacks and I thought I'd make a resource that would blend the weather in a certain amount of time; that would help me to practice Lua and probably C++.

Thanks.

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