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Lets discuss server security


falseprophet

Question

All of this talk about the latest script kiddy has gotten me a bit worried about running a paid game server. So, what can we as a community collaborate in to prevent or lessen an attack?

Let's discuss methods/prevention of D/DoS.

My first thought would be to ban the offending users IP and Subnet as well as his bot's IP's using a firewall and/or PeerBlock. The downside of this of course would be that innocent players would also be banned and require white listing.

Of course we can report the offending user to his ISP but this isn't really very effective unless there would be several complaints, maybe.

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This is actually a rare occurence and not worth worrying about. Denial of service attacks never last that long and unless you plan on having a server which is either very popular or going to make enemies nobody is going to be attacking you, though if you're with a game server host there is always a chance somebody might attack another gameserver and affect yours.

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