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[WIP] Borderpatrol Gamemode


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--------------Multi Theft Auto-----------------

...::::BorderPatrol GAMEMODE by DarkLink::::...

1. Gamemode Introduction

2. Interesting features

3. Pictures

4. Features Done

5. Features Being Done

6. Credits and Stuff

1. Gamemode Introduction

As the name indicates, it is something

like the border patrol.

I tried to give some "plot" to this, to do so

I made very similar things that happens

in the United States, the illegal immigration of Mexicans.

To try to simulate this, the map that would create

as a sample of the gamemode is near Las Venturas.

The boundary is precisely between the Desert

and the city of Las Venturas.

Physically the border will be a huge barrier,

and along this barrier there will be only

[3 to 5, need to think about this] spots to accomplish the passage.

There will be two teams, the officers borderpatrol

and emmigrants [i was thinking about mexicans, but I dont want to create any type of racialist problems, i have no problem against mexicans btw! By the way, I had vacation on cancun, is really nice people]

There will be only a few vehicles distributed through the desert

for Mexicans to move about.

Since the police patrol will have a good fleet

of vehicles available. [depending on their money, talk about this later on post]

The emigrant team's goal is to reach the point of shelter

(an house of illegal immigrants),

this team will work as a team, so.. just

a team member need to arrive at that house for this team win.

[Need to think about this, if is just need one to reach the house, all the team.. or a few]

[Was thinking about dynamic numbers, depending on the players that are logged, if there are too much, like 5 emigrants

need to reach house to win.. if there are just a few players on server like 3 or 4, just one need to reach the house..]

The aim of the team of officers is to defend

the border as possible, holding

emigrants outside.

When the game ends (either one or another, not all):

- An illegal immigrant comes to the house;[or the number of emmigrants stablised by the numbers of players on server]

- When police arrest all immigrants;

- When timer reach zero.

(NOTE: the gamemode is being created so that

any of you can make your map

concerned for the gamemode, not having to change

no script file or map.

You will just need the map editor, and set the map gamemode as borderpatrol

nice ahn? :b)

2. Gameplay Info/Interesting Features/Plot

- This gamemode is always be played at night

with lots of fog.

- Each player has a blip associated with it, but is only seen by team members.

- When an emigrant go into USA through border's passages , his blip will be seen by everyone, this mean that any police can see it on the map.

>>> Emmigrants

- Advise all emigrants who move

in the vehicle, to not turn on the lights at less than 500m [value needs to be thought]

of the cop's radar. If turn on, will

appear as a red blip on the mini-map of the cops.

- But well.. if you are on USA doesnt matter, because you will be seen.

- Beware, the desert has many traps!

one of them are mines that had been placed in the previous year

by police of Las Venturas. So I suggest turning on

the lights of your car, but beware of the police!

- You can only see the mines if you have lights on!

[Need to think about more traps :)]

- Do not get too close to the police, or they will

arrest you, and its a loss for your team, you need

many emigrants active, easier to win!

- Not to shoot at a cop! he will be allowed by "government" to

automatically defend himself, that is, to kill you!

>>> Borderpatrol Officers

- Be always focus at your mini-map, when radar

detect any car with lights on a radius of 500m [value needs to be thought], it

will appear as blip on your mini-map.

- By mini-map I mean the circle radar of gta.

- Do not shoot an emigrant with a firearm,

unless it is in self-defense,

otherwise the "government" arrest you!

- Hit any emigrant with your nightstick so they will fall to the ground, and then

you hold him on your prisoner's vehicle so you can go to prison and arrest him!

but watch out for the rest! they are everywhere!

- You need lots of organization police guys! be very focus to the

possible entries! [3 to 5, need to think about it,maybe dynamic depending on players playing]! w

well protected!

>>>The Money System

- BorderPatrol Officers:

For each emigrant arrested this team gets X money.

Then officers can buy upgrades for their team like helicopter upgrade [need to think in more upgrades]

But look with heli will be more easier to chase emigrants!!

- Emigrants:

Need to think alot about this.

I dont want upgrades for weapons, that would be a common thing..

So when I have news about money system for emigrants, I talk about it.

3. Pictures

picture3fv.png

The Border!

picture1bb.png

A passage point!

picture2jji.png

Another passage point!

picture4wvb.png

The prison!

4. Features Done

- Car Lights Sync [bind to l key]

- Radar see cars (of emigrants) with lights on and puts a blip on them.

- Choose Team System + Timer + AutoBalance [automatic, puts you on other team if the team u want have one more player than the other team]

- Table of team vs team + player grid list

- Teleports at the border [maybe 3 to 5, need to think about it]

- The Border

- Player bips

- Send to prison system

- HandsUP system of EMI team

- Trap System [mines] - 03/07/2011

- Goals System. [drugs] -07/07/2011

- Fire System. 12/07/2011

5. Features Being Done

- Goals System.

- Trap System.

- Fire System.

- Death System. [btw there are no respawn at this gamemode]

- Spectating System

- Prison Rescue System

- Money System

Among many other things that might arise on my head :)

6. Credits and Stuff

Okay 1º I want to thanks ALL MTA TEAM for doing this mother**ck**g mod for GTA! ITS AMAZING!

2º, I wanna say that I am doing this by myself at my free time, since now I dont have school :)

3º, there are many people here at forum helping me on my problems and bugs, I wanna thank all of them, so they are:

Forth, I hope I can finish this gamemode till my school start, dreaming about this gamemode since 2008.

4º, SORRY about my bad english, its not my native.

5º and most important step, there are many people here at forum helping me on my problems and bugs, I wanna thank all of them, so they are:

BIG THANKS TO:

JR10

Chlorek

Solidsnake14

Wojak

CowTurbo

SDK

volk-rus

BinSlayer1

qaisjp

[DemoN]

Gothem

CrystalMV

[DKR]Oz

Benox.exe

AcitanoX

NinetyNine

Buffalo

Remi-X

Forgot the 6º step xD

Sorry about this BIG wall of TEXT!!

Oh and look, I will add pictures later!

Its 7 am here at portugal, my body need to rest ;x

Edited by Guest
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Thanks guys, by the way. I wanna tell u that I am focusing making things with both action and rpg stance, so all the players will be satisfied :)

There will be in this gamemode, alot of action but rpg things too! Like money system, jail system, mine system, lights of car system, thats all about RPG. You can choice between has cars lights on or of..

Woah, what did I do O_O, brilliant idea! I can't wait!

You helped me in one of my problems, right on the beggining ;)

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Good job, and good luck finishing it.

Thanks bro ;)

Yeah man, thanx man. I was playing your unfinished gamemode and I think it's cool, really good job. Moreover, you made it very quickly! You have so many scripts which you made in short time. Good luck man!

Ye I have time now, so I can easly make things more fast eheh :)

Thanks for everything !

EDIT: I forgot to say that if you guys have any suggestion to this gamemode just give me! and I will think about it, could be great ideas! Thanks!!

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Drugs, Mexicans can take drugs for extra stuff (invincibilty, faster etc.)

Bad Cops- Bad cops are cops who take drugs and kill other cops. a,k,a INSIDER

*Every round has an insider, you cops should catch the insider, the insider can use mexicanChat and tell the tactics*

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Drugs, Mexicans can take drugs for extra stuff (invincibilty, faster etc.)

Bad Cops- Bad cops are cops who take drugs and kill other cops. a,k,a INSIDER

*Every round has an insider, you cops should catch the insider, the insider can use mexicanChat and tell the tactics*

I love the INSIDER idea!! But I need to think about how to make it interesting, I mean.

Why will make insider do that?

I mean I need to set another goal like, insider win if mexicans wins. if not, insider loses.

Insider will be on cop team but need to help emigrants to win too.

On end of round if emigrants win would say on screen: "Emigrants and "Insider_name_here" won this match!"

What do u think?

By the way, I didnt like much the mexicans idea bro :S

I mean it will be alot unbalanced if there are tricks like that, no?

And I dont want to get outside of reality much u understand?

Thanks for ur suggestion!!

I maybe improve and set insider idea!

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Good job (I personally been there for a while :P), I wish you luck with it and don't forget to post in the Scripting section if you need any help :).

Thanks bro!

Well I will not ofc!! Because I am still alot weak scripting in LUA, so I will post many more times there, dont worry :P

Sound nice, I hope that you will finish this gamemode. :) Good luck with it.

I hope too!! But I will finish I am sure, dreaming with something like this sicne 2008. I really wanna make it! :D

Thanks for ur feedback!!

I am open to suggestions guys!

Thanks again!

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Thanks for urs suggestions guys.

I maybe use that gun dealers idea, on start emigrants will have no weapons, just a knife, and then they will buy weapons to use when there are problems.

But I need to think how would emigrants team get money, didnt have any idea yet.

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Whoa, I watched "The Border" from National Geographic Channel, and I get what this meant. That border is really protected. I must say, this is a brilliant idea.

Yep, usa protect the border like no country xD

Thanks for ur feedback :)

If you have any suggestion, just give me, I am open for all ;D

By the way, I updated Features Done List.

End today mine system :)

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I got some suggestions

death system: maybe players will not die at all, they will just be seriously injured, and cant move, but a tembember could collect the body and bring him back to the base, where he will be cured

as for the money, if you can nt think of anything, beyby give mony for time spendet on US territory (after all - land of opportunity ;) )

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I got some suggestions

death system: maybe players will not die at all, they will just be seriously injured, and cant move, but a tembember could collect the body and bring him back to the base, where he will be cured

as for the money, if you can nt think of anything, beyby give mony for time spendet on US territory (after all - land of opportunity ;) )

Thanks for your suggestions Wojak ;)

So, about the death system, I LIKE the idea! BUT, that would slow down a bit the gameplay of emigrants team, you see? I mean, someone get injured, then a emigrant would need to came back for him.. help him, put in the car and deliver him to the emigrants base.. And I think that would be another problem, a single round would take much more time! Because emigrants couldnt be killed.. they would be always recued. you see? BUT LOOK, its a nice idea!! If we think better about it, and make it more fast, and better equilibrated, we can do it :)

About the money system for the emigrants, I think thats an amazing idea!! And cant be really easy to do, I think we can do something like this:

For 1 emigrant on USA, emigrants team win 10$ per hour of GTA San Andreas World.

So example, if there are 3 emigrants on USA for about 1 hour each, they team would win 30$, you see?

I think that would be nice. Its a brilliant idea! Thanks alot bro!

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Maybe the immigrant will be injured, and if no one picks him up after XX seconds, then he dies. Or, a car containing an injured imigrant will be going slow and blood seeping out of it, this will attract more attention and result in a PK (permanent kill). A permanent kill could be a CQC (Close Quarters Combat / Melee/ Nearby/ headshot) kill or a "bomb" kill; an injury kill is only when being shot from far (excluding head). So depending on the distance between he will be killed or not.

Different types of polizia, some police have bullet proof vests, so if hit in that area, it has no effect; some police have greater weapons.

Money - when I was saying an insider, i was thinking of Evil in the Good (immigrant in the police), but what about Good in the Evil, like an undercover agent? Money, if surrounded by multiple police, the person has more chance of getting caught. If police surrounded by multiple immigrants, the police will have to try to run away, they cannot attack, if they attack some NPC or player will automatically slice the polices head off (exagerating here xD).

$$ will not go to the entire team, it goes to alll players of the team, sharing money can only be shared between same team and nearby people.

I have an idea about bribing but i dont know how that would work cos ...well how does bribing work in war? xD

Weather, dynamic weather- Daylight: Sand Stormy.

Night: Misty/Rainstorm

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Maybe the immigrant will be injured, and if no one picks him up after XX seconds, then he dies. Or, a car containing an injured imigrant will be going slow and blood seeping out of it, this will attract more attention and result in a PK (permanent kill). A permanent kill could be a CQC (Close Quarters Combat / Melee/ Nearby/ headshot) kill or a "bomb" kill; an injury kill is only when being shot from far (excluding head). So depending on the distance between he will be killed or not.

Different types of polizia, some police have bullet proof vests, so if hit in that area, it has no effect; some police have greater weapons.

Money - when I was saying an insider, i was thinking of Evil in the Good (immigrant in the police), but what about Good in the Evil, like an undercover agent? Money, if surrounded by multiple police, the person has more chance of getting caught. If police surrounded by multiple immigrants, the police will have to try to run away, they cannot attack, if they attack some NPC or player will automatically slice the polices head off (exagerating here xD).

$$ will not go to the entire team, it goes to alll players of the team, sharing money can only be shared between same team and nearby people.

I have an idea about bribing but i dont know how that would work cos ...well how does bribing work in war? xD

Weather, dynamic weather- Daylight: Sand Stormy.

Night: Misty/Rainstorm

Well the time for injured its nice idea, I like it, maybe I will do it.

About the PK thing , I guess I didnt understand it :S

Differents type of policia? I wont do that bro, there will be only one team of police, what I can do is set different weapons for each member of police team :)

Yes about the insider idea, I will definitely, and will be like a corrupt cop or an emigrant undercover, need to think about it :)

Money will be for the entire team, each player wont have money, but the chief of their team will had, want only chief can buy upgrades :) chief of each team is choosed randomly on start gamemode.

Bribing wouldnt work, a emigrant bribe a police.. ok he gives money to the police that is trying to arrest him, but still the police can arrest him after receive the money xD

What could be done with setElementData, would be bribed string and then true, and that police couldnt arrest that emigrant.

About the weather, I am waiting for 1.1, so I can make big tornados :)

And will be a bit hard to see mines eheh

Thanks for your feedback qaisjp ;)

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