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Area scripting.


Bobba~

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function spawn() 
local teamname= getTeamFromName(getPlayerTeam(source)) 
if teamname="the team name" then  
spawnPlayer (source, float x, float y, float z, [ int rotation = 0, int skinID = 0, int interior = 0, int dimension = 0, team theTeam = nil ]) 
fadeCamera (source, true) 
setCameraTarget (source, source) 
end 
end 
  
  

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