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Converted server to 1.1 now all cars blow up


ajacob112

Question

right so um. cars keep randomly blowing up.. i tried many fixes but i cant figure it out, if anyone knows how to fx it itd be amazing, i seen some servers have it fixed but idk how, is there anything i can do? i mean it didnt do this on 1.05, Is there a check i could do for if the vehicle is unoccupied it cant blow up or something? I have no idea how to fix this i tried one way

if not getVehicleOccupant(vehicle) then

blowVehicle(vehicle)

else

and that didnt work, then i replaced that with

addEventHandler ("onVehicleDamage", getRootElement(),

function ()

if not getVehicleOccupants ( source ) then

cancelEvent()

end

end

)

Didnt work

I timed it out, it seems they blow up every 10 mins on the mark

and sometimes a small handful of vehicles dont blow up,

the script where it spawns shows me a mysql table that it loads from

i have no timer set for 10 minutes on anything, its not a progressive damage either like it catches on fire, they just blow up instantaneously, Like if you were to satchel a car with 10 satchels then blow it, It just blows up, no fire

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