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Need Help with Set team when hit marker!!


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I am trying to make a marker and when player get in it his team set to police(and if u can tell/show me how to make it with "yes & no" buttons) then it shows what i wrote on the chatbox i think every thing is right exept the set team part.. when i try it .. it says ,(, expected near ,if, in the server.exe .. please help me .. and as what i said last time .... i am new in scripting so i need help. thanks

  
function policeinfomarkeronStartup () 
policeinfoChangeMarker = createMarker (1554.5867919922, -1675.6022949219, 16.1953125, "cylinder", 1.5, 255, 0, 0, 255, getRootElement())  
end 
addEventHandler("onResourceStart", getRootElement(), policeinfomarkeronStartup) 
function policeinfomarker (hitPlayer, matchingDimension) 
    if (source == policeinfoChangeMarker) then 
        outputChatBox ("Now you are a police but you need police clothes and stick", hitPlayer, 255, 0, 0, false) 
        outputChatBox ("Go and get them from LasVentas PoliceStation", hitPlayer, 255, 0, 0, false) 
        outputChatBox ("Good luck", hitPlayer, 255, 0, 0, false) 
    end 
end      
addEventHandler("onMarkerHit", getRootElement(), policeinfomarker) 
  
function policeinfomarker (hitPlayer, matchingDimension) 
    if (source == policeinfoChangeMarker) then 
        local r, g, b = getTeamColor(Police) 
        setPlayerTeam(player, Police) 
    end 
addEventHandler("onMarkerHit", getRootElement(), policeinfomarker) 

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