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Object vgshseing28


blacknedvertigo

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Make a new folder in the addons' folder, then make a meta.xml like this:

<meta> 
    <info type="script" name="vgshseing28texture" author="Bussy-E" version="1.0.0" /> 
      <file src="vgshseing28.txd" /> 
      <script src="texture.lua" type="client" /> 
</meta> 

Then make a file called texture.lua

function onResourceStart() 
    vgshseing28 = engineLoadTXD ( "vgshseing28.txd" ) 
    engineImportTXD ( vgshseing28, 8558 ) --You can also use other ID's 
end 
addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), onResourceStart) 
  
  

If the real vgshseing28 does not have the same txd like in the script i posted, just change the name in the script.Then just load it from the server resources.That's all :)

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